Search found 14 matches

by Asagoth
Sun Jan 21, 2018 6:27 pm
Forum: Megadrive/Genesis
Topic: The Video Game History Foundation: Digging for treasure in Aladdin’s source code
Replies: 5
Views: 1392

Re: The Video Game History Foundation: Digging for treasure in Aladdin’s source code

Really Cool stuff... i only have a doubt ... they keep this stuff just for them or will they share that stuff with the community? The source code of Aladdin is obviously copyrighted so if by "they keep this stuff just for them" you mean "they are respecting the copyright and avoiding a lawsuit", th...
by Asagoth
Wed Dec 20, 2017 3:58 pm
Forum: Demos
Topic: Kraftwerk: The Model
Replies: 1
Views: 515

Re: Kraftwerk: The Model

Boyfinn wrote:
Wed Dec 20, 2017 3:46 pm
So i recently made this:

https://youtu.be/ENOP0_1wdks
Kraftwerk on the Mega Drive? I was not expecting to see this during my life.... It's awesome... congratulations to you... :D
by Asagoth
Wed Oct 25, 2017 9:04 am
Forum: Tools
Topic: Sierra 68000 C Compiler
Replies: 4
Views: 897

Re: Sierra 68000 C Compiler

There's not much information about the company or the C Compiler in the web... Sierra Systems was possibly just Larry Rosenthal... Western Technologies Inc. expressly recomended this Cross Compiler to be used with their Genesis Development Card http://www.smspower.org/forums/files/segadev_front_785....
by Asagoth
Tue Oct 24, 2017 4:20 pm
Forum: Tools
Topic: Sierra 68000 C Compiler
Replies: 4
Views: 897

Re: Sierra 68000 C Compiler

Chilly Willy wrote:
Tue Oct 24, 2017 3:35 pm
Holy crap! They wanted $2000 for that? You could have gotten an Atari ST/TT or an Amiga for less than that price and used a free or cheap C compiler. Even SAS/C wasn't that expensive!
They sold also for Unix workstations for around $3.500... in 1995 the DOS version costed $1.750...
by Asagoth
Tue Oct 24, 2017 8:43 am
Forum: Tools
Topic: Sierra 68000 C Compiler
Replies: 4
Views: 897

Sierra 68000 C Compiler

This C Cross Compiler was largely used in Mega Drive/ Genesis game development in the early 90's... it was included in the Dev Kit sold by Sega to third Party companies at the time... the SEGA CHANNEL BIOS was programmed with this C Cross Compiler... https://segaretro.org/Sierra_68000_C_Compiler , i...
by Asagoth
Sat Oct 21, 2017 11:35 am
Forum: Megadrive/Genesis
Topic: The Video Game History Foundation: Digging for treasure in Aladdin’s source code
Replies: 5
Views: 1392

Re: The Video Game History Foundation: Digging for treasure in Aladdin’s source code

Really Cool stuff... i only have a doubt ... they keep this stuff just for them or will they share that stuff with the community? We already know TUME https://segaretro.org/TUME (the Universal Map Editor)... i hope they share the archive with us all... thanks for sharing this information.
by Asagoth
Sun Oct 08, 2017 8:40 pm
Forum: Megadrive/Genesis
Topic: Sega Channel hardware ports
Replies: 1
Views: 1293

Re: Sega Channel hardware ports

I know this topic is 4 months old... so i hope that i'm not disrespecting some rules here... Dave Castelnuovo was at the time, a Pacific Softscape Inc employee, he was the programmer of the Sega Channel BIOS... i don't know nothing about programming... but i guess that is something big... could that...
by Asagoth
Wed Aug 09, 2017 9:32 am
Forum: Tools
Topic: tUME (the Universal Map Editor)
Replies: 4
Views: 1068

Re: tUME (the Universal Map Editor)

Tume was developed by Echidna a video game development company for use in the development of Amiga Games for "Future Classics" (publisher)... it was then acquired from echidna by Virgin Games , it was Dan Chang (a programmer ) of Echidna who adapted Tume to be functional on MS-DOS at Virgin Games re...
by Asagoth
Tue Aug 08, 2017 2:27 pm
Forum: Tools
Topic: tUME (the Universal Map Editor)
Replies: 4
Views: 1068

Re: tUME (the Universal Map Editor)

This software is a bit of an historical artifact ... here some of the features and better info https://web.archive.org/web/20111231054243/http://opentume.com/html/features.html , https://web.archive.org/web/20120319203912/http://opentume.com/html/about.html , https://games.greggman.com/game/tume___t...
by Asagoth
Tue Aug 08, 2017 12:39 am
Forum: Tools
Topic: tUME (the Universal Map Editor)
Replies: 4
Views: 1068

tUME (the Universal Map Editor)

This Map Editor was used in many 8 bit and 16 bit games... for example Alladdin,Lion King , Global Gladiators,Cool Spot ,Earthworm Jim,etc.... you guys can download and read about it here https://segaretro.org/TUME .... this is a genuine tool of the Era...it was licensed to many developers from 1991...
by Asagoth
Mon Jul 31, 2017 12:18 pm
Forum: Sound
Topic: Maybe some new technical information about the Yamaha YM2612
Replies: 7
Views: 1301

Re: Maybe some new technical information about the Yamaha YM2612

No need to thank me ... I was just lucky to find this.Those "Engrish" words on the page 218 "FM MODURATION" and "YM2612" caught my attention :lol: ...
by Asagoth
Mon Jul 31, 2017 11:13 am
Forum: Sound
Topic: Maybe some new technical information about the Yamaha YM2612
Replies: 7
Views: 1301

Re: Maybe some new technical information about the Yamaha YM2612

That's why I said "maybe"... i'm not a "Tech Guy" just a curious one... I just wanted to share this ... i hope it helps on something...
by Asagoth
Mon Jul 31, 2017 8:48 am
Forum: Sound
Topic: Maybe some new technical information about the Yamaha YM2612
Replies: 7
Views: 1301

Re: Maybe some new technical information about the Yamaha YM2612

Oh... ok... I misinterpreted you ... sorry... now is better explained... thank you... It's a pity that it was not discovered earlier....
by Asagoth
Sun Jul 30, 2017 11:06 am
Forum: Sound
Topic: Maybe some new technical information about the Yamaha YM2612
Replies: 7
Views: 1301

Maybe some new technical information about the Yamaha YM2612

Hello SpritesMind... i'm new here... so sorry if i'm doing something wrong i just want to share a Japanese book that i found in the net a few days ago... here http://retrocdn.net/File:FM_TOWNS_JP_Technical_Data_Book.pdf ... is a Technical Book for the FM TOWNS system... as you know this computer has...