Search found 112 matches

by haroldoop
Wed Sep 06, 2017 11:34 pm
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 10661

Re: VN32X - A tool to make visual novels for the 32X

Muzzy wrote:
Wed Sep 06, 2017 7:04 pm
Does the "delay" (in the section "control") work in this version (Portable 0.6.0) ? Maybe I'm using this function incorrectly...
Unfortunately, the delay function hasn't been implemented, yet.
by haroldoop
Tue Sep 05, 2017 12:09 am
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 10661

Re: VN32X - A tool to make visual novels for the 32X

Version 0.5.0 now available! Corrected some bugs on variable creation/renaming; Fixed saving/loading of image blocks; Added progress bars. Release page: https://github.com/haroldo-ok/BlocklyVN32X/releases/tag/v0.5.0 Portable version: https://github.com/haroldo-ok/BlocklyVN32X/releases/download/v0.5....
by haroldoop
Fri Sep 01, 2017 10:39 pm
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 10661

Re: VN32X - A tool to make visual novels for the 32X

A little warning about the portable version, as reported by Muzzy: WinRAR seems to be failing to deal with the really long node.js paths, causing the extraction to fail.

7-Zip, on the other hand, seems to be extracting the files correctly; I would recommend using it, instead.
by haroldoop
Thu Aug 31, 2017 11:46 pm
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 10661

Re: VN32X - A tool to make visual novels for the 32X

Hello, again; Version 0.4.0 of BlocklyVN32X has been released! Release page: https://github.com/haroldo-ok/BlocklyVN32X/releases/tag/v0.4.0 The simplest way of running this preview release is by downloading the portable version: https://github.com/haroldo-ok/vn32x/releases/download/v0.2.0-alpha/vn32...
by haroldoop
Thu Aug 24, 2017 10:13 pm
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 10661

Re: VN32X - A tool to make visual novels for the 32X

Good news indeed! Looks very promising. Just one little question - Is it possible to make a small animation, say, by setting the display time of the picture (1/30 second on one picture)? Right now, no, but that may be implemented in a future version, though it may take some time to reach this point...
by haroldoop
Tue Dec 13, 2016 11:05 pm
Forum: Demos
Topic: Casanova 18+ game for Genesis
Replies: 2
Views: 1845

Re: Casanova 18+ game for Genesis

Looks nice.
by haroldoop
Sun Aug 21, 2016 9:21 pm
Forum: Demos
Topic: Tanglewood Tech Demo 0.1.04
Replies: 19
Views: 6172

Re: Tanglewood Tech Demo 0.0.11

Pretty interesting concept.
by haroldoop
Tue Aug 09, 2016 12:32 am
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 10661

Re: VN32X - A tool to make visual novels for the 32X

Also, I have made a 'portable' distribution, that includes the library itself, plus the tools plus the C compiler: https://github.com/haroldo-ok/vn32x/releases/download/v0.2.0-alpha/vn32x-portable-0.2.0.7z You can double-click build.bat to just generate the ROM, or run GNU_SH_elf.bat to have a shell...
by haroldoop
Sun Aug 07, 2016 6:57 pm
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 10661

Re: VN32X - A tool to make visual novels for the 32X

BTW, I have started creating a visual editor: https://github.com/haroldo-ok/BlocklyVN32X
It's based on Blocklyduino.
by haroldoop
Wed Aug 03, 2016 12:09 am
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 10661

Re: VN32X - A tool to make visual novels for the 32X

Hello, again! I have just finished an actual working prototype of the engine. It includes a 'transpiler' that can turn a Ren'py-like script into a C file plus some includes. That is, it can turn this: image bg uni = "uni.jpg" image sylvie normal = "sylvie_normal.png" label start: scene bg uni "When ...
by haroldoop
Mon May 16, 2016 11:06 pm
Forum: Demos
Topic: Satan Ball (Кровавыш)
Replies: 14
Views: 3880

Re: Satan Ball (Кровавыш)

Nice graphics!
by haroldoop
Fri May 06, 2016 10:59 pm
Forum: Super 32X
Topic: [C] Sprite examples for 32X ?
Replies: 5
Views: 2817

Re: [C] Sprite examples for 32X ?

Well, the 32x does not have hardware sprites (unless you use the Genesis' ones, of course), but you can do it via software; maybe you could take a look at Olivier's SuperVDP or, if you want a 32768 color example with software sprites, maybe you could take a look at my slow, unoptimized and still a ...
by haroldoop
Thu May 05, 2016 11:10 pm
Forum: Super 32X
Topic: [C] Sprite examples for 32X ?
Replies: 5
Views: 2817

Re: [C] Sprite examples for 32X ?

Well, the 32x does not have hardware sprites (unless you use the Genesis' ones, of course), but you can do it via software; maybe you could take a look at Olivier's SuperVDP or, if you want a 32768 color example with software sprites, maybe you could take a look at my slow, unoptimized and still a w...