Hi Steph
Thanks for fast reply.
Wow I just made some test by putting off some tiles streaming and some effects and it seems using Line Scroll is really possible in majority of cases. Unfortunately I am already pushing hardware to limits.. I think I overloaded VDP operations and I didn't think ...
Search found 19 matches
- Thu Dec 07, 2017 9:46 pm
- Forum: Video Display Processor
- Topic: Horizontal Scroll Mode question
- Replies: 3
- Views: 15447
- Thu Dec 07, 2017 7:06 pm
- Forum: Video Display Processor
- Topic: Horizontal Scroll Mode question
- Replies: 3
- Views: 15447
Horizontal Scroll Mode question
Hi
I'm experimenting with Scrollmodes and to my surprise I will not be able doing what I wanted.
I didn't know that we had to set the same Scrollmode for both Plan using VDP_setScrollingMode().
My game is a 2d Jump and Run. I though I could set Line Scroll for Plan B to create different Levels ...
I'm experimenting with Scrollmodes and to my surprise I will not be able doing what I wanted.
I didn't know that we had to set the same Scrollmode for both Plan using VDP_setScrollingMode().
My game is a 2d Jump and Run. I though I could set Line Scroll for Plan B to create different Levels ...
- Thu Mar 24, 2016 10:13 pm
- Forum: SGDK
- Topic: XGM Driver help please
- Replies: 6
- Views: 6122
Re: XGM Driver help please
Hi Stef
I see no performance differences while playing a complicated Song or a very simple one.
About the tests I done with loading maximum tiles I can between each frames while playing a song, I haven't tested playing sound samples in addition. Will there be a conflict with the "load from rom ...
I see no performance differences while playing a complicated Song or a very simple one.
About the tests I done with loading maximum tiles I can between each frames while playing a song, I haven't tested playing sound samples in addition. Will there be a conflict with the "load from rom ...
- Thu Mar 24, 2016 9:38 pm
- Forum: Video Display Processor
- Topic: Extra VDP Tiles ? more than 1310
- Replies: 9
- Views: 24332
Re: Extra VDP Tiles ? more than 1310
Hi guys
thanks a lot for answers ;-)
Yes I'm programming with SGDK.
I'll do a jump n run Contra style game for 1-2 players.. I have unlimited ideas to integrate in the game, about gameplay, physics, Ai and special effects graphics.. I almost done main character's graphics and gameplay, I still ...
thanks a lot for answers ;-)
Yes I'm programming with SGDK.
I'll do a jump n run Contra style game for 1-2 players.. I have unlimited ideas to integrate in the game, about gameplay, physics, Ai and special effects graphics.. I almost done main character's graphics and gameplay, I still ...
- Tue Mar 22, 2016 8:35 pm
- Forum: Video Display Processor
- Topic: Extra VDP Tiles ? more than 1310
- Replies: 9
- Views: 24332
Extra VDP Tiles ? more than 1310
Hi
I would like to know how to initialize more space for Tiles in vdp ram. I'm sure I already read someone who said he was doing it but didn't explain how to, also it's hard to search in the forum for this kind of info, using target terms are just too much vague..
I already plan my project with a ...
I would like to know how to initialize more space for Tiles in vdp ram. I'm sure I already read someone who said he was doing it but didn't explain how to, also it's hard to search in the forum for this kind of info, using target terms are just too much vague..
I already plan my project with a ...
- Mon Mar 14, 2016 11:15 pm
- Forum: SGDK
- Topic: XGM Driver help please
- Replies: 6
- Views: 6122
Re: XGM Driver help please
Hi again ! Sorry for being slow giving update on this.
Finally it seems last time I tried to install the new version failed and it wasn't upgraded, unsupporting xgm.
I installed the new version, fixed my ressource files and now everything works great. I've been able to play sor2 and 2 of my tunes ...
Finally it seems last time I tried to install the new version failed and it wasn't upgraded, unsupporting xgm.
I installed the new version, fixed my ressource files and now everything works great. I've been able to play sor2 and 2 of my tunes ...
- Mon Mar 07, 2016 10:34 am
- Forum: SGDK
- Topic: XGM Driver help please
- Replies: 6
- Views: 6122
Re: XGM Driver help please
Hi dub !
Thanks alot, I think everything you gave me should help me a lot... I have to go working but I'm hurry to make some tests..
In fact I think I have a problem somewhere with my SGDK installation... even if I downloaded the latest version.
I see that I never had a resources.res and ...
Thanks alot, I think everything you gave me should help me a lot... I have to go working but I'm hurry to make some tests..
In fact I think I have a problem somewhere with my SGDK installation... even if I downloaded the latest version.
I see that I never had a resources.res and ...
- Sun Mar 06, 2016 4:38 pm
- Forum: SGDK
- Topic: XGM Driver help please
- Replies: 6
- Views: 6122
XGM Driver help please
Hi !
I spent one hour and half trying to play a XGM in my game and unfortunatly I am not able.
I would really like if somebody could give me some help initialising everything in order to play a music. I haven't found good example, only one for playing a sound.
I already converted to .xgm with ...
I spent one hour and half trying to play a XGM in my game and unfortunatly I am not able.
I would really like if somebody could give me some help initialising everything in order to play a music. I haven't found good example, only one for playing a sound.
I already converted to .xgm with ...
- Thu Sep 03, 2015 1:15 am
- Forum: SGDK
- Topic: New XGM driver !
- Replies: 67
- Views: 59168
Re: New XGM driver !
oh, just forgot to mention ...
No I am not loading the 18 tiles during Vblank, In fact actually I don't know exactly how to handle this. I'm loading tiles in extra performances test function, between code...
Must I do it before graphic data update or after, or something like that ?
For now my ...
No I am not loading the 18 tiles during Vblank, In fact actually I don't know exactly how to handle this. I'm loading tiles in extra performances test function, between code...
Must I do it before graphic data update or after, or something like that ?
For now my ...
- Thu Sep 03, 2015 1:06 am
- Forum: SGDK
- Topic: New XGM driver !
- Replies: 67
- Views: 59168
Re: New XGM driver !
Hi again Stef
Thanks for fast reply,
5% on the 68000 is really acceptable for what the driver does ;-P I was hoping it wasn't around 20% or more... probably 68k players.
Now, I would just like to understand about DMA and you XGM driver, Can I use DMA + XGM ? I always though that playing music ...
Thanks for fast reply,
5% on the 68000 is really acceptable for what the driver does ;-P I was hoping it wasn't around 20% or more... probably 68k players.
Now, I would just like to understand about DMA and you XGM driver, Can I use DMA + XGM ? I always though that playing music ...
- Tue Sep 01, 2015 12:36 am
- Forum: SGDK
- Topic: New XGM driver !
- Replies: 67
- Views: 59168
Re: New XGM driver !
Hi
I don't post very often but as I'm in a project right now and I really need to ensure something before continuing...
First off, thank you very much stef for this music/sfx driver. I was hoping something like that as a solution to easily play sounds and musics.
I haven't tested it yet, as I ...
I don't post very often but as I'm in a project right now and I really need to ensure something before continuing...
First off, thank you very much stef for this music/sfx driver. I was hoping something like that as a solution to easily play sounds and musics.
I haven't tested it yet, as I ...
- Mon Dec 29, 2014 6:30 pm
- Forum: Demos
- Topic: Pingouin Bleu + Source
- Replies: 15
- Views: 24277
- Fri Jan 04, 2013 2:15 am
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 104542
- Fri Nov 09, 2012 5:51 pm
- Forum: Video Display Processor
- Topic: Possible to change Palette Number on Tiles/Sprites ??
- Replies: 8
- Views: 9157
- Tue Nov 06, 2012 7:48 pm
- Forum: Video Display Processor
- Topic: Possible to change Palette Number on Tiles/Sprites ??
- Replies: 8
- Views: 9157