Search found 30 matches
- Wed Jan 08, 2014 11:13 am
- Forum: SGDK
- Topic: Need help planting this MD project on a solid foundation
- Replies: 49
- Views: 24612
Just realized I wasn't very clear about how to use GenRes and stuff. Basically, after you have put your resources in the resource.rc file for GenRes to load (and make sure you do a new line at the end or it will not know to read the last line you put in... VERY IMPORTANT!) to load the struct GenRes ...
- Wed Jan 08, 2014 11:08 am
- Forum: SGDK
- Topic: Need help planting this MD project on a solid foundation
- Replies: 49
- Views: 24612
For music I much prefer Shiru's VGM Music Maker over Deflemask, but I am starting to try to learn Deflemask. Beware that VGM Music Maker, while in my opinion easier to use, mainly exports VGMs of version 1.50, (although it can do v.160, but I haven't really gotten it to work right). Also @Kubilus1, ...
- Mon Dec 23, 2013 8:19 am
- Forum: Megadrive/Genesis
- Topic: Setting up C++ compiler toolchain
- Replies: 20
- Views: 11937
- Sat Dec 21, 2013 6:16 am
- Forum: Megadrive/Genesis
- Topic: Setting up C++ compiler toolchain
- Replies: 20
- Views: 11937
- Sat Dec 21, 2013 6:14 am
- Forum: Megadrive/Genesis
- Topic: Setting up C++ compiler toolchain
- Replies: 20
- Views: 11937
- Fri Dec 20, 2013 11:48 pm
- Forum: Megadrive/Genesis
- Topic: Setting up C++ compiler toolchain
- Replies: 20
- Views: 11937
Keep getting this error: ../../binutils-2.21/bfd/bfdio.c: In function 'memory_bstat': ../../binutils-2.21/bfd/bfdio.c:580:30: error: argument to 'sizeof' in 'memset' call is the same expression as the destination; did you mean to dereference it? [-Werror=sizeof-pointer-memaccess] memset (statbuf, 0,...
- Fri Dec 20, 2013 9:17 pm
- Forum: Megadrive/Genesis
- Topic: Setting up C++ compiler toolchain
- Replies: 20
- Views: 11937
- Fri Dec 20, 2013 7:50 pm
- Forum: Megadrive/Genesis
- Topic: Setting up C++ compiler toolchain
- Replies: 20
- Views: 11937
- Fri Dec 20, 2013 7:35 pm
- Forum: Megadrive/Genesis
- Topic: Setting up C++ compiler toolchain
- Replies: 20
- Views: 11937
- Fri Dec 20, 2013 6:30 pm
- Forum: Megadrive/Genesis
- Topic: Setting up C++ compiler toolchain
- Replies: 20
- Views: 11937
- Fri Dec 20, 2013 6:02 pm
- Forum: Megadrive/Genesis
- Topic: Setting up C++ compiler toolchain
- Replies: 20
- Views: 11937
- Fri Dec 20, 2013 12:35 pm
- Forum: Megadrive/Genesis
- Topic: Setting up C++ compiler toolchain
- Replies: 20
- Views: 11937
Setting up C++ compiler toolchain
HI! I've been trying fruitlessly to compile GCC with C++ and Objective-C support using Chilly WIlly's excellent tutorial using MinGW and MSYS, but cannot seem to get some parts to compile, specifically binutils and mpfr.
Does anyone have a compiled binary for m68k-elf-c++.exe?
Thanks!
Does anyone have a compiled binary for m68k-elf-c++.exe?
Thanks!
- Sun Oct 20, 2013 10:04 pm
- Forum: Demos
- Topic: SID player for the 32X
- Replies: 5
- Views: 6857
- Wed May 29, 2013 11:36 am
- Forum: Sound
- Topic: VGM or TFM with PCM?
- Replies: 25
- Views: 18006
- Tue May 21, 2013 6:57 am
- Forum: Sound
- Topic: VGM or TFM with PCM?
- Replies: 25
- Views: 18006
I read something very interesting on BigEvilCorp's blog post here ( http://bigevilcorp.wordpress.com/2012/09/03/sega-megadrive-10-sound-part-i-the-psg-chip/ ) about using the PSG to play PCM. Would that be an option? This would also free up all six channels of the YM2612 for business. Of course you ...