Search found 3 matches

by retronostalgia
Tue Aug 20, 2019 6:02 pm
Forum: Demos
Topic: Mega Man X
Replies: 16
Views: 36816

Re: Mega Man X

I finally had the time to play through all three stages and did so, here is some feedback: 1. I'm not surprised that the way that text boxes are presented on the SNES was too difficult to implement on the Genesis; the alternate method that you're using looks great though, and I know that crossplatfo...
by retronostalgia
Sun Jul 28, 2019 6:52 pm
Forum: Demos
Topic: Mega Man X
Replies: 16
Views: 36816

Re: Mega Man X

Christmas in July! :D Thanks for posting these. My first impression is that these versions seem harder than the SNES original... but more probably I'm just rusty. I'll post again if I find bugs or anything else that needs reporting.
by retronostalgia
Sat Jul 28, 2018 3:30 pm
Forum: Demos
Topic: Mega Man X
Replies: 16
Views: 36816

Re: Mega Man X

Not exactly, the RAM map served me to use the same values in several variables, http://tasvideos.org/GameResources/SNES/MegaManX/RAMMap.html, but the routines are all done by me. The level_format is the same as the original. You may have already seen these items, but there's a ROM map and partial d...