Search found 123 matches
- Mon Oct 14, 2013 6:33 pm
- Forum: Demos
- Topic: wolfenstein demo for sega genesis
- Replies: 361
- Views: 191475
- Tue Sep 10, 2013 10:30 am
- Forum: Demos
- Topic: MineSweeper for SMD
- Replies: 4
- Views: 4345
- Fri Sep 06, 2013 1:26 pm
- Forum: Demos
- Topic: MineSweeper for SMD
- Replies: 4
- Views: 4345
- Sun Feb 17, 2013 9:24 am
- Forum: Tools
- Topic: Propeller - An Example SGDK-Based Game Engine
- Replies: 25
- Views: 18903
- Sat Feb 16, 2013 6:42 pm
- Forum: Tools
- Topic: Propeller - An Example SGDK-Based Game Engine
- Replies: 25
- Views: 18903
Fixed compilation issues with scrolling functions in SGDK 0.93b. https://dl.dropbox.com/u/17303735/Propeller.1.0.1.zip There is one problem. Your engine badly works at iron. As it badly works and at the emulator Fusion 3.51 . After movement down game hangs. Please, correct errors. I've reproduced i...
- Sat Feb 16, 2013 4:46 pm
- Forum: Tools
- Topic: Propeller - An Example SGDK-Based Game Engine
- Replies: 25
- Views: 18903
There is one problem. Your engine badly works at iron. As it badly works and at the emulator Fusion 3.51 . After movement down game hangs. Please, correct errors.djcouchycouch wrote:Fixed compilation issues with scrolling functions in SGDK 0.93b.
https://dl.dropbox.com/u/17303735/Propeller.1.0.1.zip
- Wed Feb 13, 2013 10:05 am
- Forum: Tools
- Topic: Propeller - An Example SGDK-Based Game Engine
- Replies: 25
- Views: 18903
- Sat Feb 02, 2013 8:23 am
- Forum: Tools
- Topic: Time to update to gcc 4.6.2
- Replies: 42
- Views: 18457
Thanks for this, it was really helpful. For an archive which has everything up to step 5 completed: http://projects.earthshine.it/sega/sega-builddir.tar.gz (135MB) Then all you will need to do is extract this somewhere, and proceed from step 6. CW, if you want somewhere to host those demos and othe...
- Fri Feb 01, 2013 2:16 pm
- Forum: Tools
- Topic: Time to update to gcc 4.6.2
- Replies: 42
- Views: 18457
- Thu Jan 17, 2013 12:55 pm
- Forum: Cartridge
- Topic: Super Mario 64 for Genesis - dump quest (need pics of pcb!)
- Replies: 36
- Views: 40067
- Sun Oct 14, 2012 2:18 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 837
- Views: 511831
- Sat Oct 13, 2012 9:15 am
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 837
- Views: 511831
- Thu Oct 11, 2012 10:56 am
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 837
- Views: 511831
#include "genesis.h" int main(){ VDP_setScreenWidth320(); VDP_setHInterrupt(0); VDP_setHilightShadow(0); VDP_setPaletteColor(PAL1, 15, 0x0888); VDP_setTextPalette(0); JOY_setSupport(PORT_1, JOY_SUPPORT_MENACER); while(1) { u16 value2 = JOY_readJoypad(JOY_1); switch (value2 >> JOY_TYPE_SHIFT) { case...
- Wed Oct 10, 2012 8:41 am
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 837
- Views: 511831
- Thu Sep 20, 2012 7:30 pm
- Forum: Demos
- Topic: Angry birds demo in MegaDriver
- Replies: 54
- Views: 39368