Search found 2994 matches

by Chilly Willy
Thu Jun 12, 2025 8:45 pm
Forum: Tools
Topic: Who's ordered an expansion ASMX architectural base? :)
Replies: 13
Views: 10191

Re: Who's ordered an expansion ASMX architectural base? :)

That wasn't the only place with that error. I was just pointing out the first instance and that anything like it would need to be fixed. I'll go through it and find the others and check against the test code.
by Chilly Willy
Tue Jun 10, 2025 9:52 pm
Forum: Tools
Topic: Who's ordered an expansion ASMX architectural base? :)
Replies: 13
Views: 10191

Re: Who's ordered an expansion ASMX architectural base? :)

The first block of quoted code correctly checks strings. The second quoted code is the problem code that is trying to pass integers to a string function.
by Chilly Willy
Sun Jun 08, 2025 3:14 pm
Forum: Tools
Topic: Who's ordered an expansion ASMX architectural base? :)
Replies: 13
Views: 10191

Re: Who's ordered an expansion ASMX architectural base? :)

Any word on the PPC support? Or do you need more help finding issues?
by Chilly Willy
Mon Jun 02, 2025 4:00 pm
Forum: Announcement
Topic: Forum update this week
Replies: 8
Views: 14471

Re: Forum update this week

As more feedback on the update - I haven't had any of those SQL errors since. All fine at this point. 8)
by Chilly Willy
Tue Apr 22, 2025 8:09 pm
Forum: Cartridge
Topic: 8Mo cartridge with SRAM, HELP
Replies: 1
Views: 19362

Re: 8Mo cartridge with SRAM, HELP

You should be using Y0 of U8 to control the save space mapping. ROM space and SAVE space share the same map - ROM at 0x000000 - 0x3FFFFF, and SAVE at 0x200000 - 0x3FFFFF. Most of the time, you'll not be using all of save space... most flash carts only provide 32KB of save. Some more, some less. But ...
by Chilly Willy
Thu Apr 17, 2025 9:11 pm
Forum: Tools
Topic: Who's ordered an expansion ASMX architectural base? :)
Replies: 13
Views: 10191

Re: Who's ordered an expansion ASMX architectural base? :)

I can see one error already. Look at this code

case o_ThreeReg:
oldLine=linePtr;
GetWord(word);
reg1=FindReg(word,"O");
if(reg1==0) parm=parm|0x400;
else linePtr=oldLine;

GetWord(word);
reg1=FindReg(word,".");
if(reg1==0) parm=parm|1;
else linePtr=oldLine;


Okay... remember that if ...
by Chilly Willy
Mon Apr 07, 2025 5:06 pm
Forum: Tools
Topic: Who's ordered an expansion ASMX architectural base? :)
Replies: 13
Views: 10191

Re: Who's ordered an expansion ASMX architectural base? :)

Thanks. Knowing the syntax asmx uses for SH will allow us 32X/Saturn/DC folks to modify our code to work for cases where we want to use asmx instead of gas or shasm.
by Chilly Willy
Mon Mar 31, 2025 9:49 pm
Forum: Tools
Topic: Who's ordered an expansion ASMX architectural base? :)
Replies: 13
Views: 10191

Re: Who's ordered an expansion ASMX architectural base? :)

sh2_fixed.s - an example of gas format
https://pastebin.com/RhrBM7bB

int_m.src - hitachi assembler format (most SEGA's libs for 32X and Saturn are in this format)
https://pastebin.com/1tuKMYHw
by Chilly Willy
Mon Mar 10, 2025 5:49 pm
Forum: Tools
Topic: Who's ordered an expansion ASMX architectural base? :)
Replies: 13
Views: 10191

Re: Who's ordered an expansion ASMX architectural base? :)

Very nice. In case you have trouble finding it, the line goes in asmx.c at line 532 as part of the AsmInit() function.

One caveat - it doesn't accept gas syntax... or apparently old Hitachi syntax... as a matter of fact, I'm having trouble finding which syntax it's using. Maybe you can clarify that ...
by Chilly Willy
Sun Dec 03, 2023 6:23 pm
Forum: Super 32X
Topic: State of RV Flag during Soft Reset
Replies: 1
Views: 25195

Re: State of RV Flag during Soft Reset

There's notes on that in the 32X docs, but no, it's not reset. One of the things I do in my MD side hardware init code is clear RV and wait for the 32X side to reboot.


| wait on Mars side
move.w #0,0xA15104 /* set cart bank select */
move.b #0,0xA15107 /* clear RV - allow SH2 to access ROM */
8 ...
by Chilly Willy
Sun Dec 03, 2023 6:19 pm
Forum: Mega/SegaCD
Topic: SEGA CD Mode 1
Replies: 57
Views: 392331

Re: SEGA CD Mode 1

Very cool. Thanks. :D
by Chilly Willy
Wed Aug 23, 2023 11:35 pm
Forum: Video Display Processor
Topic: Capabilities of various VDPs at parallax effects
Replies: 35
Views: 210348

Re: Capabilities of various VDPs at parallax effects

Yes, the same thing would apply to the 512 wide mode of the SNES. But with 256 colors from a palette of 32768, it's not nearly as needed as the 16 colors of the MD and PCE.
by Chilly Willy
Mon Aug 14, 2023 11:19 pm
Forum: Tools
Topic: SGDK Video Player (work in progress)
Replies: 10
Views: 48236

Re: SGDK Video Player (work in progress)

Pretty cool. Not bad for an old 68000 and 16 color tile graphics. :D
by Chilly Willy
Fri Aug 04, 2023 8:30 am
Forum: Demos
Topic: Hunter Girls (SEGA Mega Drive / Genesis) Demo
Replies: 2
Views: 47853

Re: Hunter Girls (SEGA Mega Drive / Genesis) Demo

It looks really nice. I'll have to try out the demo.
by Chilly Willy
Fri Aug 04, 2023 8:27 am
Forum: Mega/SegaCD
Topic: SEGA CD Mode 1
Replies: 57
Views: 392331

Re: SEGA CD Mode 1

You might try ARES. It has better mode 1 support (it's the emulator Vic uses for testing mode 1 support in D32XR). The main problem with ares is that it takes a pretty beefy computer.

If it acts the same, then the problem is likely in the code rather than the emulator.

Vic posted his Genesis+CD ...