Search found 7 matches

by nineko
Mon Apr 16, 2012 11:40 pm
Forum: Blabla
Topic: YM2151 Tracker?
Replies: 9
Views: 16415

Just so you know, the YM2151 has no *pcm channels at all. For this reason most arcade games that use the YM2151 also have another chip only for the pcm.
by nineko
Fri Dec 17, 2010 1:38 pm
Forum: Blabla
Topic: I need informations about the YM2151
Replies: 1
Views: 3285

I need informations about the YM2151

Do we have any docs about the YM2151? Let me explain better (without spoiling my project though). I might be working on some program which handles 2151 vgm files, so I need informations about the registers, the instruments, and everything which can be useful. Basically if I want to write a 2151 vgm ...
by nineko
Wed Jul 21, 2010 11:53 pm
Forum: Megadrive/Genesis
Topic: Sega megadrive logo
Replies: 4
Views: 4556

There are some logos on Sega Retro.
http://segaretro.org/Category:Logos
by nineko
Fri May 08, 2009 3:09 pm
Forum: Megadrive/Genesis
Topic: Super mario 2 1998 [UNL]
Replies: 7
Views: 9965

It's very easy to get it to run in Gens.
Just load it, and when you get the error message, load this savestate. Or this.

Which brings me to a question: how hard would it be to make savestates possible on a real system?
by nineko
Tue May 05, 2009 10:42 pm
Forum: Video Display Processor
Topic: Konami-style "mirror" raster effect
Replies: 8
Views: 7600

I'm not an expert but I think you can change palette as many times as you want.
There was a demo that displayed 1536 colors at the same time somewhere...
by nineko
Tue Mar 10, 2009 5:47 pm
Forum: Megadrive/Genesis
Topic: Porting the Sega Screen from S1GG to Genesis [help needed]
Replies: 6
Views: 5216

Actually, no.
Image

That Sega Screen is animated, that's why I want to rip its code, if it was a static image I would have no problems to load it in a conventional way.
by nineko
Sat Mar 07, 2009 4:22 am
Forum: Megadrive/Genesis
Topic: Porting the Sega Screen from S1GG to Genesis [help needed]
Replies: 6
Views: 5216

Porting the Sega Screen from S1GG to Genesis [help needed]

Hi, I know I'm new here and that you may get the impression I'm just yet another noob who is looking for free help, I can't deny that but I thought I could at least try. I work on simple Sonic hacks on the Genesis from time to time, and I would really like to port the Sega Screen used in Sonic 1 for...