Search found 7 matches

by sasuke
Fri Jan 04, 2013 1:34 am
Forum: Tools
Topic: DefleMask - A Multi-System Tracker
Replies: 90
Views: 84523

Excellent. Thanks for finally making a Mac version. Now I don't need to load WINE every time I need to make music. :)
by sasuke
Sat Nov 17, 2012 5:59 pm
Forum: Sound
Topic: Programming a native Sega Genesis tracker.
Replies: 33
Views: 38701

Re: Programming a native Sega Genesis tracker.

I'm starting a project for the Sega Genesis. It's currently unnamed. But it's a native music tracker/sequencer for the YM2612. For those who aren't sure exactly what I'm talking about... google "LSDJ", it's a native gameboy tracker designed to be ran on actual hardware, basically to write gameboy m...
by sasuke
Mon Oct 29, 2012 10:33 pm
Forum: Blabla
Topic: Who knows a good not biased tech news website?
Replies: 6
Views: 5923

I'd also recommend The Verge. They are a relatively neutral and interesting tech news source.
by sasuke
Wed Aug 01, 2012 11:00 pm
Forum: Tools
Topic: mega happy sprite version 1 is out!
Replies: 28
Views: 19991

Ok. It compiled sucessfully. :D
by sasuke
Wed Aug 01, 2012 9:19 pm
Forum: Tools
Topic: mega happy sprite version 1 is out!
Replies: 28
Views: 19991

Ok. I attempted to compile this and got this error cc -c -I./gui/ `sdl-config --cflags` -O2 -w -ggdb -DDOXRANDR -m32 draw.c cc -c -I./gui/ `sdl-config --cflags` -O2 -w -ggdb -DDOXRANDR -m32 mega.c cc -c -I./gui/ `sdl-config --cflags` -O2 -w -ggdb -DDOXRANDR -m32 proc.c cc -c -I./gui/ `sdl-config --c...
by sasuke
Wed Aug 01, 2012 8:25 pm
Forum: Tools
Topic: mega happy sprite version 1 is out!
Replies: 28
Views: 19991

Holy crap! keep me informed if it compiles on OSX. Mind you you also need lex and perl in adition to SDL. Does OSX have the command, "xxd"? if so I can get rid of the perl dependency I can confirm that xxd does exist on OSX from trying it on Terminal.app. I have not tried compiling your app yet, th...
by sasuke
Sun Jul 01, 2012 8:35 pm
Forum: SGDK
Topic: How to define a marco used assembly language in SGDK
Replies: 11
Views: 7158

Depends on if you are using C or assembly: If in C: #include "genesis.h" #define SetA24IO(bitValue) *(vu16*)0xa14406 = 7;\ *(vu16*)0xa14404 = (bitValue); This does not always generate the same assembly as the asm macro, but has similar results. Note that genesis.h is required for the vu16 keyword. F...