Search found 323 matches

by Fonzie
Wed Sep 30, 2015 5:22 am
Forum: Collaboration
Topic: Z80 Programmer, audio driver
Replies: 1
Views: 8103

Re: Z80 Programmer, audio driver

The position has been filled! :mrgreen:
by Fonzie
Sun Sep 20, 2015 8:28 am
Forum: Collaboration
Topic: Z80 Programmer, audio driver
Replies: 1
Views: 8103

Z80 Programmer, audio driver

Hello There, Been long time I didn't pass by :mrgreen: . I'm the one of the guy behind Pier Solar, the megadrive game that was released few years ago. I've been recoding from scratch all our audio part for a game and I'm looking for a Z80 programmer to code a simple & efficient Z80 audio driver. Fea...
by Fonzie
Fri Jul 05, 2013 1:53 pm
Forum: Demos
Topic: MD Coding compo (Ideas / Feasability)
Replies: 11
Views: 11655

Heh! Not much entousiasm I can see! Are you sure can get 100 entries?!
:D
by Fonzie
Sun Jun 30, 2013 1:04 pm
Forum: Demos
Topic: MD Coding compo (Ideas / Feasability)
Replies: 11
Views: 11655

Ok, so sorta short timelapse.

Back in devega times, we had like 10-12 entries I recall. Prizes, I don't recall any. Maybe was 50 bucks. Is monetary price good or bad you think? Modded HW is good too, indeed.

Is BasicEgaZorg community still active? I don't have news from Devster for a while now.
by Fonzie
Sat Jun 29, 2013 3:41 pm
Forum: Demos
Topic: MD Coding compo (Ideas / Feasability)
Replies: 11
Views: 11655

MD Coding compo (Ideas / Feasability)

Hi There! Do you think there is room for a MD coding compo? The last "big" one, I think, was @ the old "devega" website, unless I missed some since. Not sure anyone will participate to the Cergy compo either. But if it was a MD-only compo? Would enough people get in? If so, what kind of deadlines gi...
by Fonzie
Wed Jun 05, 2013 9:53 am
Forum: Announcement
Topic: VDMLAB coding compo, in FRANCE, cool prizes.
Replies: 5
Views: 12064

VDMLAB coding compo, in FRANCE, cool prizes.

Hi There, I'm no longer very active on gendev but still! There is something neat going-on: A coding compo in which megadrive is welcome + has cool rules. The prizes are neat: You get your game published in a real "arcade-like" cabinet, customized for your game + I think about 1000usd for the three f...
by Fonzie
Fri Mar 30, 2012 8:14 am
Forum: Demos
Topic: Get your MD/GG/SMS/32x game released for real
Replies: 6
Views: 11101

haha, developer yeah.

We invested so much to make it happen that it could serve to others, if any.

See ya
Fonz
by Fonzie
Mon Mar 26, 2012 8:20 am
Forum: Megadrive/Genesis
Topic: Pseudorandom generation
Replies: 28
Views: 19366

One rule I learnt is to not make "random of a random", see. I used to have : 1- A "precalculated" random numbers table (3 7 8 6 4 2 0 ....) 2- The initial pointer was set by timing user inputs (joypad delay to press start at titlescreen). 3- Everytime I wanted a random value, jump "randomely" (using...
by Fonzie
Mon Mar 26, 2012 7:54 am
Forum: Megadrive/Genesis
Topic: Code benchmarking techniques?
Replies: 14
Views: 10698

I concur with Tiido, the color update trick works all the time, no need any code modification, just put in your game loop a 1c change (equiv to 3 writes to VDP I think) between every single functions you want to benchmark and watch what's going on. Since most games shall run their "game code" durin...
by Fonzie
Mon Mar 26, 2012 7:32 am
Forum: Video Display Processor
Topic: VDP special tricks around sprites
Replies: 7
Views: 8889

Yeah, the sprite mask is not a bug, its definitively a feature. We used it in Pier Solar and every single system ran it perfectly. Few more things : - The sprite list must be uploaded very early in VBLANK as the VDP do pre-process stuff before the next screen even starts. If you fail to do so, you w...
by Fonzie
Mon Mar 26, 2012 7:15 am
Forum: Demos
Topic: Axelay scroll proof of concept
Replies: 17
Views: 18643

Quite cool :)
One thing however, do you get any CPU time left during VACTIVE? That was always the issue I got with making rasters. And a shooter need a lot of collide computations, life is unfair!
by Fonzie
Mon Mar 26, 2012 7:12 am
Forum: Announcement
Topic: My 9 month project is now finished
Replies: 21
Views: 32992

Awesome ^^ But, but, you have a wife? I though we had all made a pact here!
by Fonzie
Mon Mar 26, 2012 7:08 am
Forum: Demos
Topic: Get your MD/GG/SMS/32x game released for real
Replies: 6
Views: 11101

Get your MD/GG/SMS/32x game released for real

Hi Guys, Long time I've not been around. With the release of Pier Solar I didn't have a single second and now, guess what, making more megadrive games through the Magical Game Factory. Just wanted to say we are open to manufacture & publish anyone's work from simple & addictive game to full super pr...
by Fonzie
Mon Mar 26, 2012 6:56 am
Forum: Demos
Topic: Japan is back ! Woman at work!
Replies: 15
Views: 21420

:lol: In some vids the fingers has woman nails, thats how I guessed.
Nice surprise, I love the
31 year old dude
.

Cool job either way.
by Fonzie
Sat Jan 01, 2011 9:26 pm
Forum: Announcement
Topic: Tavern RPG Official Launch
Replies: 30
Views: 52701

Héhé! So the game is officially released since last December. Many people around the world got their copies. Some people are still waiting to receive their games due to xmas postage struggles and its a lot of tense for them :) I would like to thanks everyone here who helped, there is a bit of knowle...