Search found 119 matches

by haroldoop
Wed Oct 18, 2017 9:39 pm
Forum: SGDK
Topic: The legend of Leyria - Rpg for Genesis
Replies: 5
Views: 3153

Re: The legend of Leyria - Rpg for Genesis

Looks nice, so far. :wink: While, technically, 4MB is the maximum amount that the Genesis can address directly, nothing prevents you from adding bankswitching hardware to the cartridge itself, meaning you could have, in theory, as much memory as you're willing to use. Also, as a (never used, so far)...
by haroldoop
Tue Oct 17, 2017 2:43 am
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 18220

Re: VN32X - A tool to make visual novels for the 32X

For anybody interested, here's a new video! ;)

Image
by haroldoop
Sat Oct 14, 2017 11:39 am
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 18220

BlocklyVN32X version 0.8.3 now available

Version 0.8.3 is now available! All of the memory alignment glitches are now solved. It should run reliably on real hardware. Release page: https://github.com/haroldo-ok/BlocklyVN32X/releases/tag/v0.8.3 Portable version: https://github.com/haroldo-ok/BlocklyVN32X/releases/download/v0.8.3/blocklyvn32...
by haroldoop
Thu Oct 12, 2017 1:11 pm
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 18220

Version 0.8.2 now available

Version 0.8.2 is now available! No new features; it was just adjusted so that the generated ROM can run on real hardware. On real hardware, it starts correctly, but the blinking cursor glitches and the images sometimes fail to appear. Special thanks go to Bullis Marter (Nils) for help in making it w...
by haroldoop
Thu Oct 05, 2017 1:01 am
Forum: Collaboration
Topic: I need coder+writers MD/GENNY diskmag!!!
Replies: 7
Views: 4807

Re: I need coder+writers MD/GENNY diskmag!!!

Perhaps you could use something like Marp as a starting point: https://yhatt.github.io/marp/ https://yhatt.github.io/marp/images/marp-cast.gif Basically, you could parse the markdown source, and generate C files from it. Image conversion would be needed, and perhaps text compression, too. Another op...
by haroldoop
Tue Oct 03, 2017 12:13 am
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 18220

Re: VN32X - A tool to make visual novels for the 32X

Version 0.8.0 now available! Now it is possible to display numbers on the "Say" command. If the string contains something like ${name of the variable} , that part will be replaced with the value of the referenced numeric variable. Release page: https://github.com/haroldo-ok/BlocklyVN32X/releases/tag...
by haroldoop
Thu Sep 14, 2017 2:56 am
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 18220

Re: VN32X - A tool to make visual novels for the 32X

Version 0.7.0 now available! Added an overview/search panel; Allow the user to work with multiple projects; Exporting/importing of projects. Release page: https://github.com/haroldo-ok/BlocklyVN32X/releases/tag/v0.7.0 Portable version: https://github.com/haroldo-ok/BlocklyVN32X/releases/download/v0....
by haroldoop
Wed Sep 06, 2017 11:34 pm
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 18220

Re: VN32X - A tool to make visual novels for the 32X

Muzzy wrote:
Wed Sep 06, 2017 7:04 pm
Does the "delay" (in the section "control") work in this version (Portable 0.6.0) ? Maybe I'm using this function incorrectly...
Unfortunately, the delay function hasn't been implemented, yet.
by haroldoop
Tue Sep 05, 2017 12:09 am
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 18220

Re: VN32X - A tool to make visual novels for the 32X

Version 0.5.0 now available! Corrected some bugs on variable creation/renaming; Fixed saving/loading of image blocks; Added progress bars. Release page: https://github.com/haroldo-ok/BlocklyVN32X/releases/tag/v0.5.0 Portable version: https://github.com/haroldo-ok/BlocklyVN32X/releases/download/v0.5....
by haroldoop
Fri Sep 01, 2017 10:39 pm
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 18220

Re: VN32X - A tool to make visual novels for the 32X

A little warning about the portable version, as reported by Muzzy: WinRAR seems to be failing to deal with the really long node.js paths, causing the extraction to fail.

7-Zip, on the other hand, seems to be extracting the files correctly; I would recommend using it, instead.
by haroldoop
Thu Aug 31, 2017 11:46 pm
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 18220

Re: VN32X - A tool to make visual novels for the 32X

Hello, again; Version 0.4.0 of BlocklyVN32X has been released! Release page: https://github.com/haroldo-ok/BlocklyVN32X/releases/tag/v0.4.0 The simplest way of running this preview release is by downloading the portable version: https://github.com/haroldo-ok/vn32x/releases/download/v0.2.0-alpha/vn32...
by haroldoop
Thu Aug 24, 2017 10:13 pm
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 37
Views: 18220

Re: VN32X - A tool to make visual novels for the 32X

Good news indeed! Looks very promising. Just one little question - Is it possible to make a small animation, say, by setting the display time of the picture (1/30 second on one picture)? Right now, no, but that may be implemented in a future version, though it may take some time to reach this point...
by haroldoop
Tue Dec 13, 2016 11:05 pm
Forum: Demos
Topic: Casanova 16+ game for Genesis
Replies: 3
Views: 2868

Re: Casanova 18+ game for Genesis

Looks nice.