Search found 96 matches
- Thu Aug 15, 2013 5:45 pm
- Forum: Megadrive/Genesis
- Topic: some help for rom hacking
- Replies: 4
- Views: 5181
- Thu Feb 07, 2013 11:26 am
- Forum: Hardware
- Topic: Early Genesis model 1 problems?
- Replies: 3
- Views: 5335
- Sun Feb 03, 2013 7:54 pm
- Forum: Video Display Processor
- Topic: How to propertly scroll wide image?
- Replies: 11
- Views: 9807
It should be possible to have two planes if you use 256x224 mode, but then you have to update the entire name table for every tile scrolled. Here's what you do: Put both name tables at E000h as 128x32. Plane A should start out at 0,32 and plane B at 264,32, and they will advance through 8 horizontal ...
- Fri Feb 01, 2013 11:22 am
- Forum: Video Display Processor
- Topic: How to propertly scroll wide image?
- Replies: 11
- Views: 9807
- Wed Jan 30, 2013 4:24 pm
- Forum: Megadrive/Genesis
- Topic: Seamless world techniques
- Replies: 8
- Views: 7704
I tend to have 4x4 screenfuls loaded at a time. These are loaded in the background by a separate thread when the main game thread is not running. The loading routine reads object data and clips each object to the current screen, meaning that screen boundaries are not a concern when designing maps ...
- Fri Jan 18, 2013 12:52 am
- Forum: Cartridge
- Topic: Super Mario 64 for Genesis - dump quest (need pics of pcb!)
- Replies: 36
- Views: 94914
I had a crack at it.
- Mon Jul 16, 2012 10:59 pm
- Forum: Megadrive/Genesis
- Topic: Thesis on emulation
- Replies: 10
- Views: 10322
Although many games have large tiles composed of smaller tiles, this has nothing to do with the graphics hardware, unless you count the NES where palette selection applies to four tiles at once, making 16x16 tiles made of 8x8 tiles a natural design choice.
Figure 16 is wrong, as it lists SNES and ...
Figure 16 is wrong, as it lists SNES and ...
- Sun Jul 15, 2012 12:28 pm
- Forum: Video Display Processor
- Topic: Is it impossible to put a sprite under plan A or plan B?
- Replies: 5
- Views: 5749
- Sun Jun 17, 2012 12:24 am
- Forum: Video Display Processor
- Topic: Scroll Map scaling
- Replies: 11
- Views: 9376
- Mon Jun 11, 2012 12:17 pm
- Forum: Video Display Processor
- Topic: Scroll Map scaling
- Replies: 11
- Views: 9376
- Thu May 24, 2012 11:36 am
- Forum: Demos
- Topic: Video demo
- Replies: 5
- Views: 6604
- Wed May 23, 2012 1:52 pm
- Forum: Demos
- Topic: Video demo
- Replies: 5
- Views: 6604
Video demo
Here's an eight minute video with sound. Source code included.
http://www.mediafire.com/?qvbm45u6l03nks3
http://www.mediafire.com/?qvbm45u6l03nks3
- Wed May 23, 2012 8:23 am
- Forum: Megadrive/Genesis
- Topic: Hey guys I'm new and I got a couple of questions
- Replies: 15
- Views: 13159
- Tue Apr 10, 2012 2:43 pm
- Forum: Megadrive/Genesis
- Topic: Pseudorandom generation
- Replies: 28
- Views: 25882
- Mon Apr 09, 2012 8:09 am
- Forum: Megadrive/Genesis
- Topic: Pseudorandom generation
- Replies: 28
- Views: 25882