oh my bad, misread it.
i didn't remove the cart, i left it in the whole day with pin B32 taped up. (no 32X attached just in case)
Search found 326 matches
- Wed Jan 02, 2008 5:22 am
- Forum: Tools
- Topic: MoD Transfer Cable issue
- Replies: 12
- Views: 10942
- Wed Jan 02, 2008 2:51 am
- Forum: Tools
- Topic: MoD Transfer Cable issue
- Replies: 12
- Views: 10942
- Tue Jan 01, 2008 8:29 pm
- Forum: Tools
- Topic: MoD Transfer Cable issue
- Replies: 12
- Views: 10942
- Tue Jan 01, 2008 8:13 pm
- Forum: Tools
- Topic: MoD Transfer Cable issue
- Replies: 12
- Views: 10942
Where the hell do you get this 34Mbits ? From MoD's transfer suite, it auto detects Revolution X as 34Mbits.. Didn't you read my original post? The game is apparently a 34 MegaBit game according to the PC app when I select "Auto" on the Genesis. Jeez. I forced 32Mbit, and it successfully did a dump...
- Tue Jan 01, 2008 8:02 pm
- Forum: Tools
- Topic: MoD Transfer Cable issue
- Replies: 12
- Views: 10942
- Tue Jan 01, 2008 7:39 pm
- Forum: Tools
- Topic: MoD Transfer Cable issue
- Replies: 12
- Views: 10942
- Tue Jan 01, 2008 6:34 pm
- Forum: Tools
- Topic: MoD Transfer Cable issue
- Replies: 12
- Views: 10942
MoD Transfer Cable issue
I'm having a problem dumping only ONE of my Games. All of my other games work, but "Revolution X" always freezes at 91%. The game is apparently a 34 MegaBit game according to the PC app when I select "Auto" on the Genesis. It never completes the 4MB dump (stops at 3.93MB). Any ideas? Computer is fin...
- Tue Jan 01, 2008 6:30 am
- Forum: Megadrive/Genesis
- Topic: Versions of Sonic 2
- Replies: 7
- Views: 9204
This is what's in the first top area of my dump. No idea how to check. ...................................................................................................................T....................................................................................................................
- Tue Jan 01, 2008 1:32 am
- Forum: Megadrive/Genesis
- Topic: Versions of Sonic 2
- Replies: 7
- Views: 9204
Versions of Sonic 2
I was playing my copy of Sonic 2 (i dumped it myself), and noticed that CPZ has a different color palette on the background, than the ROM I have on my emulator from a previous download. (before I dumped my own cartridge). I will get a screenshot in a moment, but, was their different revisions of Son...
- Wed Dec 26, 2007 2:32 pm
- Forum: Tools
- Topic: overclockable emulation
- Replies: 4
- Views: 6317
- Wed Dec 26, 2007 11:38 am
- Forum: Tools
- Topic: overclockable emulation
- Replies: 4
- Views: 6317
overclockable emulation
I had an idea, that probably would be cool.
Gens KMod with an overclock option, as if overclocking the CPU.
Maybe make it done like real hardware too, hault 68K, overclock, and un-hault, so it behaves like real hardware too.
Just a thought..
Gens KMod with an overclock option, as if overclocking the CPU.
Maybe make it done like real hardware too, hault 68K, overclock, and un-hault, so it behaves like real hardware too.
Just a thought..
- Sun Dec 23, 2007 1:09 am
- Forum: Blabla
- Topic: Homemade Capacitor
- Replies: 22
- Views: 22409
- Sat Dec 22, 2007 1:40 pm
- Forum: Blabla
- Topic: Homemade Capacitor
- Replies: 22
- Views: 22409
- Fri Dec 21, 2007 6:29 pm
- Forum: Blabla
- Topic: Homemade Capacitor
- Replies: 22
- Views: 22409
- Fri Dec 21, 2007 8:04 am
- Forum: Blabla
- Topic: Homemade Capacitor
- Replies: 22
- Views: 22409
Homemade Capacitor
Haha, made a paper capacitor, so EASY to make.
http://www.youtube.com/watch?v=_qUJVr4Iwnw
I don't think it performed very well, it held on to that .01v for a bit. I don't have a cap tester either, so I have no idea what it's rating would be, but I assume VERY low.
http://www.youtube.com/watch?v=_qUJVr4Iwnw
I don't think it performed very well, it held on to that .01v for a bit. I don't have a cap tester either, so I have no idea what it's rating would be, but I assume VERY low.