Search found 2441 matches

by TmEE co.(TM)
Fri Feb 09, 2007 6:26 am
Forum: Tools
Topic: Gens32X-KMod
Replies: 15
Views: 15529

Nice 32x stuff !!!

BTW TERMINAL is my favourite font !!!
by TmEE co.(TM)
Tue Feb 06, 2007 12:54 pm
Forum: Tools
Topic: [GensKMod] version 0.6 is out
Replies: 22
Views: 19686

Wish:

Possibility to turn of sound channels (either PSG or YM2612) like in Dgen.

To put some "shift lefts" to 32x PWM sound (it is very quiet).
by TmEE co.(TM)
Tue Feb 06, 2007 10:35 am
Forum: Announcement
Topic: Your IRL
Replies: 14
Views: 18201

I'm 17 years old, I'm living in a dump (small village in Estonia). I'm a genny fanatic and only person who knows what is MD/Genny and who can write programs in my school. Everyone thinks I'm crazy :wink: . I'm little progmaholic...
Future plans: IT college

Note: I'm probably the youngest person here
by TmEE co.(TM)
Tue Feb 06, 2007 10:30 am
Forum: Demos
Topic: Glass Breaker MD is finally finished !!!
Replies: 4
Views: 8435

LOL CRAZY :D Granma explosed me :D Man, this is great... but no way to kill the kat? It would be excelent if you add some walking/sliding animation to the main character so he can dodge faster the boluxes :P Also, few cartoonish sprites like "cling" or "miaou" after each hit would certainely add mo...
by TmEE co.(TM)
Tue Feb 06, 2007 6:38 am
Forum: Super 32X
Topic: Small Hardware Problem with 32x/MegaDrive1/MegaCD2 Bundle
Replies: 3
Views: 6451

Schematic of sound circuitry is available in my site's MD section. I hope it is not so confusing. BTW I don't use that "Good Stereo" anymore.
by TmEE co.(TM)
Tue Feb 06, 2007 6:37 am
Forum: Demos
Topic: Glass Breaker MD is finally finished !!!
Replies: 4
Views: 8435

Glass Breaker MD is finally finished !!!

Go to my site's MD section and start downloading.

Find all the secrets !!!

EDIT: New version - http://www.tmeeco.eu/SMD/GBMD11.RAR
by TmEE co.(TM)
Tue Feb 06, 2007 6:32 am
Forum: Sound
Topic: how can i do music on megadrive?
Replies: 288
Views: 552632

I'll keep it in mind. I was thinking of mixing stuff last night and I've come up with this: If the sounds are in the same 32K segment, mixing is not a problem, but if 1 sound is in 1 32K segment and other in another 32K segment it grows into a problem because changing banks is NOT very good idea whe...
by TmEE co.(TM)
Mon Feb 05, 2007 6:42 am
Forum: Super 32X
Topic: Small Hardware Problem with 32x/MegaDrive1/MegaCD2 Bundle
Replies: 3
Views: 6451

Mod your MD !!! There's some pics on my site. All I know is that 32x audio comes from cartridge slot to MD, then it is mixed together with FM and PSG and then (i'm not sure) MCD audio is mixed in aswell. I can send you the schematic of MD2 sound mixing circuitry. Final output = (FM+PSG)+32x+MCD, in ...
by TmEE co.(TM)
Mon Feb 05, 2007 6:36 am
Forum: Sound
Topic: how can i do music on megadrive?
Replies: 288
Views: 552632

Ok, no shifting at all
by TmEE co.(TM)
Sat Feb 03, 2007 4:41 pm
Forum: Sound
Topic: how can i do music on megadrive?
Replies: 288
Views: 552632

I would mix dummy bytes together not sit in delayloop. How do you mix stuff ? My method is (Byte1+Byte2)/2 but two 8 bit values overflow the register. (Byte1/2)+(Byte2/2) is an option too, now I'm thinking, that all PCM data should be less than 128 so no shifts need to be done.
by TmEE co.(TM)
Sat Feb 03, 2007 10:24 am
Forum: Sound
Topic: how can i do music on megadrive?
Replies: 288
Views: 552632

Yep 2 channels isn't bad after all. But i had a quick look on genesis games (Thanks again Kaneda :p), it appears that beats and/or drums often need a high rate, i saw some 22 Khz rate used here and there... it would be very difficult to maintain 22 Khz with 2 samples played at the same time ! I nee...
by TmEE co.(TM)
Fri Feb 02, 2007 2:19 pm
Forum: Sound
Topic: how can i do music on megadrive?
Replies: 288
Views: 552632

I guess 2 PCM channels mixed together are enough. My future (distant future) music driver will do 2 Ch, 1 for drums, 1 for sfx and drums (sfx have priority). I need 2 ch because I'm going to make metal like music and metal consists of heavy drum and cymbal action, just drums are not that good.
by TmEE co.(TM)
Fri Feb 02, 2007 2:08 pm
Forum: Sound
Topic: how can i do music on megadrive?
Replies: 288
Views: 552632

Is your modded KMod available ? That new feature is really useful. well, it's a hybrid version badly coded from 0.6_beta you could download it from http://www.spritesmind.net/share/gens_DACFreq.zip look at where the DAC value was written, it's now the frequency (so you loose the DAC value..) I'll d...
by TmEE co.(TM)
Fri Feb 02, 2007 1:13 pm
Forum: Sound
Topic: how can i do music on megadrive?
Replies: 288
Views: 552632

Is your modded KMod available ?

That new feature is really useful.
by TmEE co.(TM)
Fri Feb 02, 2007 1:09 pm
Forum: Tools
Topic: ROM Header and Emulators
Replies: 9
Views: 9529

now I see...

If I'm going to make a commercial game, I will definately put extra HW on the cart, maybe even a MP3 decompressor chip (these are not very expensive anymore).