Search found 30 matches

by TechnoZealot
Wed Jan 08, 2014 11:13 am
Forum: SGDK
Topic: Need help planting this MD project on a solid foundation
Replies: 49
Views: 24612

Just realized I wasn't very clear about how to use GenRes and stuff. Basically, after you have put your resources in the resource.rc file for GenRes to load (and make sure you do a new line at the end or it will not know to read the last line you put in... VERY IMPORTANT!) to load the struct GenRes ...
by TechnoZealot
Wed Jan 08, 2014 11:08 am
Forum: SGDK
Topic: Need help planting this MD project on a solid foundation
Replies: 49
Views: 24612

For music I much prefer Shiru's VGM Music Maker over Deflemask, but I am starting to try to learn Deflemask. Beware that VGM Music Maker, while in my opinion easier to use, mainly exports VGMs of version 1.50, (although it can do v.160, but I haven't really gotten it to work right). Also @Kubilus1, ...
by TechnoZealot
Mon Dec 23, 2013 8:19 am
Forum: Megadrive/Genesis
Topic: Setting up C++ compiler toolchain
Replies: 20
Views: 11937

That would be awesome! Thank you guys so much for helping out! :P
by TechnoZealot
Sat Dec 21, 2013 6:16 am
Forum: Megadrive/Genesis
Topic: Setting up C++ compiler toolchain
Replies: 20
Views: 11937

I don't think that's the issue though, because I did a couple of other setups and got different errors at different stages, some very lacking in description, even when only trying to build the targets for pass2 of the gcc compiler.
by TechnoZealot
Sat Dec 21, 2013 6:14 am
Forum: Megadrive/Genesis
Topic: Setting up C++ compiler toolchain
Replies: 20
Views: 11937

Ah! I'll try that!
by TechnoZealot
Fri Dec 20, 2013 11:48 pm
Forum: Megadrive/Genesis
Topic: Setting up C++ compiler toolchain
Replies: 20
Views: 11937

Keep getting this error: ../../binutils-2.21/bfd/bfdio.c: In function 'memory_bstat': ../../binutils-2.21/bfd/bfdio.c:580:30: error: argument to 'sizeof' in 'memset' call is the same expression as the destination; did you mean to dereference it? [-Werror=sizeof-pointer-memaccess] memset (statbuf, 0,...
by TechnoZealot
Fri Dec 20, 2013 9:17 pm
Forum: Megadrive/Genesis
Topic: Setting up C++ compiler toolchain
Replies: 20
Views: 11937

I had build errors originally. I am just looking for a prebuilt binary if that is around somewhere. I couldn't find any online.

That is, unless I can fix my build process.

I am going to give the tutorial from SEGA-16 another try...

Wish me luck! :)
by TechnoZealot
Fri Dec 20, 2013 7:50 pm
Forum: Megadrive/Genesis
Topic: Setting up C++ compiler toolchain
Replies: 20
Views: 11937

No problem. I'm hoping I get this to work. If anyone can find a copy of m68k-elf-c++.exe, I would be much obliged. :D
by TechnoZealot
Fri Dec 20, 2013 7:35 pm
Forum: Megadrive/Genesis
Topic: Setting up C++ compiler toolchain
Replies: 20
Views: 11937

Is there a place where I can get a precompiled binary of this? I am having a lot more trouble than I think I should be.
by TechnoZealot
Fri Dec 20, 2013 6:30 pm
Forum: Megadrive/Genesis
Topic: Setting up C++ compiler toolchain
Replies: 20
Views: 11937

I think the only difference for me was that I used the most recent version of MinGW/MSYS and I am [regrettably] running Win8.

I don't think my MSYS setup even has an /opt directory to copy though .ld files to. :(
by TechnoZealot
Fri Dec 20, 2013 6:02 pm
Forum: Megadrive/Genesis
Topic: Setting up C++ compiler toolchain
Replies: 20
Views: 11937

Yes, from that thread. Sorry, I should have put a link in the first post! :wink:
by TechnoZealot
Fri Dec 20, 2013 12:35 pm
Forum: Megadrive/Genesis
Topic: Setting up C++ compiler toolchain
Replies: 20
Views: 11937

Setting up C++ compiler toolchain

HI! I've been trying fruitlessly to compile GCC with C++ and Objective-C support using Chilly WIlly's excellent tutorial using MinGW and MSYS, but cannot seem to get some parts to compile, specifically binutils and mpfr.

Does anyone have a compiled binary for m68k-elf-c++.exe?

Thanks! :D
by TechnoZealot
Sun Oct 20, 2013 10:04 pm
Forum: Demos
Topic: SID player for the 32X
Replies: 5
Views: 6857

Very nice! :D
by TechnoZealot
Wed May 29, 2013 11:36 am
Forum: Sound
Topic: VGM or TFM with PCM?
Replies: 25
Views: 18006

Wow! :shock: This is really good stuff! Thanks r57shell!

I wonder how they even gathered all of the information to make this table.
by TechnoZealot
Tue May 21, 2013 6:57 am
Forum: Sound
Topic: VGM or TFM with PCM?
Replies: 25
Views: 18006

I read something very interesting on BigEvilCorp's blog post here ( http://bigevilcorp.wordpress.com/2012/09/03/sega-megadrive-10-sound-part-i-the-psg-chip/ ) about using the PSG to play PCM. Would that be an option? This would also free up all six channels of the YM2612 for business. Of course you ...