Search found 149 matches
- Sun Oct 05, 2014 3:45 pm
- Forum: Sound
- Topic: General guidelines on working with PSG/YM2612 natively
- Replies: 49
- Views: 86581
What causes the annoying sawtooth like tone on the PSG? I got it to go away with the initial tests but now that I have a way to read my sequencer data to find the correct note for the psg... It's come back. I'm only using one PSG tone channel right now at all, I'm getting the normal square wave but ...
- Sun Oct 05, 2014 3:56 am
- Forum: Sound
- Topic: General guidelines on working with PSG/YM2612 natively
- Replies: 49
- Views: 86581
- Sun Oct 05, 2014 2:05 am
- Forum: Demos
- Topic: YMDj - A Native Sega Genesis/Megadrive Music Tracker.
- Replies: 46
- Views: 50312
- Sun Oct 05, 2014 1:51 am
- Forum: Sound
- Topic: General guidelines on working with PSG/YM2612 natively
- Replies: 49
- Views: 86581
- Sat Oct 04, 2014 8:04 pm
- Forum: Sound
- Topic: General guidelines on working with PSG/YM2612 natively
- Replies: 49
- Views: 86581
Thank you for your wisdom and insight. I'll take all of these into account, especially with the YM2612, as it appears to be a pretty complex chip!
I got a tone sounding off on the PSG yesterday which was exciting for a fleeting moment. Then I realized I was going to have to figure out how to read ...
I got a tone sounding off on the PSG yesterday which was exciting for a fleeting moment. Then I realized I was going to have to figure out how to read ...
- Sat Oct 04, 2014 3:19 am
- Forum: Sound
- Topic: General guidelines on working with PSG/YM2612 natively
- Replies: 49
- Views: 86581
- Sat Oct 04, 2014 2:41 am
- Forum: Sound
- Topic: General guidelines on working with PSG/YM2612 natively
- Replies: 49
- Views: 86581
- Sat Oct 04, 2014 1:59 am
- Forum: Sound
- Topic: General guidelines on working with PSG/YM2612 natively
- Replies: 49
- Views: 86581
- Sat Oct 04, 2014 1:54 am
- Forum: Sound
- Topic: General guidelines on working with PSG/YM2612 natively
- Replies: 49
- Views: 86581
- Sat Oct 04, 2014 1:32 am
- Forum: Sound
- Topic: General guidelines on working with PSG/YM2612 natively
- Replies: 49
- Views: 86581
General guidelines on working with PSG/YM2612 natively
Hello guys. I finally got my native tracker in a state where I can begin basic sound tests (note editing is finally implemented), and I have to admit I'm really excited about it! In this short two weeks, I've learned how to read and code in 68k assembly (still lots to learn!), work with the VDP, bit ...
- Sat Oct 04, 2014 1:15 am
- Forum: Demos
- Topic: YMDj - A Native Sega Genesis/Megadrive Music Tracker.
- Replies: 46
- Views: 50312
- Sat Oct 04, 2014 12:40 am
- Forum: Demos
- Topic: YMDj - A Native Sega Genesis/Megadrive Music Tracker.
- Replies: 46
- Views: 50312
- Fri Oct 03, 2014 9:01 pm
- Forum: Demos
- Topic: YMDj - A Native Sega Genesis/Megadrive Music Tracker.
- Replies: 46
- Views: 50312
Another suggestion. How about you add a tiny splash screen or tone sequence at startup similar to the game boy's bah-ding! Then after that, load your own sprites and fonts. That way the TMSS won't change to your font, although it is pretty interesting.
Haha, I already had a good one in mind, I'll ...
Haha, I already had a good one in mind, I'll ...
- Thu Oct 02, 2014 11:03 pm
- Forum: Demos
- Topic: YMDj - A Native Sega Genesis/Megadrive Music Tracker.
- Replies: 46
- Views: 50312
I was already planning complete control of the palette colors in the options menu, I probably could add an option to fix the color output for those composite to hd setups.Jazzmarazz wrote:So about the Red pallette, you cane have an option to switch out for a gentle blue or something. Later on of course.
- Thu Oct 02, 2014 10:00 pm
- Forum: Megadrive/Genesis
- Topic: Bad pixellation.
- Replies: 7
- Views: 6787