Search found 410 matches
- Tue Mar 24, 2009 9:58 am
- Forum: Megadrive/Genesis
- Topic: Mickey Mania emulator comparison
- Replies: 67
- Views: 32419
- Thu Mar 19, 2009 7:36 am
- Forum: Blabla
- Topic: Blaze Mega Drive
- Replies: 3
- Views: 3164
http://www.presence-pc.com/actualite/Me ... aze-34103/
It's in french, but it says that it should be available by the end of may for nearly 45€.
;)
It's in french, but it says that it should be available by the end of may for nearly 45€.
;)
- Wed Mar 18, 2009 3:33 pm
- Forum: Blabla
- Topic: Blaze Mega Drive
- Replies: 3
- Views: 3164
From SuperVDP topic : If you're writing words, remember a framebuffer will be 32000 writes for 256 color mode, and 64000 words for 15 bit mode. So 256 color mode is easy to keep going 60 Hz, but 15 bit mode consumes a considerable amount of bus time. Much of the CPU would be devoted soley to writing...
- Fri Mar 06, 2009 8:29 am
- Forum: Super 32X
- Topic: RenesasRulz.com
- Replies: 1
- Views: 2406
RenesasRulz.com
Did you know the community RenesasRulz.com ?
Some ressources (but little about our beloved machines)
Some ressources (but little about our beloved machines)
- Fri Feb 20, 2009 8:51 am
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 837
- Views: 511931
- Tue Feb 17, 2009 8:51 am
- Forum: Super 32X
- Topic: 68k Interrupts
- Replies: 7
- Views: 4851
- Tue Feb 17, 2009 8:12 am
- Forum: Super 32X
- Topic: 68k Interrupts
- Replies: 7
- Views: 4851
- Mon Feb 16, 2009 4:03 pm
- Forum: Super 32X
- Topic: 68k Interrupts
- Replies: 7
- Views: 4851
OK, so, I think I've got a problem. Here's my code : dc.l $01000000 ; Initial SSP dc.l $3F0 ; Initial PC dc.l $880200 ; Bus error (2) dc.l $880206 ; Address error (3) dc.l $88020C ; Illegal Instruction (4) dc.l $880212 ; Divide by 0 (5) dc.l $880218 ; CHK Instruction (6) dc.l $88021E ; TRAPV Instruc...
- Sat Feb 14, 2009 10:06 am
- Forum: Demos
- Topic: Gameboy on 32X
- Replies: 77
- Views: 35039
- Fri Feb 13, 2009 10:43 am
- Forum: Super 32X
- Topic: 68k Interrupts
- Replies: 7
- Views: 4851
68k Interrupts
Hi you all. I wan't to ask you how the 68k handled the Interrupt Process with the 32X, but I think I've found by myself. Thus, here's how I understand it. A custom ROM in the 32X (you know, the 32X_G_BIOS.BIN) masks the 0h-100h from the cartrdige ROM. This custom ROM reads : 00h 0088 0200h 04h 0088 ...
- Fri Feb 13, 2009 8:44 am
- Forum: Video Display Processor
- Topic: Megadrive video timings
- Replies: 120
- Views: 68463
- Wed Feb 11, 2009 12:04 pm
- Forum: Demos
- Topic: Wolf32X - now at alpha 4!
- Replies: 36
- Views: 21267