Search found 14 matches
- Tue Aug 20, 2013 11:12 pm
- Forum: Exodus
- Topic: So... how does it run on your system?
- Replies: 64
- Views: 106224
By the way, apart from Gens K-mod, is there any emulator with Kega's accuracy level and speed with debugging features (vdp mainly)? Sadly, no. A few years ago Snake was thinking about releasing a build of Kega Fusion with his debugging options enabled (yes, Kega has debugging options, if you open K...
- Tue Aug 20, 2013 5:51 pm
- Forum: Exodus
- Topic: So... how does it run on your system?
- Replies: 64
- Views: 106224
Kega's accuracy is enough for me, I don't want to made a million color demo, or anything close to Pier Solar. I agree with faster hardware, the emulator's requirement will be easier to accept. By the way, apart from Gens K-mod, is there any emulator with Kega's accuracy level and speed with debuggin...
- Sat Aug 17, 2013 11:47 am
- Forum: Exodus
- Topic: So... how does it run on your system?
- Replies: 64
- Views: 106224
But not everybody can buy an expensive cpu, or if they can they wont do it for just an emulator. Would it be possible if the emulator get a Fusion level of compatibility option with the same debug features? And for those who have a very fast cpu can use the more accurate emulation. Gens K-mod has so...
- Thu Aug 15, 2013 6:01 pm
- Forum: Exodus
- Topic: So... how does it run on your system?
- Replies: 64
- Views: 106224
I got a i3 540 3ghz,8gigs of ram and a geforce 630 4gb, and with my own game to test with, the musics are lagging (tfm engine). The game uses less than 1k of memory, and a very simplistic engine, yet it lags. But the debugging is awesome. I don't plan to change the cpu just for the emulator, so it w...
- Thu Aug 01, 2013 7:04 pm
- Forum: Megadrive/Genesis
- Topic: Current state of developer-friendly emulators?
- Replies: 10
- Views: 7202
Exodus is really an awesome thing, but man, it eats my CPU for breakfast...The sound lags on an i3 cpu. Nontheless, this is what i was searching for in a long time. Gens K mod doesnt seem to like the tfm engine and my game hangs on the emu while it runs fine on real hw. A galaxy of thanks for Exodus...
- Mon Jul 29, 2013 10:36 pm
- Forum: Demos
- Topic: Homebrew visual novel
- Replies: 15
- Views: 12258
- Sat May 18, 2013 11:00 am
- Forum: Megadrive/Genesis
- Topic: Disassembly
- Replies: 5
- Views: 4254
- Thu Apr 11, 2013 7:06 pm
- Forum: Megadrive/Genesis
- Topic: GINCS Studio
- Replies: 2
- Views: 4301
- Wed Apr 10, 2013 7:28 pm
- Forum: Megadrive/Genesis
- Topic: Cycle accurate Mega Drive emulation: Exodus coming in April!
- Replies: 106
- Views: 78650
- Wed Mar 27, 2013 8:07 pm
- Forum: Demos
- Topic: Homebrew visual novel
- Replies: 15
- Views: 12258
- Fri Mar 22, 2013 10:27 pm
- Forum: Demos
- Topic: Homebrew visual novel
- Replies: 15
- Views: 12258
I don't really know if Basiegaxorz clears the ram after a reset, sadly i can't program right now anything in C or assembly. After this project, i will start to learn it to get out more juice from the console. By the way, does somebody have some documents about the Codemasters J-cart hardware, like h...
- Fri Mar 22, 2013 7:08 pm
- Forum: Demos
- Topic: Homebrew visual novel
- Replies: 15
- Views: 12258
The problem is both actually, but since this is the only place where i gave out any information about my project, i don't think i will be harrassed for anything. I have my own directions and ideas for the game, which will be made for a long obsolete console. And for a technical question: What happen...
- Fri Mar 22, 2013 9:33 am
- Forum: Demos
- Topic: Homebrew visual novel
- Replies: 15
- Views: 12258
Here's a working copy of what it will look like. There's no music, because the composer remade all of the old stuff, so i took them out. Because of this, the sound test is disabled, and turning on and off the music has no effect. This rom still has some errors here and there, but it works on Fusion...
- Thu Mar 21, 2013 10:36 pm
- Forum: Demos
- Topic: Homebrew visual novel
- Replies: 15
- Views: 12258
Homebrew visual novel
Hello everybody! As you can see, this is my first post and thread on this forum, i registered because i saw that the people here are helpful with development related questions, and tolerant for newbies too. I started to like the Mega Drive long ago, but it was not my first or second console. I simpl...