Search found 201 matches

by Pascal
Wed Feb 16, 2011 11:04 am
Forum: Demos
Topic: Rick Dangerous released
Replies: 9
Views: 4698

thanks Shiru , that's way too complicated for me , i don't get anything about sound programming :p

I'm trying to get the music redone. My problem is for the sfx , do you think it's possible to redo the sfx with the psg ?
by Pascal
Wed Feb 16, 2011 8:42 am
Forum: Demos
Topic: Rick Dangerous released
Replies: 9
Views: 4698

KanedaFr wrote:ah ah!
It seems you were right : first comment is about FX ;)

anyway, thanks a lot for the release!!!
told you !!! ;) anyway that's a step in a project started in 2005 ^^
by Pascal
Wed Feb 16, 2011 8:11 am
Forum: Demos
Topic: Rick Dangerous released
Replies: 9
Views: 4698

Cool. Two things I didn't liked, though: controls aren't changed to ones you'd expect from a console game (jump by button, shot by other button, etc); and music pieces as samples. You could rip the original PSG music and replay it through SMD's PSG (or FM synth, if you want) rather easily - the sou...
by Pascal
Wed Feb 16, 2011 7:39 am
Forum: Demos
Topic: Rick Dangerous released
Replies: 9
Views: 4698

Rick Dangerous released

Hello my fellows dev,

i've released the rom of my port of rick dangerous. Head to www.pascalorama.com to download

cheers

pascal
by Pascal
Thu Feb 03, 2011 12:13 pm
Forum: Cartridge
Topic: SRAM n00b
Replies: 7
Views: 5564

thanks all , i got it working in fusion , my rom is 2.5mo for now, so i used banking. Test on hardware later , once i'm back home (love my work :D)
by Pascal
Wed Feb 02, 2011 3:15 pm
Forum: Cartridge
Topic: SRAM n00b
Replies: 7
Views: 5564

If your SRAM connected to VD0-VD7 you must use odd addresses. lea $20000 1 ,a1 i'm already using odd address move.b #3,1(a1) Mabey you should check you this guide:(it worked for me) http://sonicresearch.org/forums/index.php?showtopic=2233 Also try movep instead of move http://68k.hax.com/MOVEP than...
by Pascal
Wed Feb 02, 2011 3:12 pm
Forum: Cartridge
Topic: SRAM n00b
Replies: 7
Views: 5564

If your SRAM connected to VD0-VD7 you must use odd addresses. lea $20000 1 ,a1 i'm already using odd address move.b #3,1(a0) Mabey you should check you this guide:(it worked for me) http://sonicresearch.org/forums/index.php?showtopic=2233 Also try movep instead of move http://68k.hax.com/MOVEP than...
by Pascal
Wed Feb 02, 2011 12:21 pm
Forum: Cartridge
Topic: SRAM n00b
Replies: 7
Views: 5564

SRAM n00b

Hello all, i'm playing with sram, i'm able to save , but i'm unable to reload the byte written , i got some garbage. Anyone got an idea what i'm doing wrong ? thanks in advance pascal 68K_DisableINT *** Save game**************************************************************** lea $A130F1,a0 lea $200...
by Pascal
Wed Feb 02, 2011 8:55 am
Forum: SGDK
Topic: Sprite drawing problem
Replies: 22
Views: 7151

by Pascal
Thu Jan 20, 2011 11:34 am
Forum: Megadrive/Genesis
Topic: HELP! Newbie in ROM Hacking
Replies: 18
Views: 5085

You're seeing a volatile area. You need to find in rom where those tiles are stored and if they are compressed or not. Your best friends is the dma spy
by Pascal
Fri Jan 14, 2011 12:44 pm
Forum: Announcement
Topic: Tavern RPG Official Launch
Replies: 30
Views: 27493

FIXED "I dont have time to play it so i want to SELL this game to someone,who IS STUPID ENOUGHT TO PAY THAT PRICE WHEN THERE'S A REPRINT EDITION."
by Pascal
Thu Jan 13, 2011 12:09 pm
Forum: Megadrive/Genesis
Topic: Attention: Noob on deck.
Replies: 5
Views: 2242

not that my stuff are interesting :) but my first asm programs are available at http://www.pascalorama.com/article.php?news=9&cat=20

feel free to ask any questions
by Pascal
Wed Jan 12, 2011 2:32 pm
Forum: Tools
Topic: Stop SNASM from crashing!
Replies: 4
Views: 2486

good to know, thanks charles !
by Pascal
Fri Jan 07, 2011 11:07 am
Forum: Blabla
Topic: Homebrewn cart
Replies: 4
Views: 1990

I personally like this, but what do we put on that cart ? I have no problems adjusting something in my code to make it fit better. we just need to check the demo thread :) there's super mario, pringles , glass breaker, qbert , berzerk , tetman , wolf32x (i don't know if it can be include, i don't h...
by Pascal
Fri Jan 07, 2011 9:37 am
Forum: Blabla
Topic: Homebrewn cart
Replies: 4
Views: 1990

Homebrewn cart

Hello dear md devers :p First happy new year all , this year saw the coming of a brand new megadrive game coming delivered by several of us. Which put some new interest in our dev "scene" :p I remembered when i was programming for gba. the gbadev.com site produced an Homebrewn cart with about 15 hom...