Search found 169 matches
Re: wine
installing virtualbox...
wine
I've big trouble to make an effect working with kubilus gendev, does sgdk works with wine flawlessly ? Thanks.
- Thu Oct 11, 2018 4:39 pm
- Forum: Megadrive/Genesis
- Topic: simple 68k loop
- Replies: 21
- Views: 20398
Re: simple 68k loop
Sik you are right, for a 4k I would need this blanks interrupts anyway, nevertheless I find what Miquel taught is awesome!
- Wed Oct 10, 2018 5:56 pm
- Forum: Megadrive/Genesis
- Topic: simple 68k loop
- Replies: 21
- Views: 20398
Re: simple 68k loop
wow awesome thanks Miquel, it works!
I pushed it to the repo, I've added palette animation
I pushed it to the repo, I've added palette animation
- Wed Oct 10, 2018 6:15 am
- Forum: Megadrive/Genesis
- Topic: simple 68k loop
- Replies: 21
- Views: 20398
Re: simple 68k loop
Sik: wow awesome, will test :) Miquel : I'm not sure if the header may be discarded, i've reduced .incbin "boot/rom_head.bin", 0x10, 0x98 <- the 0x100 to 0x98 it saves bytes but below it brokes the build. maybe I should play with sgdk.ld too. You are perfectly right about asm, but I may want to keep...
- Tue Oct 09, 2018 5:58 pm
- Forum: Megadrive/Genesis
- Topic: simple 68k loop
- Replies: 21
- Views: 20398
Re: simple 68k loop
Ok I give up, I've added the repo here https://github.com/skarab/megadrive-512
maybe use it later.. or not.
maybe use it later.. or not.
- Tue Oct 09, 2018 5:11 pm
- Forum: Megadrive/Genesis
- Topic: simple 68k loop
- Replies: 21
- Views: 20398
Re: simple 68k loop
maybe I should port this to asm : typedef unsigned short u16; typedef unsigned long u32; typedef volatile u16 vu16; typedef volatile u32 vu32; #define GFX_DATA_PORT 0xC00000 #define GFX_CTRL_PORT 0xC00004 #define GFX_WRITE_CRAM_ADDR(adr) ((0xC000 + ((adr) & 0x3FFF)) << 16) + (((adr) >> 14) | 0x00) v...
- Tue Oct 09, 2018 5:07 pm
- Forum: Megadrive/Genesis
- Topic: simple 68k loop
- Replies: 21
- Views: 20398
Re: simple 68k loop
any idea to reduce the size ?
- Tue Oct 09, 2018 5:06 pm
- Forum: Megadrive/Genesis
- Topic: simple 68k loop
- Replies: 21
- Views: 20398
Re: simple 68k loop
shit, thanks.
- Tue Oct 09, 2018 5:04 pm
- Forum: Megadrive/Genesis
- Topic: simple 68k loop
- Replies: 21
- Views: 20398
Re: simple 68k loop
well I try to reduce the init code of megadrive : from : .section .text.keepboot .org 0x00000000 _Start_Of_Rom: _Vecteurs_68K: dc.l 0x00FFFE00 /* Stack address */ dc.l main /* Program start address */ dc.l _INT dc.l _INT dc.l _INT dc.l _INT dc.l _INT dc.l _INT dc.l _INT dc.l _INT dc.l _INT dc.l _INT...
- Tue Oct 09, 2018 4:51 pm
- Forum: Megadrive/Genesis
- Topic: simple 68k loop
- Replies: 21
- Views: 20398
simple 68k loop
Hello, first time I try to do asm on the 68k, something is wrong with this code:
mov.b #62, d0
L1:
dc.l _INT
dbeq d0,L1
so, what is wrong ? I try to call it a init.
Thanks
mov.b #62, d0
L1:
dc.l _INT
dbeq d0,L1
so, what is wrong ? I try to call it a init.
Thanks
- Sun Jun 24, 2018 8:59 am
- Forum: SGDK
- Topic: Tube effect
- Replies: 1
- Views: 3538
Tube effect
Hello,
I made a little demo featuring the tube effect, I cleaned the code a bit an put it on github :
http://kstorm.org/index.php/41-hack-the-internet
I made a little demo featuring the tube effect, I cleaned the code a bit an put it on github :
http://kstorm.org/index.php/41-hack-the-internet
vampires
Hello, here is my new demo : https://www.pouet.net/prod.php?which=76329
There are some recycled effects and little new one synched with my own music,
I've had hard time to begin demomaking on my new gentoo based system.
Thanks to Steph and Kubilus/gendev.
There are some recycled effects and little new one synched with my own music,
I've had hard time to begin demomaking on my new gentoo based system.
Thanks to Steph and Kubilus/gendev.
Re: Mangangá
Nice first stage, but possible to make the background scroll a bit ? it seems to static.
Great design!
Great design!
- Sat Jun 02, 2018 4:37 pm
- Forum: Demos
- Topic: OVERDRIVE II
- Replies: 29
- Views: 42824
Re: OVERDRIVE II
Best demo ever.