Search found 251 matches

by sega16
Sun Feb 03, 2013 6:33 pm
Forum: Sound
Topic: New Documentation: An authoritative reference on the YM2612
Replies: 859
Views: 379394

I had to wait for a laptop upgrade before continuing to identify the chip parts and whatnot, my machine was swapping itself to death trying to load the massive die image. I started going over it again though, making some progress on the PG Are you using windows if so that is your problem not your c...
by sega16
Thu Jan 31, 2013 10:11 pm
Forum: Blabla
Topic: RetroWiz
Replies: 19
Views: 7147

You are probably wondering why no-one is signed up on your forums. It is because emails are not working. I have got no confirm email and when I use forgot my password I also get no email.
by sega16
Sat Jan 26, 2013 4:11 pm
Forum: Tools
Topic: mega-happy-sprite now has load bmp support
Replies: 34
Views: 9058

Yeah i was speaking about retro graphics toolkit ;) Cool it already support plan shadow ! About the output, will it be limited to 16 colors only, it would be nice to have multi palette support but that might be really complex to handle ? Right now it can only reduce an image to 16 colors however it...
by sega16
Sat Jan 26, 2013 12:53 am
Forum: Tools
Topic: mega-happy-sprite now has load bmp support
Replies: 34
Views: 9058

Yep that sounds great ! IMO a nice feature for color reduction would be : - specify target RGB space (RGB333 for instance). - specify the wanted maximum number of colors (totally free) - enable or not dithering to improve the visual quality. Another extra idea would be to allow the use of hilight /...
by sega16
Fri Jan 25, 2013 12:07 am
Forum: Tools
Topic: mega-happy-sprite now has load bmp support
Replies: 34
Views: 9058

Or perhaps maybe sega16 can modify his direct color converter to do what you wish? Never hurts to ask. :D I have a better program that will be done soon. It is called retro graphics toolkit. It has a nice gui that lets you edit tiles. It also supports importing images.The way I handled color reduct...
by sega16
Sat Jan 19, 2013 8:07 pm
Forum: Tools
Topic: mega-happy-sprite now has load bmp support
Replies: 34
Views: 9058

sega16>Thanks :) I tried your directcolor tool but again can't get what i want : i used the i3 switch as i want to convert for genesis palette but resulting images do not fit in the RGB333 space but in RGB666 (i can have color as #D86448 for instance). I also want to specify the number of maximum c...
by sega16
Sat Jan 19, 2013 4:53 pm
Forum: Tools
Topic: mega-happy-sprite now has load bmp support
Replies: 34
Views: 9058

You can use my direct color converter. First you convert the image to direct color and convert it back to png then the outputted png will have only genesis colors. http://sega16.x10.mx/directcolor.html
by sega16
Fri Jan 04, 2013 11:45 pm
Forum: Demos
Topic: Goplanes
Replies: 194
Views: 54238

TmEE co.(TM) wrote:There have been several examples from past where someone halts a project when considerable amount of work has been put into it or there is a release on the way...
I know that has happened but I was just very excited about this game.
by sega16
Fri Jan 04, 2013 10:56 pm
Forum: Demos
Topic: Goplanes
Replies: 194
Views: 54238

This is terrible all that awesome work down the drain. I wonder why stop now it seemed to be almost done.
by sega16
Thu Jan 03, 2013 10:01 pm
Forum: Blabla
Topic: ym2613 appears on ebay most likely fake.
Replies: 2
Views: 1668

Woops sorry I must have read something wrong. For a second I though that it was a fake ym2612.
by sega16
Thu Jan 03, 2013 3:26 am
Forum: Blabla
Topic: ym2613 appears on ebay most likely fake.
Replies: 2
Views: 1668

ym2613 appears on ebay most likely fake.

I am sure everyone reading this has heard about the ym2612 but a chinesse seller has a listing for a ym2613 http://www.ebay.com/itm/1PCS-YAMAHA-YM2163-DIP24-IC-/221117099809?pt=LH_DefaultDomain_0&hash=item337b9b2f21 I am thinking that [video]http://www.youtube.com/watch?v=7qKcJF4fOPs[/video] it's a ...
by sega16
Tue Jan 01, 2013 7:36 pm
Forum: Hardware
Topic: Communication and/or networking between PC and Genesis?
Replies: 41
Views: 13425

It should be this one (CP2103) and Profilic Chilly Willy's talked about My problem is the need for drivers not the fact they didn't exist ;) What is so bad about drivers? The only time I had an issue with drivers is when windows update insisted on a different wrong driver. I got it to work just fin...
by sega16
Tue Jan 01, 2013 4:40 pm
Forum: Hardware
Topic: Communication and/or networking between PC and Genesis?
Replies: 41
Views: 13425

KanedaFr wrote: Don't remember the name (Cxxx and Pxxx ?)
Maybe it has both a C and a P
http://www.silabs.com/products/interfac ... ridge.aspx
Were you thinking of the CP2103 it has 4 gpio.
by sega16
Sat Dec 29, 2012 4:52 pm
Forum: Blabla
Topic: What do people here think of Ouya console?
Replies: 9
Views: 3185

ammianus wrote:So a cheap (legal) way for independent devs to do that seems like a good idea.
I don't think there is an illegal way to develop for a game console see http://en.wikipedia.org/wiki/Sega_v._Accolade
by sega16
Mon Dec 24, 2012 8:53 pm
Forum: Tools
Topic: Linux Genesis Dev Setup
Replies: 125
Views: 35464

ammianus wrote: I have a small site, but bandwidth costs a lot of money for me.
Really what hosting service do you use. I pay nothing for my website http://sega16.x10.mx/
I use http://x10hosting.com/ so far it seems to be a good hosting provider.