Search found 17 matches
- Sun Apr 21, 2019 2:03 pm
- Forum: Video Display Processor
- Topic: show a 256 colors picture in MD
- Replies: 21
- Views: 11773
Re: show a 256 colors picture in MD
Does anyone still have this BITMAP.zip file with source code by Oerg866 ?
- Sat Apr 20, 2019 2:15 pm
- Forum: SGDK
- Topic: My SGDK Tutorials (Spanish)
- Replies: 7
- Views: 2028
Re: My SGDK Tutorials (Spanish)
Very useful reading material for the beginners like me :D Although google translate do their job, but some places - like code comment - not fully translated, and there is some tricks with SPACES too (in chapter 4: Cloning and Errors - code examples #include <genesis.h> looks identical in online tran...
- Fri Apr 12, 2019 3:54 pm
- Forum: Tools
- Topic: Update your Genesis/32X Toolchain!
- Replies: 108
- Views: 48877
Re: Update your Genesis/32X Toolchain!
You are definitely right. But I didn't find so far such solution for 32X. Anyway, thanks for clarification.Chilly Willy wrote: ↑Fri Apr 12, 2019 12:31 pmIt seems like you would do better with something more turnkey, like SGDK pre-compiled.
- Thu Apr 11, 2019 6:48 pm
- Forum: Tools
- Topic: Update your Genesis/32X Toolchain!
- Replies: 108
- Views: 48877
Re: Update your Genesis/32X Toolchain!
There isn't a binary arc of a pre-built version of this toolchain (I don't think there is) Maybe this is the one ? - http://gendev.spritesmind.net/forum/viewtopic.php?p=12875#p12875 So I need only set the environment variables in Codeblocks? And this variables I can get from env.bat file from power...
- Thu Apr 11, 2019 5:25 pm
- Forum: Tools
- Topic: Update your Genesis/32X Toolchain!
- Replies: 108
- Views: 48877
Re: Update your Genesis/32X Toolchain!
I guess if I can't stand how to get ROM file from code examples by using this toolchain folders/files - this is not my level of knowledge... :oops: But for "getting started" purposes - this toolchain can be used through Code Blocks (Windows7/10), like showed in this video - https://www.youtube.com/w...
- Wed Feb 27, 2019 4:40 pm
- Forum: Video Display Processor
- Topic: Question about 512 colors in TITAN demo
- Replies: 3
- Views: 1470
Re: Question about 512 colors in TITAN demo
Sik, Miquel - thanks for clarification. Guess I need dig into forum-reading at this topic more deeper.
- Tue Feb 26, 2019 6:17 pm
- Forum: Video Display Processor
- Topic: Question about 512 colors in TITAN demo
- Replies: 3
- Views: 1470
Question about 512 colors in TITAN demo
I guess it was discussed not once, but I can't find the answer in simple enough terms for the noob :oops: https://i.imgur.com/6p0Ha90.png So the question is - are this 512 "forever colors" in TITAN demo can be chosen from standard+light+dark palettes (around 1408 colors in total), or it only one of ...
- Tue Jan 30, 2018 5:57 pm
- Forum: Super 32X
- Topic: VN32X - A tool to make visual novels for the 32X
- Replies: 37
- Views: 12007
Re: VN32X - A tool to make visual novels for the 32X
Here is the example - https://mega.nz/#!is8GyJxS!whJJMNgWwpN7 ... vbF3qsF8oI
-------------------------------input-----------------------------\----------------------------output------------------------------


-------------------------------input-----------------------------\----------------------------output------------------------------


- Sat Jan 27, 2018 1:52 pm
- Forum: Super 32X
- Topic: VN32X - A tool to make visual novels for the 32X
- Replies: 37
- Views: 12007
Re: VN32X - A tool to make visual novels for the 32X
One more question from me. How to get compatible "portrait" images :?: In some images the transparent background turns to black or white on the output. If I save those "portrait" files from PhotoShop they show this kind effect. If I re-save them from GIMP - some files works fine on the output, but n...
- Tue Jan 09, 2018 5:19 pm
- Forum: Super 32X
- Topic: VN32X - A tool to make visual novels for the 32X
- Replies: 37
- Views: 12007
- Mon Jan 08, 2018 9:20 am
- Forum: Super 32X
- Topic: VN32X - A tool to make visual novels for the 32X
- Replies: 37
- Views: 12007
Re: VN32X - A tool to make visual novels for the 32X
Thanks for help, haroldoop . Compilation now running fine. Although I noticed that symbols like "-" or "[]" in file names are not welcomed. And more question from me - how can I get 32K colors (15-bit) image on the output? I feed in 320x202 32483colors image and on the output i got only 245 colors :...
- Fri Jan 05, 2018 10:23 am
- Forum: Super 32X
- Topic: VN32X - A tool to make visual novels for the 32X
- Replies: 37
- Views: 12007
Re: VN32X - A tool to make visual novels for the 32X
choose any TrueType font and then generate a PNG file containing the font converted into a raster image, plus a FNT file Well, I don't have TrueType font. I made it pixel by pixel in PhotoShop - so I have raster file. White letters with black borders - https://i.imgur.com/7fg06FY.png ______________...
- Thu Jan 04, 2018 10:54 am
- Forum: Super 32X
- Topic: VN32X - A tool to make visual novels for the 32X
- Replies: 37
- Views: 12007
Re: VN32X - A tool to make visual novels for the 32X
It is possible to add the custom (2 colors) font from the raster image file?
- Sun Nov 05, 2017 1:55 pm
- Forum: Super 32X
- Topic: "The Question" ported to 32X
- Replies: 19
- Views: 4985
Re: "The Question" ported to 32X
I'm using Mega Everdrive X7 and it's work even with CD addon.






- Thu Oct 19, 2017 6:20 pm
- Forum: Super 32X
- Topic: VN32X - A tool to make visual novels for the 32X
- Replies: 37
- Views: 12007
Re: VN32X - A tool to make visual novels for the 32X
Well, this tool is meant to change this situationtoo bad the target machine is the 32X, a system than almost nobody is interested for :-/
