Search found 12 matches
- Fri May 15, 2015 6:03 pm
- Forum: Megadrive/Genesis
- Topic: Help on creating a homebrew Genesis game...
- Replies: 13
- Views: 12316
SGDK is amazing but it desperately needs some unified tutorial source, someone needs to make an E-Book on Mega Drive development using SGDK... i'd do it if i was good enough x) but yeah until that happens i don't think the community will expand as much as it could even with the success of Pier Solar...
- Mon Aug 22, 2011 8:09 am
- Forum: Blabla
- Topic: Sega Genesis Spriting
- Replies: 18
- Views: 14849
Well... i think that it's great when someone is interested in the MD... it doesn't happen to often these days unfortunately, but anyone who has an idea needs to really make a solid and FINISHED document on how the game works, this needs to includes how the physics would work, all the enemies and how...
- Sun Aug 14, 2011 6:02 pm
- Forum: Blabla
- Topic: Sega Genesis Spriting
- Replies: 18
- Views: 14849
:oops: ( Thinks to self ) "For Shame Jony Airhead , for Shame..." :lol: So, i could select any color that uses any combination of those RGB values? for example R0 G108 B90 = Dark Green (Shadow) Colors selected from Shadow values R36 G180 B72 = Green (Normal) Colors Selected from Normal Values R126 G...
- Sun Aug 14, 2011 9:33 am
- Forum: Blabla
- Topic: Sega Genesis Spriting
- Replies: 18
- Views: 14849
This might sound like a stupid question but... When making MD graphics, how can i know which colors are supported and which ones aren't? I've already read about how the MD does not work based off a fixed color palette like the NES But, without a fixed palette to go by how would i know when i'm using...
- Sun Aug 14, 2011 1:34 am
- Forum: SGDK
- Topic: SGDK Noob Question
- Replies: 4
- Views: 5226
SGDK Noob Question
I'm working on a little port of Snake to the MD in order to improve my knowledge of SGDK but i've got a little question How would i be able to change the font used when drawing text? Also, are there any size restrictions to be aware of when creating fonts? http://img405.imageshack.us/img405/5517/mds...
- Sat Aug 13, 2011 6:49 pm
- Forum: Tools
- Topic: TFM Music Maker Problem
- Replies: 4
- Views: 4435
- Sat Aug 13, 2011 5:11 pm
- Forum: Tools
- Topic: TFM Music Maker Problem
- Replies: 4
- Views: 4435
TFM Music Maker Problem
I've been trying to learn how to use TFM MM as of late but i find that it runs unusually slow, for example, i press a key on the keyboard and it takes about 20 seconds to play the sound back to me... I'm using Windows Vista SP2 at the moment, i don't know if that's the source of the problem since Vi...
- Fri Aug 12, 2011 11:47 pm
- Forum: Blabla
- Topic: Sega Genesis Spriting
- Replies: 18
- Views: 14849
I've been working with SGDK since yesterday(I know, i'm a noob =P) and so far, this is what i've managed to get output after several bintos.exe crashes http://img560.imageshack.us/img560/6909/12212.th.png Which kinda looks like an NES chinese homebrew, but i thought i'd post it just to give you guys...
- Fri Aug 12, 2011 3:18 pm
- Forum: SGDK
- Topic: SGCC Setup Question
- Replies: 3
- Views: 3798
- Thu Aug 11, 2011 9:57 pm
- Forum: Blabla
- Topic: Sega Genesis Spriting
- Replies: 18
- Views: 14849
Sega Genesis Spriting
Alright, this is a really noob question i know... but bear with me :P I've done some spriting work in Photoshop for RPG Maker and SDL games in the past and have also used Microsoft Paint to a lesser extent. Now, i'm attempting to move to Mega Drive development and as such would like to know if anyon...
- Thu Aug 11, 2011 8:27 pm
- Forum: SGDK
- Topic: SGCC Setup Question
- Replies: 3
- Views: 3798
SGCC Setup Question
Hello everyone, just recently i got sick of using SDL and decided that i wanted to try to make software for the Sega Genesis :D I don't have that much experience yet so excuse me for being a noob when it comes to this :P Recently i got the SGDK package on my pc and followed online instructions on ho...