Search found 786 matches

by Shiru
Thu Jun 23, 2011 8:51 am
Forum: Tools
Topic: VGM Music Maker
Replies: 93
Views: 79941

Where I can found 1.10 specifications? Or, generally, where I can found any older specifications? There is only latest specfication at smspower.org. The VGM player is Mike-Stamp one. Edit: Found 1.01 specs in my archives from 2005, and just like I said, no 0x8n tags there. I need to find specs of th...
by Shiru
Thu Jun 23, 2011 8:11 am
Forum: Tools
Topic: VGM Music Maker
Replies: 93
Views: 79941

Because it is just v1.0, and because the main conception is to do everything in the simplest possible way, just to make it work somehow. I thought to use 0x8n, but it is not mentioned in the docs since which version of VGM format these were added, I remember they weren't there in early versions, and...
by Shiru
Thu Jun 23, 2011 5:46 am
Forum: Tools
Topic: VGM Music Maker
Replies: 93
Views: 79941

Chilly Willy, when there are samples in exported VGM, 0x61 is used all the way to skip time between sample writes. When samples are disabled, it uses 0x63 to skip frames instead. CosmoBuggi, there is no dedicated sample channel on YM2612 and in the tracker as well. There is test.vge that demonstrate...
by Shiru
Wed Jun 22, 2011 8:00 pm
Forum: Tools
Topic: VGM Music Maker
Replies: 93
Views: 79941

I have no idea. VGM is not really designed to be played on the console, they are large and take all the CPU time if you need samples support - so they aren't suitable to use in games/demos.
by Shiru
Wed Jun 22, 2011 7:06 pm
Forum: Tools
Topic: VGM Music Maker
Replies: 93
Views: 79941

Mixail, there are no players for the consoles yet.
by Shiru
Wed Jun 22, 2011 6:57 pm
Forum: Tools
Topic: VGM Music Maker
Replies: 93
Views: 79941

TmEE, thanks, I'll check/fix all these problems later.

Chilly Willy, so far it is only exports VGM files (besides WAV and TFD). However, check if it works with the NeoMyth player, because it does not work with other one that was discussed on this forum long ago.
by Shiru
Wed Jun 22, 2011 12:38 pm
Forum: Tools
Topic: VGM Music Maker
Replies: 93
Views: 79941

VGM Music Maker

Download VGM Music Maker v1.1 Note to the v1.0 release: There is a common saying in my native language, which has meaning like 'you have to wait three years for a promised thing'. Well, it was four years (promised April 10, 2007). It was made in ~10 days, actually, however it was crazy amount of wo...
by Shiru
Wed Jun 22, 2011 12:31 pm
Forum: Tools
Topic: TFM Music Maker
Replies: 278
Views: 353379

You can consider this project obsolete now.
by Shiru
Mon Jun 20, 2011 4:50 am
Forum: Tools
Topic: TFM Music Maker
Replies: 278
Views: 353379

TFM Music Maker v1.51 . Previous version was seriously broken, no one reported about it. * Background in the preview window has not erased with reducing of the font size * Selection highlight has not taken row highlight settings into account * Fadeout option for WAV export worked from the editor on...
by Shiru
Mon Jun 13, 2011 11:33 am
Forum: Tools
Topic: TFM Music Maker
Replies: 278
Views: 353379

TFM Music Maker v1.5 + SMPS instruments format support + Exchange channels in the pattern menu has not worked + Quoted parameters in the command line have not worked + Selection of the row number to highlight + Current directories now remembers correctly + When export a file, a filename is entered ...
by Shiru
Fri Jun 10, 2011 12:35 am
Forum: Demos
Topic: MDEM's First
Replies: 11
Views: 9668

MDEM's First

Noticed this on youtube, wonder why it is not mentioned here - a recent demo for SMD, MDEM's First.
by Shiru
Tue Mar 29, 2011 9:00 pm
Forum: Demos
Topic: Stereo DAC on YM2612
Replies: 16
Views: 12282

Maybe we should attempt to play samples through usual FM channels, using TL changes, before hooking DACs?
by Shiru
Sun Mar 27, 2011 6:57 pm
Forum: Demos
Topic: Stereo DAC on YM2612
Replies: 16
Views: 12282

Did you actually tested that? It is basically the same tech Chilly Willy once suggested as one of possible ways to mix two samples (as used on Amiga), and it was successfully used for other things too. These zeros, when you write them on a constant speed, like in this case, will create a carrier, no...
by Shiru
Sun Mar 27, 2011 6:19 pm
Forum: Demos
Topic: Stereo DAC on YM2612
Replies: 16
Views: 12282

I could take a guess that the things could be improved if you do it this way: - set to left - output a value - wait a bit - output 0 - the same for right This way you'll not carry output of one channel to other, and these 0's just reduce the volume if this code will work as fast as possible - few ti...
by Shiru
Wed Feb 16, 2011 11:27 am
Forum: Demos
Topic: Rick Dangerous released
Replies: 9
Views: 8377

No problem with redo the sfx too. Of course it is only for those effects which are PSG-like - not much sense to redo digitized sounds like a scream or a shot. Actually I've done that for Uwol - ripped AY sound effects from the original, converted them to VGM, edited with Mod2PSG2, converted to speci...