Search found 119 matches

by haroldoop
Sun Aug 21, 2016 9:21 pm
Forum: Demos
Topic: Tanglewood Tech Demo 0.1.04
Replies: 19
Views: 7491

Re: Tanglewood Tech Demo 0.0.11

Pretty interesting concept.
by haroldoop
Tue Aug 09, 2016 12:32 am
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 18371

Re: VN32X - A tool to make visual novels for the 32X

Also, I have made a 'portable' distribution, that includes the library itself, plus the tools plus the C compiler: https://github.com/haroldo-ok/vn32x/releases/download/v0.2.0-alpha/vn32x-portable-0.2.0.7z You can double-click build.bat to just generate the ROM, or run GNU_SH_elf.bat to have a shell...
by haroldoop
Sun Aug 07, 2016 6:57 pm
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 18371

Re: VN32X - A tool to make visual novels for the 32X

BTW, I have started creating a visual editor: https://github.com/haroldo-ok/BlocklyVN32X
It's based on Blocklyduino.
by haroldoop
Wed Aug 03, 2016 12:09 am
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 18371

Re: VN32X - A tool to make visual novels for the 32X

Hello, again! I have just finished an actual working prototype of the engine. It includes a 'transpiler' that can turn a Ren'py-like script into a C file plus some includes. That is, it can turn this: image bg uni = "uni.jpg" image sylvie normal = "sylvie_normal.png" label start: scene bg uni "When ...
by haroldoop
Mon May 16, 2016 11:06 pm
Forum: Demos
Topic: Satan Ball (Кровавыш)
Replies: 14
Views: 4789

Re: Satan Ball (Кровавыш)

Nice graphics!
by haroldoop
Fri May 06, 2016 10:59 pm
Forum: Super 32X
Topic: [C] Sprite examples for 32X ?
Replies: 5
Views: 5195

Re: [C] Sprite examples for 32X ?

Well, the 32x does not have hardware sprites (unless you use the Genesis' ones, of course), but you can do it via software; maybe you could take a look at Olivier's SuperVDP or, if you want a 32768 color example with software sprites, maybe you could take a look at my slow, unoptimized and still a ...
by haroldoop
Thu May 05, 2016 11:10 pm
Forum: Super 32X
Topic: [C] Sprite examples for 32X ?
Replies: 5
Views: 5195

Re: [C] Sprite examples for 32X ?

Well, the 32x does not have hardware sprites (unless you use the Genesis' ones, of course), but you can do it via software; maybe you could take a look at Olivier's SuperVDP or, if you want a 32768 color example with software sprites, maybe you could take a look at my slow, unoptimized and still a w...
by haroldoop
Sun Mar 27, 2016 6:36 pm
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 18371

VN32X - A tool to make visual novels for the 32X

This is my new project; once done, it should allow anyone to make visual novels for the 32X. For now, it's just a graphics test, testing image rendering, translucency and antialiased font rendering. Later, I intend to make a library to actually make a graphical novel, but the user, at this point, wi...
by haroldoop
Fri Feb 05, 2016 9:46 pm
Forum: SGDK
Topic: Is it possible to 'scale' sprites?
Replies: 25
Views: 7345

Re: Is it possible to 'scale' sprites?

Yes, scaling everything at real time simply wouldn't be feasible. It's mostly a matter of choosing what needs to be cut down. One possibility would be to scale/rotate everything lazily: - An algoritm would pick which sprites should have their rotation/scaling updated; the sprites whose last updated ...
by haroldoop
Tue Nov 10, 2015 10:53 pm
Forum: Demos
Topic: Miniplanets (single stage demo)
Replies: 18
Views: 7894

Re: Miniplanets (single stage demo)

Great game, very creative idea.
by haroldoop
Sat Jun 06, 2015 10:50 am
Forum: Demos
Topic: Mode 7 demo for Genesis/MD
Replies: 56
Views: 38009

Looks awesome so far! :D
by haroldoop
Sun Apr 26, 2015 2:22 pm
Forum: Demos
Topic: Miniplanets
Replies: 5
Views: 2318

It's definitely an interesting idea. :)
by haroldoop
Fri Mar 06, 2015 11:37 pm
Forum: Demos
Topic: Mode 7 demo for Genesis/MD
Replies: 56
Views: 38009

It looks amazing! :shock:
by haroldoop
Sun Feb 01, 2015 11:04 am
Forum: Demos
Topic: Bug Hunt for Sega Genesis / Megadrive
Replies: 11
Views: 7599

Very fun game! :D
by haroldoop
Wed Sep 10, 2014 3:55 pm
Forum: SGDK
Topic: video test - drift
Replies: 2
Views: 1226

Looks interesting.