Search found 11 matches

by Sh!ch
Fri Apr 01, 2011 10:49 am
Forum: Demos
Topic: Maziacs MD
Replies: 2
Views: 4609

Maziacs MD

Let's consider it's a April fool's day joke.
I've made another ugly porting attempt using GenesisDev. The game is called Maziacs .
Here are original gameplay and rules in case you don't know what Maziacs is about.
Port is mostly playable, but return is not implemented yet and sound is missing.
BTW ...
by Sh!ch
Sun Mar 27, 2011 7:09 pm
Forum: Blabla
Topic: GCC question
Replies: 3
Views: 5045

&31 is just what I need.
Thanks Graz!
by Sh!ch
Sat Mar 26, 2011 1:55 pm
Forum: Blabla
Topic: GCC question
Replies: 3
Views: 5045

GCC question

I'm going mad. Anyone can tell me why following C parts are working differently?

Code: Select all

1)
unsigned char smth;
smth=0;
smth--;
smth%=32;
 smth equals 31 // Just what I want

2)
unsigned char smth;
smth=0;
smth=(smth-1)%32;
 smth equals 255 // Why?
Is this expected behavior? :shock:
by Sh!ch
Sat Mar 12, 2011 9:48 pm
Forum: Demos
Topic: Sokoban
Replies: 1
Views: 3582

Sokoban

Finally I wrote a simple and ugly demo game known as Sokoban. It contains 10 small but hard levels from Yoshio Murase.
I know about "Shove It! The Warehouse Game" on Genny, but I did it my way.
by Sh!ch
Sat Mar 12, 2011 9:29 pm
Forum: Demos
Topic: Genesis BD
Replies: 4
Views: 7598

Thanks Paul for this port and sources!
I have been dreaming about converting open source clone of Boulder Dash to Genny, but you made it 10 years ago. It's incredible!
by Sh!ch
Sun Mar 06, 2011 6:47 am
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 853
Views: 1465510

Can SGDK help to detect sprite collisions? Or I must do it entirely myself?
by Sh!ch
Fri Feb 25, 2011 8:34 pm
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 853
Views: 1465510

Thank you so much for the sprite intro!
I will be waiting silently for updates.

I'm sorry to say but link in tutorial
http://sgdk.googlecode.com/svn/wiki/fil ... GenRes.zip is wrong.
It should be
http://sgdk.googlecode.com/svn/wiki/fil ... GenRes.zip
by Sh!ch
Mon Feb 21, 2011 6:17 pm
Forum: Demos
Topic: Rick Dangerous released
Replies: 9
Views: 9667

Pascal, thank you so much for your excellent work!
I'm amazed :shock:
by Sh!ch
Sat Feb 05, 2011 9:45 am
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 853
Views: 1465510

Guys, you are my heroes! :D
Tutorials are plain and easy to understand. My dreams come true.
Please, don't stop!
by Sh!ch
Sun Jan 30, 2011 9:24 am
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 853
Views: 1465510

Thank You so much Stef for the link!
I'll be waiting for Your tutorial too.
by Sh!ch
Sun Jan 23, 2011 7:55 pm
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 853
Views: 1465510

Dear Stef
Could you please make a tutorial on using your incredible SGDK,
or just an small source example with comments?
partic and particdac2 are great indeed,
but I'm begging You on my knees do something with sprites