Btw, more than a decade ago, I listened to a CORE's keygen and I fall in love with it. I tracked it using SEGA Genesis system and I love how it sounds in FM. <3
Check it out on YouTube: Delek - End Of Gaem (CORE's Keygen Tune @DefleMask Tracker)
The module file is available on DefleMask's Forum.
Search found 58 matches
- Mon Jan 02, 2012 12:48 am
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
- Sat Dec 17, 2011 8:12 pm
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
Some huge changes will be introduced on the 5.2 version, SID support maybe?. :O So far, DefleMask 5.1d released!: NEWS: 01: Now, if you use a large resolution, the buttons and information will be spaced under an acceptable limit. 02: Value added on config.ini: Skip_Intro. Setting it to 1 will tell t...
- Sat Dec 10, 2011 8:53 pm
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
Hello Delek, I'm starting Neo-Geo development and I was wondering if adding the YM2610 was planned ? Cheers Yes, it is planned!, also Commodore's SID and more!. Btw, because of the very very useful feedback of jrlepage (a FT forum user) and some tweaks done by myself, this is the new cleaned DefleM...
- Thu Dec 08, 2011 10:43 pm
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
DefleMask 5.1 Released with some fast requests and bugs fixed!. 01: Now the volume column will decrease the current envelope!. 02: Now you can use higher frequencies in the Noise Channel of the Game Boy (a bug in the freq formula was causing a lowered range of frequencies). 03: Lowered the contrast ...
- Sun Dec 04, 2011 11:33 pm
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
Thanks a lot!, fixed.Chilly Willy wrote:Once again, a great release.
Your link at the top of the page you link still points to the v4.0 changelog instead of the new v5.0 changelog. You might want to change that.
DefleMask playing a Game Boy Tune @YouTube!:
Delek - BeachBoy (@DefleMask Tracker - Game Boy)
- Sun Dec 04, 2011 10:40 pm
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
HOLY SHI!, DefleMask 5.0 RELEASED!. :D NEWS: 01: System Added: Game Boy!!. 02: Envelopes Generators for SN76489, Game Boy or any non-FM soundchip!!. 03: Two types of instruments, Standard (STD, Envelopes) and Frequency Modulation (FM, Registers)!. 04: Re sampler and pitch/amplitude modifiers for loa...
- Sun Nov 13, 2011 1:18 am
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
Update 8:
01: Fixed a bug in the instrument editor window.
02: Delek's GUI Engine optimized and more faster.
03: Other minor bugs fixed.
Prepare yourself for the next 5.0 release, featuring GameBoy Support and Envelopes Generators (Volume/Arpeggio).
DOWNLOAD!
01: Fixed a bug in the instrument editor window.
02: Delek's GUI Engine optimized and more faster.
03: Other minor bugs fixed.
Prepare yourself for the next 5.0 release, featuring GameBoy Support and Envelopes Generators (Volume/Arpeggio).
DOWNLOAD!
- Mon Oct 31, 2011 2:33 am
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
Due to a huge demand of this points, the Update 7 for DefleMask arrived: Update 7 @ 01/11/11: 01: Now you can add up to 4 columns for effects by pressing a "+" button in the upper part of each channel. 02: Added a button in the pattern matrix to send the current frame to the bottom. 03: Fixed some b...
- Mon Oct 24, 2011 5:18 am
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
Thanks a lot friend!, btw, DefleMask 4.0 Update 5 arrived with AR commands thanks to some requests of a Famitracker Forum User : NEWS: 01: Added 0x19 Global AR Control effect to Genesis. 02: Added 0x1A AR Operator 1 Control effect to Genesis. 03: Added 0x1B AR Operator 2 Control effect to Genesis. 0...
- Thu Oct 20, 2011 10:44 pm
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
I forgot to say that the noise problems of the SN76489 in DefleMask 4.0 were already solved.
So, you should re download DefleMask 4.0 to obtain the lastest fixed version.
So, you should re download DefleMask 4.0 to obtain the lastest fixed version.
- Sun Oct 16, 2011 10:36 pm
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
Due to some requests, DefleMask 4.0 was updated.
NEWS:
01: Added EDxx - Note Delay Effect.
02: Added ECxx - Note Cut Effect.
03: Added support for load SMPS .bin instruments in the YM2612 Editor.
04: Manual Updated.
DOWNLOAD!
NEWS:
01: Added EDxx - Note Delay Effect.
02: Added ECxx - Note Cut Effect.
03: Added support for load SMPS .bin instruments in the YM2612 Editor.
04: Manual Updated.
DOWNLOAD!
- Fri Oct 14, 2011 5:44 pm
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
I was tracking Green Hill Zone in DefleMask and discovered some issues in the behavior of the Noise Channel of the SN76489. Also I added a shortcut to add the lastest pattern id in the pattern matrix. Hot Fix @ 14/10/11: 01: Middle Mouse Button in the Pattern Matrix = ID to be the lastest one in the...
- Fri Oct 14, 2011 12:41 am
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
HOT FIX: Solved some bugs with the offset of the VGM Loop (Thanks to a Valley Bell private message).
DOWNLOAD!
DOWNLOAD!
- Thu Oct 13, 2011 7:08 pm
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
DefleMask 4.0 Released!, lot of news guys!. NEWS: 01: Added NOTE OFF command to the Samples on GENESIS. 02: Button Added: SAVE ROM, this button will call to the the internal ROM Builder automatically, to convert the VGM to a BIN file. 03: The ROM builder is a new and exclusive VGM_Play version (it s...
- Sun Oct 09, 2011 9:43 am
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84663
After various hours of coding and debugging DefleMask, I managed to turn off the "code mode" in my head and did a little basic tutorial.
DefleMask Tracker - Tutorial 1: Basics