Search found 173 matches

by oofwill
Wed Apr 29, 2015 12:11 am
Forum: Demos
Topic: Alex kidd in Miracle World SMS to Genesis/Megadrive port
Replies: 42
Views: 40104

My code isn't optimal so this +that could be slowdown i guess... Don't worry. At this time, this is working and that's the only goal for me, i'm very learning coding with this ;-) news of this day: - sprites are ok, animated. No more slowdown. - enemys can kill us and alex can kill them - when reviv...
by oofwill
Thu Apr 16, 2015 12:54 am
Forum: Demos
Topic: Alex kidd in Miracle World SMS to Genesis/Megadrive port
Replies: 42
Views: 40104

It's better, but i have little slowdowns when breaking boxes... don't know why...

There's only 5~7 sprites on screen :/
by oofwill
Wed Apr 15, 2015 7:44 pm
Forum: Demos
Topic: Alex kidd in Miracle World SMS to Genesis/Megadrive port
Replies: 42
Views: 40104

I don't use compression. I tried to use SPR_setAnim(&AlexSprite[0], &alexmarche_sprite); SPR_setAttribut(&AlexSprite[0], TILE_ATTR(PAL2, 0, 0, sens)); SPR_setPosition(&AlexSprite[0], SpriteX, SpriteY); but game crash :shock: Edit: just this line causes game crash: SPR_setAnim(&AlexSprite[0], &alexma...
by oofwill
Wed Apr 15, 2015 7:32 am
Forum: Demos
Topic: Alex kidd in Miracle World SMS to Genesis/Megadrive port
Replies: 42
Views: 40104

I thinh it's my code since with an old version i made, i was not having any slowdown.

DId you use SGDK sprite engine or your own?
by oofwill
Wed Apr 15, 2015 7:23 am
Forum: Demos
Topic: Alex kidd in Miracle World SMS to Genesis/Megadrive port
Replies: 42
Views: 40104

Thanks!

I've taken a look at this code.
I think i'm using SPRinitSprite in my loop and this is not the way i had to.

I probably should use set attribut, setposition or setanimandframe...

I will test it this afternoon :-)
by oofwill
Tue Apr 14, 2015 5:12 pm
Forum: Demos
Topic: Alex kidd in Miracle World SMS to Genesis/Megadrive port
Replies: 42
Views: 40104

i tried to use SGDK sprite engine, but with only 5~6 sprites on screen, Megadrive slowing down.

I don't know why. is there any recomandation to use the sprite engine?

https://youtu.be/_p24FLu4anc
by oofwill
Thu Apr 09, 2015 9:39 pm
Forum: Demos
Topic: Alex kidd in Miracle World SMS to Genesis/Megadrive port
Replies: 42
Views: 40104

Last news! Working on Alex Kidd again. It's a new version. i've found a pixel artist and we're working on a sequel to Miracle World. You could see first level HERE For détails: - New dress code for Alex - New animation when not moving - Animation when breaking elements - Animation when dying - Alex ...
by oofwill
Thu Apr 09, 2015 9:07 pm
Forum: Demos
Topic: Papi Commando - Megadrive Edition - PROJECT DONE !
Replies: 60
Views: 41883

I like it :D
by oofwill
Sat Oct 18, 2014 11:20 am
Forum: Mega/SegaCD
Topic: MegaCD2 Japan Bios on PAL MegaCD2
Replies: 23
Views: 30265

Yes! that's it.

Jap bios accept EUR megadrive system. It's surprising.
But certains games are checking MCD region AND MD region. You'll have to modify your MD to play those games...
by oofwill
Wed Oct 08, 2014 10:44 pm
Forum: Demos
Topic: Alex kidd in Miracle World SMS to Genesis/Megadrive port
Replies: 42
Views: 40104

Hi

This project has been paused due to personal problems, but i'm back now and i will work again on it soon!

TheMole: i've not so much time now.
For collision, i just use background table to check if Alex is next to a solid tile or not.
by oofwill
Fri May 16, 2014 5:56 pm
Forum: Demos
Topic: Alex kidd in Miracle World SMS to Genesis/Megadrive port
Replies: 42
Views: 40104

Thanks. i will try to test again this weekend ^^
by oofwill
Thu May 15, 2014 8:30 pm
Forum: Demos
Topic: Alex kidd in Miracle World SMS to Genesis/Megadrive port
Replies: 42
Views: 40104

Gens doesnt crash anymore.

I don't have tested again on real hardware... (lost my sd card reader ...)
by oofwill
Thu May 15, 2014 3:45 pm
Forum: Demos
Topic: Alex kidd in Miracle World SMS to Genesis/Megadrive port
Replies: 42
Views: 40104

It's ok, it's debug features of Gens. They crashed it, i don't know why...
by oofwill
Thu May 15, 2014 2:00 pm
Forum: Demos
Topic: Alex kidd in Miracle World SMS to Genesis/Megadrive port
Replies: 42
Views: 40104

Seems that code make it crash

Code: Select all

SPR_update(&AlexSprite, 1);
Without, it don't crash, but i have no sprite lol
by oofwill
Thu May 15, 2014 1:39 pm
Forum: Demos
Topic: Alex kidd in Miracle World SMS to Genesis/Megadrive port
Replies: 42
Views: 40104

I'll do that, thanks.

Gens crashes whatever i do (move, don't move...)
It slows, then it crash...