Search found 2467 matches

by Chilly Willy
Sat Sep 09, 2017 4:58 pm
Forum: Demos
Topic: Papi Commando RELOAD !! *SgdK* - Megadrive
Replies: 43
Views: 1455

Re: Papi Commando RELOAD !! *SgdK* - Megadrive

cero wrote:
Sat Sep 09, 2017 7:20 am
The numbers are a bit hard to read, need more contrast.
They look okay to me, but not everyone has the same color vision. The red may be a bit too dark for some, especially juxtaposed against the bright yellow like it is. It probably would be better to brighten it a bit.
by Chilly Willy
Sat Sep 09, 2017 1:25 am
Forum: Demos
Topic: Papi Commando RELOAD !! *SgdK* - Megadrive
Replies: 43
Views: 1455

Re: Papi Commando RELOAD !! *SgdK* - Megadrive

That HUD is sweeeet! 8)
by Chilly Willy
Tue Sep 05, 2017 2:59 pm
Forum: Demos
Topic: Game similar to Resident Evil
Replies: 6
Views: 324

Re: Game similar to Resident Evil

There was King's Quest, then there was Space Quest, and now there's Zombie Quest! :D Looking good so far.
by Chilly Willy
Fri Sep 01, 2017 3:42 pm
Forum: Demos
Topic: Papi Commando RELOAD !! *SgdK* - Megadrive
Replies: 43
Views: 1455

Re: Papi Commando RELOAD !! *SgdK* - Megadrive

That's really pulling together well. It's in better shape now than many official games. :D
by Chilly Willy
Thu Aug 31, 2017 12:11 am
Forum: Megadrive/Genesis
Topic: Shadow/Highlight
Replies: 13
Views: 435

Re: Shadow/Highlight

Eyeballs floating through the dark... that would make a cool effect for some games. :D
by Chilly Willy
Sun Aug 27, 2017 5:33 pm
Forum: Tools
Topic: Update your Genesis/32X Toolchain!
Replies: 101
Views: 29817

Re: Update your Genesis/32X Toolchain!

Yeah, sorry. Too used to set variables to address, then loading them, which I simply turned into a lea of the routine. If you wanted one wedge to call any function, you'd make the lea a movea.l from a variable that you would set before setting the vblank to call the wedge. If you only have the one f...
by Chilly Willy
Thu Aug 24, 2017 5:19 pm
Forum: Tools
Topic: Update your Genesis/32X Toolchain!
Replies: 101
Views: 29817

Re: Update your Genesis/32X Toolchain!

The vblank int handler in my demo code is meant to be fast... hence the lack of pushing/popping regs. You'd need to push/pop all volatile registers to call a C function from it. So if you wish to wedge a C call into my demo code, it would look like this vblank: move.l vblank_vector,-(sp) beq.b 1f rt...
by Chilly Willy
Thu Aug 24, 2017 4:59 pm
Forum: Super 32X
Topic: VN32X - A tool to make visual novels for the 32X
Replies: 15
Views: 2195

Re: VN32X - A tool to make visual novels for the 32X

That really is cool. Should make it pretty easy to make visual novels for the 32X. :D
by Chilly Willy
Wed Aug 23, 2017 1:33 am
Forum: SGDK
Topic: ROM padding question
Replies: 22
Views: 540

Re: ROM padding question

SMD format files shouldn't exist at all, and all support for them should be removed IMO so that the format can die out... QFT It's a really bad format based on old byte wide rom dumpers. Unfortunately, when most of the MD flashcarts came out, that was the dominant format for Genesis rom dumps. It's...
by Chilly Willy
Tue Aug 22, 2017 4:25 pm
Forum: SGDK
Topic: ROM padding question
Replies: 22
Views: 540

Re: ROM padding question

Specifically, unpadded ROMs get misdetected as being SMD format by the firmware some flashcarts which then will attempt to deinterlace it. I only saw it happen with small ROMs though, although I guess it could still happen with larger ROMs. That's because some flash menus assume that if a rom isn't...
by Chilly Willy
Tue Aug 22, 2017 4:13 pm
Forum: Demos
Topic: Papi Commando RELOAD !! *SgdK* - Megadrive
Replies: 43
Views: 1455

Re: Papi Commando RELOAD !! *SgdK* - Megadrive

You can throw the grenades over obstacles... very handy for getting snipers behind walls. :D

The levels will eventually need some music as well, but music can be left until the end.
by Chilly Willy
Mon Aug 21, 2017 5:10 pm
Forum: Demos
Topic: Masiaka by Resistance, released at Evoke 2017, Koeln, Germany
Replies: 6
Views: 354

Re: Masiaka by Resistance, released at Evoke 2017, Koeln, Germany

That really takes me back to when the Amiga was at its peak. You can always tell a Resistance game. :D Or in this case, demo.
by Chilly Willy
Mon Aug 21, 2017 5:03 pm
Forum: Super 32X
Topic: GCC 7
Replies: 3
Views: 134

Re: GCC 7

This is my "usual" makefile, updated to gcc 7.1.0, binutils 2.28, and newlib 2.5.0. https://pastebin.com/fxaYnpSx Those were all the latest when I made that... looks like it's time to update AGAIN. They really keep pumping out the updates to gcc lately. Gcc 7 does a lot of optimizations when using -...
by Chilly Willy
Mon Aug 14, 2017 11:26 pm
Forum: Demos
Topic: Papi Commando RELOAD !! *SgdK* - Megadrive
Replies: 43
Views: 1455

Re: Papi Commando RELOAD !! *SgdK* - Megadrive

Reminds me of the start of PSX Doom. Suits the game rather well. Now you need some nice commando/military music to go with it.
by Chilly Willy
Mon Aug 14, 2017 4:06 am
Forum: Demos
Topic: Papi Commando RELOAD !! *SgdK* - Megadrive
Replies: 43
Views: 1455

Re: Papi Commando RELOAD !! *SgdK* - Megadrive

So now if you shoot them, the hostages die, and if you walk over them, they're freed? That's probably the best way to handle that.