Search found 468 matches

by ob1
Fri Sep 15, 2017 12:41 pm
Forum: Blabla
Topic: Very Interested
Replies: 7
Views: 21903

Re: Very Interested

Staffan wrote: Tue Sep 12, 2017 7:35 am The freemasons have at least 10 grades.
Well, it depends. Some lodges have nearly 33, some stick to 3.

Anyway, I'm with Sik on this one.
Write stuff that brings value to other members, THIS would be our reward ;)
by ob1
Sun Apr 02, 2017 3:23 pm
Forum: Megadrive/Genesis
Topic: The perfect "Hello World" example for new starters
Replies: 11
Views: 19664

Re: The perfect "Hello World" example for new starters

Thank you very much. I've always thought this was much needed ^^
by ob1
Sat Sep 24, 2016 4:47 am
Forum: Announcement
Topic: 10 years!!!
Replies: 7
Views: 20745

Re: 10 years!!!

Happy birthday to us ^^
Thank you Kan' ;)
by ob1
Tue Nov 03, 2015 11:11 pm
Forum: Tools
Topic: 32x ASM
Replies: 3
Views: 19306

Re: 32x ASM

I use the asmsh.exe to assemble my SH2 ASM files.
Unfortunately, the .align directive padds with "0000" (Illegal instruction) and does not allows you to specify the padding value (.align alignment, value).
So, I've written this macro :
ALIGN_NOP macro
.arepeat *%4/2
NOP
.aendr
endm

Then, just ...
by ob1
Sat Aug 22, 2015 6:04 am
Forum: Hardware
Topic: FPGA version
Replies: 26
Views: 95493

Of course, of course, I know.
I just wanted to drop the specs.
I was thinking about Kaneda line :
... i'll like to know if a FPGA (or a SoC) version of Genny is possible ? ...

In this "Retro VGS", in what I thought was related, the ARM would be idle, while the FPGA would be the actual Genesis ...
by ob1
Fri Aug 21, 2015 8:22 pm
Forum: Hardware
Topic: FPGA version
Replies: 26
Views: 95493

HAve you guys heard about retro VGS (http://www.retrovgs.com) ?
It's an ARM Cortex 8 (single core, 1GHz) coupled with a 49k EL FPGA.
by ob1
Fri Aug 07, 2015 7:28 am
Forum: Hardware
Topic: FPGA version
Replies: 26
Views: 95493

This thread makes perfect sense.
Especially when you see Analogue Interactive releasing a $500 - gorgeous - NES.
by ob1
Wed Aug 05, 2015 8:18 am
Forum: Hardware
Topic: FPGA version
Replies: 26
Views: 95493

@ob1: genny is genny, add something else and it's a mushroom like
My first idea is to get a 'made-with-today-IC' genny, not a new genny
+ I'm very septic about people developping for a dedicated hardware ;)

@hw: so the docs aren't enough, it was my question :(
without a decap of all the sega chip ...
by ob1
Wed Aug 05, 2015 7:40 am
Forum: Hardware
Topic: FPGA version
Replies: 26
Views: 95493

@ob1: genny is genny, add something else and it's a mushroom like
My first idea is to get a 'made-with-today-IC' genny, not a new genny
+ I'm very septic about people developping for a dedicated hardware ;)

@hw: so the docs aren't enough, it was my question :(
without a decap of all the sega chip ...
by ob1
Sat Jul 25, 2015 7:16 pm
Forum: Hardware
Topic: FPGA version
Replies: 26
Views: 95493

Re: FPGA version

KanedaFr wrote:I'm totally against adding feature like more ram
Just for the record, why not ?
What's to hate about more ram, more vram or more colors ?
Compatibility ?
by ob1
Sat Jul 25, 2015 7:14 pm
Forum: SGDK
Topic: VDP transfer
Replies: 9
Views: 5724

Stef wrote:To do that you need to use h-int (so you set code to disable / enable VDP on specific line).
Can't we use the VDP status to guess line number ? Is it not precise enough ?
by ob1
Sat Jul 25, 2015 7:06 pm
Forum: Announcement
Topic: Summer update
Replies: 12
Views: 30523

HardWareMan wrote:I hate the Shining Force and I gave this game cartridge to my neighbor 15 years ago. :3
!!! Blasphemy !!!

(just kiddin' :DDD )

@Kaneda : Good luck, buddy ;)
by ob1
Fri Jul 03, 2015 9:12 am
Forum: Tools
Topic: assembler line number
Replies: 1
Views: 5975

assembler line number

Hello you all !

In EASy68k, you can use the character "*" as a reference to the current line number. For example, the instruction
ds.b $2000-*
will reserve a space, padd, from the current line to the $2000 address.

Would any of you happen to know if there is a similar way of doing it with our ...
by ob1
Thu Jun 18, 2015 11:28 am
Forum: Video Display Processor
Topic: Impact of planes size
Replies: 4
Views: 17472

Mask of Destiny wrote:Due to a limitation in the way the VDP handles addresses the name table is limited to a max of 8KB in size so you can't have a 128x128 table. 128x64 or 64x128 is as big as you can go.
I think it would be 128 x 32, 64 x 64, or 32 x 128.
by ob1
Fri Jun 12, 2015 11:35 am
Forum: Megadrive/Genesis
Topic: MOVM.L syntax
Replies: 4
Views: 6366

notaz wrote:Why not just use as --register-prefix-optional ?
Oh my !
I didn't know this option.
I gonna try it as soon as I get back to home !
Thank you notaz.

Truth be told, this "%" is why I picked @plee (thank you again SO much !!!) asm.exe firsthand instead !