I basically just rearranged the VRAM code according to the tech memo: plenty of time between the last read and next setting the control reg. Didn't do much more than reorder the instructions, really.
I made sure to spend at least 116 CPU clocks following each read sequence (consecutive reads are ...
Search found 262 matches
- Sat Jul 10, 2010 4:17 am
- Forum: Demos
- Topic: Super Mario Bros on the Genesis
- Replies: 58
- Views: 65195
- Fri Jul 09, 2010 8:47 am
- Forum: Demos
- Topic: Super Mario Bros on the Genesis
- Replies: 58
- Views: 65195
One last shot: hackpatch v3. Only fixes for hardware in this one.
Sorry, couldn't help myself.
I believe the tearing evildragon pointed out is caused by updating the scroll values midscreen. I didn't bother myself with that.
Sorry, couldn't help myself.

I believe the tearing evildragon pointed out is caused by updating the scroll values midscreen. I didn't bother myself with that.
- Wed Jul 07, 2010 12:32 am
- Forum: Demos
- Topic: Super Mario Bros on the Genesis
- Replies: 58
- Views: 65195
- Tue Jul 06, 2010 7:20 am
- Forum: Demos
- Topic: Super Mario Bros on the Genesis
- Replies: 58
- Views: 65195
OK, I gave it a shot: hackpatch v2. Let me know if it's better.
- Tue Jul 06, 2010 5:03 am
- Forum: Demos
- Topic: Super Mario Bros on the Genesis
- Replies: 58
- Views: 65195
- Mon Jul 05, 2010 9:18 am
- Forum: Demos
- Topic: Super Mario Bros on the Genesis
- Replies: 58
- Views: 65195
- Wed Jun 16, 2010 8:42 am
- Forum: Sound
- Topic: New Documentation: An authoritative reference on the YM2612
- Replies: 865
- Views: 2763306
Unfortunately, MEFAS has no email address mentioned in their website, so it's up to somebody located in US to call them up to avoid international call fee hell burden.
You should know that MEFAS is owned by EAG (apparently since November 2007!), so I suggest you check http://www.eaglabs.com/ . EAG ...
You should know that MEFAS is owned by EAG (apparently since November 2007!), so I suggest you check http://www.eaglabs.com/ . EAG ...
- Thu Jun 10, 2010 5:27 am
- Forum: Video Display Processor
- Topic: VDP Status Register
- Replies: 28
- Views: 214977
For the record, I actually found one game (Bugs Bunny Double Trouble, 2nd level with the bull) that on some frames will change the display width (from H32 to H40) during vertical blanking to gain some extra DMA speed then wait for the VBLANK flag to be cleared before switching back to H32 mode.
To ...
To ...
- Thu Jun 03, 2010 7:44 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 853
- Views: 1479962
Make it static.
*or*
If you want to do non-const stuff, write your own memcpy function (or steal one).
Code: Select all
static const char str[]="blablabla";
If you want to do non-const stuff, write your own memcpy function (or steal one).
- Mon May 17, 2010 7:02 am
- Forum: Video Display Processor
- Topic: 2-cell vertical scrolling + horizontal scrolling
- Replies: 36
- Views: 39359
Re: 2-cell vertical scrolling + horizontal scrolling
Just curious, are you testing this with Genesis Plus? I did a lot of research to make sure the leftmost column scrolled like it does on the real hardware for 40 cell mode. But now that I think about it, I may have not tested 32-cell mode and assumed the same rules apply...
I checked. Genesis Plus ...
I checked. Genesis Plus ...
- Sun May 16, 2010 11:13 am
- Forum: Megadrive/Genesis
- Topic: Sunset Riders title screen
- Replies: 9
- Views: 9122
- Sun May 16, 2010 7:05 am
- Forum: Megadrive/Genesis
- Topic: Sunset Riders title screen
- Replies: 9
- Views: 9122
That doesn't sound right. From what I understand, the counter is frozen when the VDP's /HL pin (input from the I/O chip) is held low. Not to say that it can't freeze otherwise, but under normal conditions, it should keep on running.
Assuming there's no issue with the counter, I'm thinking that the ...
Assuming there's no issue with the counter, I'm thinking that the ...
- Sat May 15, 2010 7:40 am
- Forum: Megadrive/Genesis
- Topic: Sunset Riders title screen
- Replies: 9
- Views: 9122
- Thu Apr 08, 2010 12:53 pm
- Forum: Regen
- Topic: Regen 0.972 and 0.972D
- Replies: 193
- Views: 506121
- Wed Apr 07, 2010 7:02 am
- Forum: Regen
- Topic: Regen 0.972 and 0.972D
- Replies: 193
- Views: 506121