Search found 39 matches

by Edge-`
Sat Mar 01, 2008 4:22 am
Forum: Demos
Topic: Genesis Wars Release
Replies: 20
Views: 15186

Sorry about the delay. Having trouble tracking down all my latest stuff. Here is what I could find: http://www.sendspace.com/file/zlmguz It contains two .bins. One was the demo released mentioned at the beginning of this thread. The second is a partial build of when I have moved completely to Stef's...
by Edge-`
Fri Feb 29, 2008 1:15 pm
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 286784

Agreed, this site and this sub-forum is certainly not the place for license discussion. It's a place to further the home-brew development of the Genesis / Megadrive. We should be encouraging of new developments. I don't see anyone else using thats out there to make their own emulator, so just take i...
by Edge-`
Wed Feb 13, 2008 12:58 pm
Forum: Megadrive/Genesis
Topic: New Gen/MD Programming Community
Replies: 11
Views: 8033

Maybe if this scene was newer and more popular, scene wars would be beneficial, but we are just a small group of developers and enthusiasts. I think having everything in once place is the best route. These forums are a good example of that. If anything at least one site linking all the other sites t...
by Edge-`
Thu Feb 07, 2008 12:51 pm
Forum: Demos
Topic: Genesis Wars Release
Replies: 20
Views: 15186

Heya Guys ^_^, I'm still around. I visit this forum daily and read up on all the happenings. Real life just has been overwhelmingly busy for most of my hobbies (got a new job, bought a house, car, working on house, getting married, working all the time to pay for it all, etc). I'll post my very last...
by Edge-`
Fri Oct 19, 2007 1:03 pm
Forum: Megadrive/Genesis
Topic: Compilator warning
Replies: 12
Views: 5973

Yeah, Stef's GCC is quite nice :), I liked XGCC, but still isn't as nice as the version of GCC that Stef includes.
by Edge-`
Sun Oct 14, 2007 8:54 pm
Forum: Blabla
Topic: 5 best Genny.MD characters ?
Replies: 10
Views: 6839

Vectorman was a pretty solid Genny-only franchise I believe.
by Edge-`
Sun Sep 30, 2007 2:47 pm
Forum: Blabla
Topic: Nooooo!!!
Replies: 18
Views: 8987

You should see if you can find a copy of Easy Recovery Pro, it will allow you to recover files after a format (as long as the area of the HD that the files were stored on haven't been overwritten by new data).

Has saved my butt a couple times :D.
by Edge-`
Sat Sep 29, 2007 9:29 pm
Forum: Sound
Topic: Official GEMS development kit + an unreleased game
Replies: 49
Views: 31096

Off topic to this, Sonic Spinball would be a game I'd love to see the source for... apparently it was done in C, outsourced by Sega of America to a set of programmers in the US. I'd be interested to see what compiler, methods they used.
by Edge-`
Fri Sep 28, 2007 12:59 pm
Forum: Sound
Topic: Official GEMS development kit + an unreleased game
Replies: 49
Views: 31096

Wasn't Comix Zone GEMS? I loved the tracks on that.
by Edge-`
Wed Sep 26, 2007 3:04 am
Forum: Sound
Topic: Official GEMS development kit + an unreleased game
Replies: 49
Views: 31096

Any previously unreleased original development software and documentation is always a welcome addition in improving the home brew Genesis / Mega Drive Dev scene and better undestanding development. Thanks for sharing drx!
by Edge-`
Thu Jul 19, 2007 12:31 pm
Forum: Megadrive/Genesis
Topic: Genny gfx tools for PC?
Replies: 7
Views: 4186

I use Photoshop to make the images (making the image indexed for the colors I want, saving the palette as a file if I need to mix and match), then I use Kaneda's gfx tool (the old one with the dos window :D) to convert the image. Then I just use notepad to move the colors around if needed. Pretty ra...
by Edge-`
Tue May 15, 2007 1:43 am
Forum: Blabla
Topic: My Component Video Genesis
Replies: 6
Views: 3761

neat, I always wanted one of those JRok RGB transcoders for arcade related projects... I might get one soon to make a multi-adaptor for my genesis/saturn and other consoles with no component out
by Edge-`
Tue Apr 10, 2007 1:58 am
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 808
Views: 422285

Sugoi! Thanks Stef, I'll try this out tomorrow. I encourage anyone else, experienced or not to give the devkit a chance, find bugs, send stef your useful functions / ideas, etc. He is excellent about listening, fixing things, implementing new ideas, and great about communicating. I've really enjoyed...
by Edge-`
Thu Apr 05, 2007 12:40 pm
Forum: Demos
Topic: Genesis Wars Release
Replies: 20
Views: 15186

Thanks guys, it actually looks a lot better from the emulator (YouTube distorts it a bit).

8bitwizard: Heya m8, my first name is Austin, I don't live in Austin,TX :D.
by Edge-`
Tue Apr 03, 2007 10:02 pm
Forum: Demos
Topic: Genesis Wars Release
Replies: 20
Views: 15186

Just a quick note as I have to leave soon, but I've started working on Genesis Wars again. I've been porting it over to Stef's GCC Dev Kit and it's going great, the controller functions are awesome btw! Here is a vid of the port so far, just a the intro and main menu. I'm playing some music on it to...