Search found 48 matches

by ryanfaescotland
Sat Feb 13, 2016 9:44 pm
Forum: Tools
Topic: [Kmod] v0.7.3
Replies: 38
Views: 11390

Re: [Kmod] v0.7.3

What if you had two paths the system could take when loading the ROM, one that goes down the current route and another that goes down the tracing route. This way you only pay the price once for the if statement at ROM load but you pay the cost in having a lot of replicated code (one that has the tra...
by ryanfaescotland
Fri Jan 29, 2016 7:47 am
Forum: Blabla
Topic: I am want to meet a serious boy...
Replies: 4
Views: 2838

Re: I am want to meet a serious boy...

Hahaha I've never seen a spam bot be picky about who can reply to him before! Understand no Fonzie since he's a mod but what has Mask of Destiny done?

Tell the truth Mask, is it actually one of your ex's?
by ryanfaescotland
Tue Jan 26, 2016 7:44 am
Forum: Blabla
Topic: Problems accessing Spritesmind
Replies: 19
Views: 6547

Re: Problems accessing Spritesmind

Could be worth contacting your ISP, make sure they aren't deciding to police the internet for you.
by ryanfaescotland
Fri Jan 22, 2016 10:01 pm
Forum: Blabla
Topic: Problems accessing Spritesmind
Replies: 19
Views: 6547

Re: Problems accessing Spritesmind

I'm in the UK, no issues here.
by ryanfaescotland
Fri Jan 15, 2016 1:50 pm
Forum: Tools
Topic: [Kmod] v0.7.3
Replies: 38
Views: 11390

Re: [Kmod] v0.7.3

i'm a big fan of IDA myself but it's clearly not "buyable" if at least they sold 68k version only at a good price... :( For you request, it will slow down a lot KMod, which is already very slow. and i don't see a way to limit the slow effect making tracing an option :( sorry That would be a great w...
by ryanfaescotland
Thu Jan 14, 2016 1:10 pm
Forum: SGDK
Topic: Project - Mega Bargin Hunters - Help / Updates
Replies: 13
Views: 3037

Re: Project - Mega Bargin Hunters - Help / Updates

Hey that is looking really good. Looks like you've achieved a hell of a lot.

Just as a note the expert selection screen reminds me of the choice of racer on Micro Machines. :)
by ryanfaescotland
Tue Jan 12, 2016 3:12 pm
Forum: Tools
Topic: [Kmod] v0.7.3
Replies: 38
Views: 11390

Re: [Kmod] v0.7.3

As I know, few month ago, the IDA's v6.8 version was leaked to public. =) But, sure, I don't mean, that you should search for it! :wink: As a software developer I do my best not to search for such things because I wouldn't be that keen on people doing it to me. But when you put such a high price po...
by ryanfaescotland
Tue Jan 12, 2016 12:49 pm
Forum: Megadrive/Genesis
Topic: Pointer Tables and Jump Tables By Example
Replies: 12
Views: 3817

Re: Pointer Tables and Jump Tables By Example

Cheers again for the replies guys, especially Natsumi for spelling out the problems. When people are crtical of my code (which obviously never happens) I always try and swallow my pride and use it as an opportunity to learn and improve, hopefully ehaliewicz will view it in the same light! MintyTheCa...
by ryanfaescotland
Tue Jan 12, 2016 12:33 pm
Forum: Tools
Topic: [Kmod] v0.7.3
Replies: 38
Views: 11390

Re: [Kmod] v0.7.3

If you want to debug ROMs, try to use Gensida . It already includes GensTracer functionality. Just set breakpoints to VDP, RAM, or ROM where you want. But to use that I need IDA Pro and to get IDA Pro I need $1129! (£782!) As much as I love this I'm afraid I'm not at a point I can justify that. :cr...
by ryanfaescotland
Tue Jan 12, 2016 8:30 am
Forum: Megadrive/Genesis
Topic: Pointer Tables and Jump Tables By Example
Replies: 12
Views: 3817

Re: Pointer Tables and Jump Tables By Example

if we are strictly on Motorola 68000, the example ehaliewicz gives is wholly useless, and even if you could use said instructions in practice, it still would lead to poor implementation. That's fighting talk! If you are going to be such a harsh critic it would be great to know why you think it is a...
by ryanfaescotland
Mon Jan 11, 2016 11:04 pm
Forum: Megadrive/Genesis
Topic: Pointer Tables and Jump Tables By Example
Replies: 12
Views: 3817

Re: Pointer Tables and Jump Tables By Example

You have confused JMP with JSR. The PC is saved prior to loading the address of the routine into the PC and then popped back off when done, i.e. you will see an RTS. I don't think that I have, I've perhaps just not explained it clearly. They are executed in order but (obviously) the code they jump ...
by ryanfaescotland
Mon Jan 11, 2016 12:03 am
Forum: Tools
Topic: [Kmod] v0.7.3
Replies: 38
Views: 11390

Re: [Kmod] v0.7.3

Well I am very impressed, as advertised the source code built and ran immediately after checkout, good work! I'm thinking of having a look at the functionality provided by Gens Tracer (and here for a better write up ) and seeing if I could impliment something similar to KMod to help reduce the amoun...
by ryanfaescotland
Sun Jan 10, 2016 9:26 pm
Forum: Megadrive/Genesis
Topic: Pointer Tables and Jump Tables By Example
Replies: 12
Views: 3817

Pointer Tables and Jump Tables By Example

So I've just finished reading through the (currently) 8 pages of topics here in the Megadrive/Genesis subforum and something that comes up time and time again without explanation is the concept of pointer tables and jump tables. So I thought I’d make this topic to hopefully explain what they are and...
by ryanfaescotland
Thu Jan 07, 2016 8:59 am
Forum: Megadrive/Genesis
Topic: Are there any good/elaborate ASM tutorials around?
Replies: 11
Views: 4595

Re: Are there any good/elaborate ASM tutorials around?

Natsumi, Thank you for those links. I did look at... Yeah that's cool, give someone else all the credit, even though I did do a 5 paragraph reply with physical media and everything but no no, say thanks to the guy who gave a 1 line response. Anyone needs me I'll be over here eating worms. :P :lol:
by ryanfaescotland
Wed Jan 06, 2016 8:57 am
Forum: Megadrive/Genesis
Topic: Are there any good/elaborate ASM tutorials around?
Replies: 11
Views: 4595

Re: Are there any good/elaborate ASM tutorials around?

The above link won't show for me so can't see exactly what you are looking for. However... Have you read the blog by BigEvilCorporation? It is the most recent one I've stumbled across and really enjoyed. The start is here: http://bigevilcorporation.co.uk/2012/02/28/sega-megadrive-1-getting-started/ ...