Search found 149 matches
- Fri Sep 19, 2014 5:51 am
- Forum: Sound
- Topic: 68000 ASM generating a tone on single FM channel YM2612
- Replies: 23
- Views: 24238
Thanks for the encouragement and the useful information. "Zen-like" is a comforting way to put it. I tried messing around with moving bytes to registers (succesfully, everything looked good in the debugger). Then I tried moving those bytes to actual addresses... now the emulator (Regen) crashes when...
- Fri Sep 19, 2014 12:46 am
- Forum: Sound
- Topic: 68000 ASM generating a tone on single FM channel YM2612
- Replies: 23
- Views: 24238
68000 ASM generating a tone on single FM channel YM2612
I came to this site well over a year ago interested in information regarding programming a music tracker (like MilkyTracker, LSDJ, Sunvox, VGM Music Maker) that runs on actual MD hardware. Long story short, I moved to a new state, lost internet, and lost my desktop pc. But I don't want to give up on...
- Tue Nov 20, 2012 8:55 am
- Forum: Tools
- Topic: Linux Genesis Dev Setup
- Replies: 125
- Views: 124598
Making the compiler can take HOURS depending on the computer. You have to make the binutils, then you make a basic C compiler, then you make newlib, then you make the full C and C++ compilers. Every time configure runs for something, you'll get near identical stream of prints to the terminal. So ye...
- Tue Nov 20, 2012 5:27 am
- Forum: Tools
- Topic: Linux Genesis Dev Setup
- Replies: 125
- Views: 124598
Well once again, these issues have been fixed, but once again I have a new one... maybe. After issuing the "make" command. The terminal displays an endless amount of infomration. At first I thought everything was going smoothly, but it's been about an hour and half or so, and this process has yet to...
- Mon Nov 19, 2012 8:10 pm
- Forum: Tools
- Topic: Linux Genesis Dev Setup
- Replies: 125
- Views: 124598
1.) Yes, you will need to install gcc first in order to build this. Try 'sudo apt-get install gcc'. 2.) I have no idea about Eclipse, vim is my editor. 3.) You were already in the 'gendev-read-only' folder when you were trying to get to the sgdk directory. You were essentially trying to enter the d...
- Mon Nov 19, 2012 1:17 pm
- Forum: Tools
- Topic: Linux Genesis Dev Setup
- Replies: 125
- Views: 124598
Ugh... anyone know how to fix this? The first two lines went great, then I try to "make install" and I get : make: *** No rule to make target `install'. Stop. I still need to get more familiarized with Linux. So I could just be overlooking something obvious. That's probably my fault. I had the inst...
- Mon Nov 19, 2012 5:32 am
- Forum: Sound
- Topic: Programming a native Sega Genesis tracker.
- Replies: 33
- Views: 39780
My question now is... with our current Sega Genesis Development resources, is it feasible to program the tracker in pure C, including sound engine? I'm willing to take a guess... NO. Depends. If you don't wont to support sample playback (PCM), I think C will work fine. You can just base the timing ...
- Mon Nov 19, 2012 12:27 am
- Forum: Sound
- Topic: Programming a native Sega Genesis tracker.
- Replies: 33
- Views: 39780
What about Echo, makes it less of a candidate for realtime use??? Are you saying I'm better off doing my own sound engine from scratch? Well I was originally expecting doing it this way anyways, so I'm not too bummed about it. My question now is... with our current Sega Genesis Development resources...
- Sun Nov 18, 2012 6:20 am
- Forum: Tools
- Topic: Linux Genesis Dev Setup
- Replies: 125
- Views: 124598
- Sun Nov 18, 2012 6:10 am
- Forum: Sound
- Topic: Programming a native Sega Genesis tracker.
- Replies: 33
- Views: 39780
Just as an FYI. A MIDI interface has already been successfully been created for use with the Genesis. Google GenMDM. It was made by someone with the screen name little-scale, more info can be found on chipmusic.org... This is also where I started a thread to gauge demand for a native tracker for the...
Wow hey this is pretty cool! I really like this nifty project! You know, I must say that Goplanes reminds me of a lot of the things that are missing from today's modern games. Why can't companies stop making generic first person shooters and do something creative and fun for once? I'd play Goplanes ...
- Sat Nov 17, 2012 6:54 am
- Forum: Sound
- Topic: Programming a native Sega Genesis tracker.
- Replies: 33
- Views: 39780
There are plenty of options... you can also use DefleMask. That's a tracker that can make Genesis compatible VGMs. There's older music drivers like Shiru's. You can even convert tracker files to the official player from Sega used in the Sonic games. I'm fully aware of of Delek's DefleMask... Delek ...
- Sat Nov 17, 2012 5:26 am
- Forum: Sound
- Topic: Programming a native Sega Genesis tracker.
- Replies: 33
- Views: 39780
Echo is a complete sound/music driver for the Genesis. You might use that in the search field and check it out. You really want your music driver to run on the Z80 as much as you can to leave the 68000 for playing the game. That normally means using Z80 assembly language, but like a recent VGM play...
- Sat Nov 17, 2012 4:06 am
- Forum: Sound
- Topic: Programming a native Sega Genesis tracker.
- Replies: 33
- Views: 39780
Programming a native Sega Genesis tracker.
Hey all. I'm starting a project for the Sega Genesis. It's currently unnamed. But it's a native music tracker/sequencer for the YM2612. For those who aren't sure exactly what I'm talking about... google "LSDJ", it's a native gameboy tracker designed to be ran on actual hardware, basically to write g...