I was doing some researxh regarding development options. It seems unclear what sort of speed tradeoffs (if any) i will be looking at by going with C instead of assembly for a homebrew game. Is the difference significant?
Sarah
Search found 4 matches
- Sat Jul 28, 2018 4:12 pm
- Forum: SGDK
- Topic: Speed tradeoffs
- Replies: 2
- Views: 3038
- Sun Jul 15, 2018 9:10 pm
- Forum: Cartridge
- Topic: Size limits
- Replies: 36
- Views: 53305
Re: Size limits
Thank you for the answers. It wasn't clear which kind of restrictions I had to impose on the development of a homebrew game.
- Sun Jul 15, 2018 3:44 pm
- Forum: Cartridge
- Topic: Size limits
- Replies: 36
- Views: 53305
Size limits
Is it possible using any technique (such as perhaps implementing an SD card inside of a cart) to run a game over 8MB (incl bank switching)? For example, perhaps if a group of people were very clever, we could create a larger game and put it on a cart? Maybe an elaborate bank switching scheme could b...
- Sun Jul 15, 2018 1:27 am
- Forum: UMDK
- Topic: Coming Soon(ish)... probably [Update - 15/06]
- Replies: 8
- Views: 17611
Re: Coming Soon(ish)... probably [Update - 15/06]
I will definitely buy one of these if offered to me. Please put me down on your list. P.S. I have a US console so I would prefer that this works with the genesis, but I'll buy it regardless....