Search found 753 matches

by HardWareMan
Tue May 21, 2019 7:09 am
Forum: Demos
Topic: MD-NICCC - a 3D Mega Drive experience by TiTAN
Replies: 56
Views: 213698

Re: MD-NICCC - a 3D Mega Drive experience by TiTAN

Sik wrote: Sun May 19, 2019 5:29 pm $A14xxx has the TMSS-related ports (on systems with TMSS, that is).
Systems without TMSS still don't assert !DTACK at those range.
TmEE co.(TM) wrote: Mon May 20, 2019 9:49 pm ...but seems only A15xxx range is used by SVP outside normal stuff.
Ok, then it will be A16000...BFFFFF without !DTACK to use more or less freely.
by HardWareMan
Sun May 19, 2019 5:05 pm
Forum: Megadrive/Genesis
Topic: Cart Design Questions
Replies: 74
Views: 220627

Re: Cart Design Questions

It is better to use !CAS2. When it asserts (goes to zero) there is sure stable address in any cycle, include DMA. The only problem with it is you've got shorter access time.
by HardWareMan
Sun May 19, 2019 5:00 pm
Forum: Demos
Topic: MD-NICCC - a 3D Mega Drive experience by TiTAN
Replies: 56
Views: 213698

Re: MD-NICCC - a 3D Mega Drive experience by TiTAN

TmEE co.(TM) wrote: Sat May 18, 2019 7:39 pm It can only be used in ranges where VDP doesn't generate it for you such as 800000...9FFFFF. This area is used by 32X and SVP for example. You cannot forcibly override !DTACK since VDP actively drives it on most accesses.
There is also A14000...BFFFFF without !DTACK.
by HardWareMan
Sat May 11, 2019 5:11 am
Forum: Megadrive/Genesis
Topic: I'm officially building a microcode-level 68000 core
Replies: 52
Views: 193094

Re: I'm officially building a microcode-level 68000 core

Also I think we should make cycle and logic accurate 68000 model for FPGA.
by HardWareMan
Mon May 06, 2019 5:27 am
Forum: Megadrive/Genesis
Topic: I'm officially building a microcode-level 68000 core
Replies: 52
Views: 193094

Re: I'm officially building a microcode-level 68000 core


There's also a bit of a fondness for abbreviated variable and function names. Can anyone decipher what this means?
bool n2388 = !(s.clk || s.berro || s.n1361 || s.n2735 || s.n2772 || s.n2781);
Yeah, me neither.

This is just 6NOR logic with those 6 "signals" as boolean variables. I think this ...
by HardWareMan
Tue Apr 30, 2019 5:47 pm
Forum: Mega/SegaCD
Topic: Questions on writing a new Mega CD emulator
Replies: 117
Views: 11057493

Re: Questions on writing a new Mega CD emulator

We already discussed nIRQ frequency: http://gendev.spritesmind.net/forum/viewtopic.php?f=13&t=793&start=105#p31682
It's like a nIRQ not synced to any of signal. As I said before, this signal has 6,33ms period time slot. But it don't fire up at every slot (6,33ms), some slots a skipped (when drive ...
by HardWareMan
Fri Apr 05, 2019 7:10 pm
Forum: Cartridge
Topic: EEPROM mapping for homebrew
Replies: 9
Views: 24557

Re: EEPROM mapping for homebrew

I'd would change it like this:
Image
by HardWareMan
Wed Apr 03, 2019 2:36 pm
Forum: MegaLD
Topic: MegaLD Dumping Project
Replies: 74
Views: 589187

Re: MegaLD Dumping Project

It looks like teletext scanlines.
by HardWareMan
Thu Nov 15, 2018 5:00 am
Forum: Blabla
Topic: aliexpress genesis with same logo as spritesmind
Replies: 5
Views: 19313

Re: aliexpress genesis with same logo as spritesmind

I already showed you the Sonic logo from one of those chinese CoolBoy cartridges. Those people are always know about good places such this one and use any of identification marks as sign of "quality".
by HardWareMan
Sat Oct 20, 2018 11:33 am
Forum: Demos
Topic: Game similar to Resident Evil
Replies: 30
Views: 64154

Re: Game similar to Resident Evil


It your problem - "cheburashka" internet. =))
Glad to hear that from russian user, because the TS using local PSCD.RU internal forum upload folder for sharing with external internet. You should go futher and share with links from closed social network.
Anyway, you may continue your great plan.
by HardWareMan
Fri Oct 19, 2018 7:05 am
Forum: Demos
Topic: Game similar to Resident Evil
Replies: 30
Views: 64154

Re: Game similar to Resident Evil

It would be nice to know the geographical location too. It looks like this is some kind of regional service lock. Because I know, for example, that there are several Russian services not available outside of Russia.
by HardWareMan
Thu Oct 18, 2018 10:18 am
Forum: Demos
Topic: Game similar to Resident Evil
Replies: 30
Views: 64154

Re: Game similar to Resident Evil

Image
by HardWareMan
Mon Oct 15, 2018 4:50 pm
Forum: Megadrive/Genesis
Topic: Bus Arbiter and IO Chip Access
Replies: 28
Views: 142048

Re: Bus Arbiter and IO Chip Access


(that thread was actually one of the first I think where VDP signals behavior was deeply studied, too bad most of the image links are broken now)
It's pity, yes. Feel free to ask me to recapture any of it (or any other) with any of this method: oscilloscope with up to 4 channels (up to 100MHz ...
by HardWareMan
Sun Oct 14, 2018 1:37 pm
Forum: Megadrive/Genesis
Topic: Bus Arbiter and IO Chip Access
Replies: 28
Views: 142048

Re: Bus Arbiter and IO Chip Access

So, you slow down the system by underclock the MCLK to make more clear capture?
by HardWareMan
Fri Oct 12, 2018 8:01 am
Forum: Megadrive/Genesis
Topic: Bus Arbiter and IO Chip Access
Replies: 28
Views: 142048

Re: Bus Arbiter and IO Chip Access

Feel free to share some pictures.