Search found 18 matches

by Asagoth
Mon Sep 09, 2019 7:33 am
Forum: Megadrive/Genesis
Topic: Sega Tech Docs archive
Replies: 26
Views: 16787

Re: Sega Tech Docs archive

Thanks for the link. Do you know if any copies of the CodeScape software itself have been shared anywhere? I've used it for the Dreamcast, but I don't think I've ever seen it for the Sega Saturn. Sorry mate... unfortunately not ... all I know is that Cross Products developed it until Version 3 ... ...
by Asagoth
Sun Sep 08, 2019 9:09 pm
Forum: Megadrive/Genesis
Topic: Sega Tech Docs archive
Replies: 26
Views: 16787

Re: Sega Tech Docs archive

https://segaretro.org/CodeScape_(Saturn)... If you want to see it in action... just download the demo (composed by 6 videos)...
by Asagoth
Thu Aug 29, 2019 1:19 pm
Forum: Megadrive/Genesis
Topic: Sega Tech Docs archive
Replies: 26
Views: 16787

Re: Sega Tech Docs archive

You're probably aware of this already... https://segaretro.org/TUME ... it's open source and works great under DosBox (it's basically an historical artifact...) ... it contains several documents (user's guide, source code overview, programmers guide, configuration guide, "tPBin" user's guide and "tP...
by Asagoth
Wed Aug 28, 2019 7:57 am
Forum: Megadrive/Genesis
Topic: Sega Tech Docs archive
Replies: 26
Views: 16787

Re: Sega Tech Docs archive

Hi guys, I've been working away at something for the last couple of weeks. I have a lot of documentation, tools, images, and other bits and bobs archived for all kinds of Sega systems. Like, a lot, over 15 years worth. I've been trawling through it lately, trying to organise things better, catalogu...
by Asagoth
Sun Jan 21, 2018 6:27 pm
Forum: Megadrive/Genesis
Topic: The Video Game History Foundation: Digging for treasure in Aladdin’s source code
Replies: 5
Views: 3081

Re: The Video Game History Foundation: Digging for treasure in Aladdin’s source code

Really Cool stuff... i only have a doubt ... they keep this stuff just for them or will they share that stuff with the community? The source code of Aladdin is obviously copyrighted so if by "they keep this stuff just for them" you mean "they are respecting the copyright and avoiding a lawsuit", th...
by Asagoth
Wed Dec 20, 2017 3:58 pm
Forum: Demos
Topic: Kraftwerk: The Model
Replies: 1
Views: 1670

Re: Kraftwerk: The Model

Boyfinn wrote:
Wed Dec 20, 2017 3:46 pm
So i recently made this:

https://youtu.be/ENOP0_1wdks
Kraftwerk on the Mega Drive? I was not expecting to see this during my life.... It's awesome... congratulations to you... :D
by Asagoth
Wed Oct 25, 2017 9:04 am
Forum: Tools
Topic: Sierra 68000 C Compiler
Replies: 4
Views: 4022

Re: Sierra 68000 C Compiler

There's not much information about the company or the C Compiler in the web... Sierra Systems was possibly just Larry Rosenthal... Western Technologies Inc. expressly recomended this Cross Compiler to be used with their Genesis Development Card http://www.smspower.org/forums/files/segadev_front_785....
by Asagoth
Tue Oct 24, 2017 4:20 pm
Forum: Tools
Topic: Sierra 68000 C Compiler
Replies: 4
Views: 4022

Re: Sierra 68000 C Compiler

Chilly Willy wrote:
Tue Oct 24, 2017 3:35 pm
Holy crap! They wanted $2000 for that? You could have gotten an Atari ST/TT or an Amiga for less than that price and used a free or cheap C compiler. Even SAS/C wasn't that expensive!
They sold also for Unix workstations for around $3.500... in 1995 the DOS version costed $1.750...
by Asagoth
Tue Oct 24, 2017 8:43 am
Forum: Tools
Topic: Sierra 68000 C Compiler
Replies: 4
Views: 4022

Sierra 68000 C Compiler

This C Cross Compiler was largely used in Mega Drive/ Genesis game development in the early 90's... it was included in the Dev Kit sold by Sega to third Party companies at the time... the SEGA CHANNEL BIOS was programmed with this C Cross Compiler... https://segaretro.org/Sierra_68000_C_Compiler , i...
by Asagoth
Sat Oct 21, 2017 11:35 am
Forum: Megadrive/Genesis
Topic: The Video Game History Foundation: Digging for treasure in Aladdin’s source code
Replies: 5
Views: 3081

Re: The Video Game History Foundation: Digging for treasure in Aladdin’s source code

Really Cool stuff... i only have a doubt ... they keep this stuff just for them or will they share that stuff with the community? We already know TUME https://segaretro.org/TUME (the Universal Map Editor)... i hope they share the archive with us all... thanks for sharing this information.
by Asagoth
Sun Oct 08, 2017 8:40 pm
Forum: Megadrive/Genesis
Topic: Sega Channel hardware ports
Replies: 1
Views: 2384

Re: Sega Channel hardware ports

I know this topic is 4 months old... so i hope that i'm not disrespecting some rules here... Dave Castelnuovo was at the time, a Pacific Softscape Inc employee, he was the programmer of the Sega Channel BIOS... i don't know nothing about programming... but i guess that is something big... could that...
by Asagoth
Wed Aug 09, 2017 9:32 am
Forum: Tools
Topic: tUME (the Universal Map Editor)
Replies: 4
Views: 4257

Re: tUME (the Universal Map Editor)

Tume was developed by Echidna a video game development company for use in the development of Amiga Games for "Future Classics" (publisher)... it was then acquired from echidna by Virgin Games , it was Dan Chang (a programmer ) of Echidna who adapted Tume to be functional on MS-DOS at Virgin Games re...
by Asagoth
Tue Aug 08, 2017 2:27 pm
Forum: Tools
Topic: tUME (the Universal Map Editor)
Replies: 4
Views: 4257

Re: tUME (the Universal Map Editor)

This software is a bit of an historical artifact ... here some of the features and better info https://web.archive.org/web/20111231054243/http://opentume.com/html/features.html , https://web.archive.org/web/20120319203912/http://opentume.com/html/about.html , https://games.greggman.com/game/tume___t...
by Asagoth
Tue Aug 08, 2017 12:39 am
Forum: Tools
Topic: tUME (the Universal Map Editor)
Replies: 4
Views: 4257

tUME (the Universal Map Editor)

This Map Editor was used in many 8 bit and 16 bit games... for example Alladdin,Lion King , Global Gladiators,Cool Spot ,Earthworm Jim,etc.... you guys can download and read about it here https://segaretro.org/TUME .... this is a genuine tool of the Era...it was licensed to many developers from 1991...
by Asagoth
Mon Jul 31, 2017 12:18 pm
Forum: Sound
Topic: Maybe some new technical information about the Yamaha YM2612
Replies: 7
Views: 4915

Re: Maybe some new technical information about the Yamaha YM2612

No need to thank me ... I was just lucky to find this.Those "Engrish" words on the page 218 "FM MODURATION" and "YM2612" caught my attention :lol: ...