Search found 3 matches
- Tue Aug 20, 2019 6:02 pm
- Forum: Demos
- Topic: Mega Man X
- Replies: 16
- Views: 36816
Re: Mega Man X
I finally had the time to play through all three stages and did so, here is some feedback: 1. I'm not surprised that the way that text boxes are presented on the SNES was too difficult to implement on the Genesis; the alternate method that you're using looks great though, and I know that crossplatfo...
- Sun Jul 28, 2019 6:52 pm
- Forum: Demos
- Topic: Mega Man X
- Replies: 16
- Views: 36816
Re: Mega Man X
Christmas in July! Thanks for posting these. My first impression is that these versions seem harder than the SNES original... but more probably I'm just rusty. I'll post again if I find bugs or anything else that needs reporting.
- Sat Jul 28, 2018 3:30 pm
- Forum: Demos
- Topic: Mega Man X
- Replies: 16
- Views: 36816
Re: Mega Man X
Not exactly, the RAM map served me to use the same values in several variables, http://tasvideos.org/GameResources/SNES/MegaManX/RAMMap.html, but the routines are all done by me. The level_format is the same as the original. You may have already seen these items, but there's a ROM map and partial d...