First post edited.
Download Griel's Quest for the Holy Porrón
Search found 117 matches
- Sat Jul 28, 2018 2:20 pm
- Forum: Collaboration
- Topic: Griel's Quest: looking for translators
- Replies: 11
- Views: 20601
Re: AbbayeMD
Hi guys.
It is a great relief for me to announce that finally, with much effort and many satisfactions, I end this project
Here is the link to the complete source code in case someone could be of interest and of course, the rom file
Cheers!
It is a great relief for me to announce that finally, with much effort and many satisfactions, I end this project
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Here is the link to the complete source code in case someone could be of interest and of course, the rom file
Cheers!
- Sun Oct 22, 2017 12:48 am
- Forum: Video Display Processor
- Topic: 'torch' effect ?
- Replies: 5
- Views: 10432
Re: 'torch' effect ?
Mickey Mania do it without any effect and works okay for me
https://youtu.be/iL6xnm5pJIM?t=1093
https://youtu.be/iL6xnm5pJIM?t=1093
- Sun Sep 03, 2017 7:19 pm
- Forum: Announcement
- Topic: L'Abbaye des morts
- Replies: 0
- Views: 20327
L'Abbaye des morts
Hi guys!
Finally #AbbayeMD is on pre-order in two packs, Deluxe and Basic editions
Check it out here
http://playonretro.com/store/es/content ... -des-morts
Finally #AbbayeMD is on pre-order in two packs, Deluxe and Basic editions
Check it out here
http://playonretro.com/store/es/content ... -des-morts
- Mon Aug 07, 2017 7:34 am
- Forum: SGDK
- Topic: Writing integers
- Replies: 2
- Views: 3097
Re: Writing integers
Use intToStr() and uintToStr() functions this way void drawInt( u32 nb, u8 x, u8 y, u8 zeros ) { s8 str [ zeros+1 ]; intToStr ( nb, str, zeros ); SYS_disableInts(); VDP_drawText ( str, x, y ); SYS_enableInts(); } void drawUInt( u32 nb, u8 x, u8 y, u8 zeros ) { s8 str [ zeros+1 ]; uintToStr ( nb, str...
- Fri Jul 28, 2017 11:28 am
- Forum: SGDK
- Topic: Issue with sprite drawing.
- Replies: 6
- Views: 6440
Re: Issue with sprite drawing.
Ops! just notice... where do you use "palette" var?
- Fri Jul 28, 2017 10:03 am
- Forum: SGDK
- Topic: Issue with sprite drawing.
- Replies: 6
- Views: 6440
Re: Issue with sprite drawing.
Try
Code: Select all
memcpy(&palette[16], maleplayer_sprite.palette->data, 16);
- Tue Jul 18, 2017 7:53 am
- Forum: SGDK
- Topic: How use PLAN_WINDOW for sgdk
- Replies: 9
- Views: 8047
Re: How use PLAN_WINDOW for sgdk
First of all you have to define and place it anywhere on the screen
- Sun Jul 16, 2017 4:01 pm
- Forum: SGDK
- Topic: Where are all the games!
- Replies: 10
- Views: 7541
Re: Where are all the games!
Checkout http://playonretro.com/#features Well, about my games I have to say that L'Abbaye des morts will be ready this fall. By winter comes Zooming Secretary. And by the hand of 1985 Alternativo comes Griel's Quest, I supose much latter. And probably, a game I can't talk about, already released wi...
- Sun Jul 02, 2017 7:29 pm
- Forum: Collaboration
- Topic: Griel's Quest: looking for translators
- Replies: 11
- Views: 20601
Re: Griel's Quest: looking for translators
WOW! That's great!! Many thanks.
I'm going to build a rom and send it to you ASAP. There are some points that I would like to deal with you. I'll PM you in the coming days
I'm going to build a rom and send it to you ASAP. There are some points that I would like to deal with you. I'll PM you in the coming days
- Fri Jun 30, 2017 12:35 pm
- Forum: Sound
- Topic: Convert atari st ym sound
- Replies: 9
- Views: 13796
Re: Convert atari st ym sound
Doesn't Genres 2 do that work?
- Thu Jun 29, 2017 3:17 pm
- Forum: Collaboration
- Topic: Griel's Quest: looking for translators
- Replies: 11
- Views: 20601
Re: Griel's Quest: looking for translators
Thank you, MoD. Seems that while "pussy" and "chumino" means the same, the spanish word has a funny connotation, so I think I'll use your suggestion. We are already reviewing the English version and correcting some expressions. Of course, any input is always welcome ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
- Wed Jun 14, 2017 10:02 pm
- Forum: Collaboration
- Topic: Griel's Quest: looking for translators
- Replies: 11
- Views: 20601
Re: Griel's Quest: looking for translators
C'mon guys! still looking for translators, specially german and portuguese
Thank you, Kaneda!![Very Happy :D](./images/smilies/icon_biggrin.gif)
KanedaFr wrote:French done.
Thank you, Kaneda!
![Very Happy :D](./images/smilies/icon_biggrin.gif)
- Wed Jun 07, 2017 6:58 pm
- Forum: Collaboration
- Topic: Griel's Quest: looking for translators
- Replies: 11
- Views: 20601
Re: Griel's Quest: looking for translators
Jokes should work on your language, this is even so if they were different jokes, so I said to translators "localize it" and a kind of "it's your translation, do the way you want"
- Tue Jun 06, 2017 10:54 am
- Forum: Collaboration
- Topic: Griel's Quest: looking for translators
- Replies: 11
- Views: 20601