Search found 7 matches
- Fri Jan 04, 2013 1:34 am
- Forum: Tools
- Topic: DefleMask - A Multi-System Tracker
- Replies: 90
- Views: 84523
- Sat Nov 17, 2012 5:59 pm
- Forum: Sound
- Topic: Programming a native Sega Genesis tracker.
- Replies: 33
- Views: 38701
Re: Programming a native Sega Genesis tracker.
I'm starting a project for the Sega Genesis. It's currently unnamed. But it's a native music tracker/sequencer for the YM2612. For those who aren't sure exactly what I'm talking about... google "LSDJ", it's a native gameboy tracker designed to be ran on actual hardware, basically to write gameboy m...
- Mon Oct 29, 2012 10:33 pm
- Forum: Blabla
- Topic: Who knows a good not biased tech news website?
- Replies: 6
- Views: 5923
I'd also recommend The Verge. They are a relatively neutral and interesting tech news source.
- Wed Aug 01, 2012 11:00 pm
- Forum: Tools
- Topic: mega happy sprite version 1 is out!
- Replies: 28
- Views: 19991
- Wed Aug 01, 2012 9:19 pm
- Forum: Tools
- Topic: mega happy sprite version 1 is out!
- Replies: 28
- Views: 19991
Ok. I attempted to compile this and got this error cc -c -I./gui/ `sdl-config --cflags` -O2 -w -ggdb -DDOXRANDR -m32 draw.c cc -c -I./gui/ `sdl-config --cflags` -O2 -w -ggdb -DDOXRANDR -m32 mega.c cc -c -I./gui/ `sdl-config --cflags` -O2 -w -ggdb -DDOXRANDR -m32 proc.c cc -c -I./gui/ `sdl-config --c...
- Wed Aug 01, 2012 8:25 pm
- Forum: Tools
- Topic: mega happy sprite version 1 is out!
- Replies: 28
- Views: 19991
Holy crap! keep me informed if it compiles on OSX. Mind you you also need lex and perl in adition to SDL. Does OSX have the command, "xxd"? if so I can get rid of the perl dependency I can confirm that xxd does exist on OSX from trying it on Terminal.app. I have not tried compiling your app yet, th...
- Sun Jul 01, 2012 8:35 pm
- Forum: SGDK
- Topic: How to define a marco used assembly language in SGDK
- Replies: 11
- Views: 7158
Depends on if you are using C or assembly: If in C: #include "genesis.h" #define SetA24IO(bitValue) *(vu16*)0xa14406 = 7;\ *(vu16*)0xa14404 = (bitValue); This does not always generate the same assembly as the asm macro, but has similar results. Note that genesis.h is required for the vu16 keyword. F...