Search found 142 matches
- Sat Feb 13, 2010 2:14 am
- Forum: Video Display Processor
- Topic: Color counts per screen
- Replies: 137
- Views: 122877
Well, it appears as though I've been mistaken for quite a while about the Hu6280. I must have misread the FAQ, and/or misunderstood how numerous fans/programmers referred to the CPU in the first place. There is something truly strange about this though, as I recall the 3.58 Mhz rating on the box ...
- Sat Feb 13, 2010 1:01 am
- Forum: Video Display Processor
- Topic: Color counts per screen
- Replies: 137
- Views: 122877
I can't find any such reference to a 7.16 mode, especially one used in game. 7.16 is conspicuously two times 3.58, and the PCE/TG16 community has been known to try to claim that the 3.58 Mhz Hu6280 sound processor could be used in tandem with the CPU (thus doubling the processing capability). This ...
- Fri Feb 12, 2010 8:52 pm
- Forum: Video Display Processor
- Topic: Color counts per screen
- Replies: 137
- Views: 122877
- Fri Feb 12, 2010 8:04 pm
- Forum: Video Display Processor
- Topic: Color counts per screen
- Replies: 137
- Views: 122877
- Fri Feb 12, 2010 7:01 pm
- Forum: Video Display Processor
- Topic: Color counts per screen
- Replies: 137
- Views: 122877
- Fri Feb 12, 2010 2:27 pm
- Forum: Video Display Processor
- Topic: Color counts per screen
- Replies: 137
- Views: 122877
- Thu Feb 11, 2010 7:54 pm
- Forum: Video Display Processor
- Topic: Color counts per screen
- Replies: 137
- Views: 122877
- Thu Feb 11, 2010 7:35 pm
- Forum: Video Display Processor
- Topic: Color counts per screen
- Replies: 137
- Views: 122877
- Thu Feb 11, 2010 6:01 am
- Forum: Video Display Processor
- Topic: Color counts per screen
- Replies: 137
- Views: 122877
Inexcusable is a very strong word when we have no facts to add to the discussion. The consensus in this group seems to be that both the PCE/TG16 and SFC/SNES could do all of the effects, and scroll speed, seen in numerous MD/Genesis games. In my experience, no PCE or SNES games display more than 32 ...
- Thu Feb 11, 2010 3:36 am
- Forum: Video Display Processor
- Topic: Color counts per screen
- Replies: 137
- Views: 122877
I look at that discussion like this. I just performed my first mod to a system for the purpose of including the YM 2413 in my 1986 model Sega Master System. I was happy with my Master System already, now I can play it two ways with a great many games.
Similarly, back in the day I bought a Sega CD ...
Similarly, back in the day I bought a Sega CD ...
- Tue Feb 09, 2010 3:24 pm
- Forum: Video Display Processor
- Topic: Color counts per screen
- Replies: 137
- Views: 122877
- Sat Feb 06, 2010 9:34 pm
- Forum: Video Display Processor
- Topic: Color counts per screen
- Replies: 137
- Views: 122877
I have been mulling around with this thread since the original discussion and I thought I'd revisit it. I apologize if everybody else would rather keep working on coding projects. I have finally gotten Gamepilgrimage up to the capabilities I was looking for last year and am about to upload about 100 ...
- Sat Jan 16, 2010 1:31 pm
- Forum: Hardware
- Topic: MD2 + YM2413 = Total Awesomness :D
- Replies: 14
- Views: 24862
- Fri Jan 15, 2010 7:15 pm
- Forum: Hardware
- Topic: MD2 + YM2413 = Total Awesomness :D
- Replies: 14
- Views: 24862
I'd really just like to get a hold of a Master System that has this chip in it. I wouldn't be surprised if the board on US SMSs could have one attached, but I would have no idea how to do it. The Japanese SMS that has the Yamaha chip in it (not the Mark III, there is an actual SMS) has a different ...
- Mon Nov 23, 2009 6:56 pm
- Forum: Regen
- Topic: Regen 0.972 and 0.972D
- Replies: 193
- Views: 506449
I would like to add to my comments that I in no way intend to insult the authors of any emulator. I know what it is like to produce something on the side from a "real job" to the best of one's ability. I have also found that I am only driven to perform difficult feats by receiving the input from ...