Binary:
http://www.mediafire.com/file/m9u7dq7m1nhaazy/bd.bin
Source:
http://www.mediafire.com/file/eesprbbb365sfx6/bd_src.zip
Very old stuff! Included the source code if you want to do more with it... used an old version of GCC so you'll have to update the makefile. Basically took XBD and ...
Search found 66 matches
- Fri Mar 11, 2011 5:19 pm
- Forum: Demos
- Topic: Genesis BD
- Replies: 4
- Views: 7643
- Thu Mar 10, 2011 4:51 pm
- Forum: Demos
- Topic: Genesis Star Raiders
- Replies: 10
- Views: 14584
- Thu Mar 10, 2011 3:11 pm
- Forum: Demos
- Topic: Genesis Star Raiders
- Replies: 10
- Views: 14584
Genesis Star Raiders
http://www.mediafire.com/file/6gw6wwu1o1cj4cr/starraiders.bin
Conversion of the Atari ST Star Raiders.
Something I haven't touched in awhile, looks good on actual hardware. Since I do direct memory for drawing the stars let me know how it looks on emu's/handhelds...
Press A to for the Menu ...
Conversion of the Atari ST Star Raiders.
Something I haven't touched in awhile, looks good on actual hardware. Since I do direct memory for drawing the stars let me know how it looks on emu's/handhelds...
Press A to for the Menu ...
- Wed Mar 09, 2011 8:01 pm
- Forum: Megadrive/Genesis
- Topic: Does any sort of (user) OS or native assembler exist for MD?
- Replies: 6
- Views: 7298
- Sun Feb 27, 2011 3:46 am
- Forum: Megadrive/Genesis
- Topic: Trap
- Replies: 4
- Views: 4968
Re: Trap
hello all,
i need to mix a C program with a asm game. From the asm code , i need to call functions of the C program. I was thinking using the Trap opcode.
As i don't need to return to the asm program (no RTE) , i'll do a SP+6 in my trap handler.
Do i need to do something more ? good or bad idea ...
i need to mix a C program with a asm game. From the asm code , i need to call functions of the C program. I was thinking using the Trap opcode.
As i don't need to return to the asm program (no RTE) , i'll do a SP+6 in my trap handler.
Do i need to do something more ? good or bad idea ...
- Sat Aug 21, 2010 4:43 am
- Forum: Megadrive/Genesis
- Topic: i wanna know how to convert bin to asm.
- Replies: 8
- Views: 9521
- Mon Jul 19, 2010 3:01 am
- Forum: Demos
- Topic: Super Mario Bros on the Genesis
- Replies: 58
- Views: 65357
- Fri Jun 25, 2010 2:52 am
- Forum: Megadrive/Genesis
- Topic: Megadrive handheld, H&B, FusionCore...
- Replies: 14
- Views: 13317
- Thu Oct 22, 2009 1:05 am
- Forum: Megadrive/Genesis
- Topic: New Games produced by the company who make RetroGen Portable
- Replies: 20
- Views: 19315
Well, after waiting forever (held in customs they say), it finally showed up. Kinda disappointed with the build of this thing, has a very "toy" like feel. About the size of a genny controller, even thicker because of the cartridge slot. Has a PAL/NTSC switch, ear phone jack and video/audio out jack ...
- Tue Sep 22, 2009 8:07 pm
- Forum: Tools
- Topic: Disassembly
- Replies: 12
- Views: 15453
Re: Disassembly
I'm interested in the M68000, and i was hoping that i could find a good dissasembler. Can the M68000 do calling through registers (virtual functions in c++) ex: call eax
Also is there a debugger with a tracer in it where you can run the game for a while and then exit and it will say all the lines ...
Also is there a debugger with a tracer in it where you can run the game for a while and then exit and it will say all the lines ...
- Sat Sep 12, 2009 3:09 am
- Forum: Megadrive/Genesis
- Topic: New Games produced by the company who make RetroGen Portable
- Replies: 20
- Views: 19315
I don't mind the emulation either (this probably avoids any copyright issues)
There shouldn't be any copyright or trademark issues anyway, this thing is licensed by SEGA so they naturally have the right to implement the hardware. It was probably just cheaper (and more featureful) to do it this way ...
There shouldn't be any copyright or trademark issues anyway, this thing is licensed by SEGA so they naturally have the right to implement the hardware. It was probably just cheaper (and more featureful) to do it this way ...
- Fri Sep 11, 2009 5:47 pm
- Forum: Megadrive/Genesis
- Topic: New Games produced by the company who make RetroGen Portable
- Replies: 20
- Views: 19315
- Tue Sep 08, 2009 2:38 am
- Forum: Megadrive/Genesis
- Topic: Problems with md.ld linker script
- Replies: 8
- Views: 8808
- Tue Sep 08, 2009 2:29 am
- Forum: Megadrive/Genesis
- Topic: New Games produced by the company who make RetroGen Portable
- Replies: 20
- Views: 19315
- Fri Aug 28, 2009 12:35 am
- Forum: Megadrive/Genesis
- Topic: newbie's questions
- Replies: 35
- Views: 28256