Search found 65 matches

by plee
Sun Jan 22, 2017 11:14 pm
Forum: Tools
Topic: Sozobon source code changes?
Replies: 17
Views: 1695

Re: Sozobon source code changes?

If you want, I can post the source code. ( if I can find it :D )

I think it might be a problem with your startup.s file, maybe deleted a space in the "title" area? thus throwing off the offsets.
by plee
Sun Jul 24, 2016 3:21 am
Forum: SGDK
Topic: SGDK\ ASM with Motorola syntax
Replies: 6
Views: 1051

Re: SGDK\ ASM with Motorola syntax

A bit late, but here is a snippet of code I converted from the Atari ST Star Raiders to the GCC .asm file. It was a pain at first but you start getting the idea after awhile... Hope this might help * * INITSTAFT Initializes AFT stars * * Given: * STARLIST = address of list of stars X and Y * * Retur...
by plee
Sun Oct 11, 2015 2:14 pm
Forum: UMDK
Topic: UMDK Manufacturing ready
Replies: 37
Views: 4533

Re: UMDK Manufacturing ready

I'm in...
by plee
Tue Mar 31, 2015 12:59 am
Forum: UMDK
Topic: UMDK Manufacture: who wants one?
Replies: 170
Views: 24386

Hi all, Just to clarify, yes I am coming up with a build and test procedure for UMDK. Currently one has been built but there were some delays with getting hardware to setup a Linux box (which I finally did this weekend). I also want to re-assure everyone that we're not trying to get rich with UMDK ...
by plee
Mon Mar 30, 2015 1:15 am
Forum: UMDK
Topic: UMDK Manufacture: who wants one?
Replies: 170
Views: 24386

Hi all, Just to clarify, yes I am coming up with a build and test procedure for UMDK. Currently one has been built but there were some delays with getting hardware to setup a Linux box (which I finally did this weekend). I also want to re-assure everyone that we're not trying to get rich with UMDK ...
by plee
Sun Mar 08, 2015 10:45 pm
Forum: UMDK
Topic: UMDK Manufacture: who wants one?
Replies: 170
Views: 24386

Thanks for the update! :D
by plee
Fri Feb 20, 2015 3:48 am
Forum: UMDK
Topic: UMDK Manufacture: who wants one?
Replies: 170
Views: 24386

Dr. MefistO wrote:
plee wrote:I think we are about 12-13, we need 20 to get a second batch.
Ok, but what about the first one?
I don't know, you have to check with Minty
by plee
Thu Feb 19, 2015 12:05 am
Forum: UMDK
Topic: UMDK Manufacture: who wants one?
Replies: 170
Views: 24386

I think we are about 12-13, we need 20 to get a second batch.
by plee
Thu Feb 05, 2015 1:33 pm
Forum: UMDK
Topic: UMDK Manufacture: who wants one?
Replies: 170
Views: 24386

Dr. MefistO wrote:Hi!
Maybe I' too late, but what about the first batch?

What the cost, when and etc?
The first batch has already been filled, there will be a second batch if we can get 20 people. I believe it's about 10 now including you. Not sure if the final pricing has been determined.
by plee
Sat Jan 24, 2015 4:08 pm
Forum: UMDK
Topic: UMDK Manufacture: who wants one?
Replies: 170
Views: 24386

Hello, I'm afraid i've arrived too late for the first batch, but I'm interested in one of them. I can provide you my address in PM when the second batch is planned. Hi, given that we have 20 orders for the first batch it is highly likely that there will be a second batch. We need to make 3 as a tes...
by plee
Sun Jan 01, 2012 3:25 am
Forum: Demos
Topic: Hello World
Replies: 5
Views: 2372

Re: Hello World

Just a screenshot of a simple hello world I made using Stef's SGDK. This is the first code I was able to get running on the Sega, thanks to your help! :D This was accomplished using Chilly Willy's toolkit, SGDK, and Devster's old SGTD!! program. http://dl.dropbox.com/u/23708581/genhello.png That's ...
by plee
Mon Mar 14, 2011 9:52 pm
Forum: Demos
Topic: Genesis Star Raiders
Replies: 10
Views: 3643

Excellent work so far, one of my favorite games on my fav console =) Just gave it a long spin on the Everdrive cart, it brought back the memories. Did the stars look ok (not flickering)? I'm doing direct video memory writing so I'm curious to see how these emu's handle it. They flicker just a littl...
by plee
Sat Mar 12, 2011 8:55 pm
Forum: Demos
Topic: Genesis BD
Replies: 4
Views: 2100

errr...on 1st level, it doesn't scroll to the right...so I'm stuck ;) I thought it was using your Sozobon port ;) wow ... no sprite! only tiles ?! not sure why you can't scroll, works fine for me... I never optimized it, just basically converted it... I'm sure it can be a lot better! That's why I i...
by plee
Sat Mar 12, 2011 8:52 pm
Forum: Demos
Topic: Genesis Star Raiders
Replies: 10
Views: 3643

Artemio wrote:Excellent work so far, one of my favorite games on my fav console =)

Just gave it a long spin on the Everdrive cart, it brought back the memories.
Did the stars look ok (not flickering)? I'm doing direct video memory writing so I'm curious to see how these emu's handle it.
by plee
Fri Mar 11, 2011 5:19 pm
Forum: Demos
Topic: Genesis BD
Replies: 4
Views: 2100

Genesis BD

Binary: http://www.mediafire.com/file/m9u7dq7m1nhaazy/bd.bin Source: http://www.mediafire.com/file/eesprbbb365sfx6/bd_src.zip Very old stuff! Included the source code if you want to do more with it... used an old version of GCC so you'll have to update the makefile. Basically took XBD and converted ...