Haha I SWEAR that didn't work in edit last night.. but it did this morning
I can rely on that for now then thanks
Search found 18 matches
- Fri Jan 28, 2011 1:05 pm
- Forum: Megadrive/Genesis
- Topic: ASM: Utilising the full ASCII table, is it viable?
- Replies: 5
- Views: 4270
- Fri Jan 28, 2011 1:52 am
- Forum: Megadrive/Genesis
- Topic: ASM: Utilising the full ASCII table, is it viable?
- Replies: 5
- Views: 4270
Ah well that's good to know at least, just need to find a way to have n++ save the ascii values rather than translating to unicode or whatever format it tends to use. I'm probably overlooking something. I suppose I could switch between msdos editor and n++ in the mean time, the file should hold up o...
- Thu Jan 27, 2011 7:38 pm
- Forum: Megadrive/Genesis
- Topic: ASM: Utilising the full ASCII table, is it viable?
- Replies: 5
- Views: 4270
ASM: Utilising the full ASCII table, is it viable?
Hi people, So after reading through lots of docs for some months I finally was able to print patterns to screen, now I'm wanting to do a proper Hello World using the pattern space for text (we're talking about fixed width font for now! :P) So I will be able to update my ROM so that hardcoded strings...