Search found 1132 matches

by KanedaFr
Wed Feb 23, 2022 6:25 pm
Forum: Mega/SegaCD
Topic: Batman Returns - source code
Replies: 0
Views: 419

Batman Returns - source code

Hi, I assume most of you already know it but Batman Returns source is available on github. https://github.com/RetailGameSourceCode/BatmanReturns You'll find a lot of interesting code but at least, the boot code is here, which should help anyone wanted to start megacd dev. Of course, it's really simi...
by KanedaFr
Mon Nov 08, 2021 3:06 pm
Forum: Blabla
Topic: Victor Luchits
Replies: 4
Views: 2945

Re: Victor Luchits

Access granted ;)
by KanedaFr
Thu Oct 21, 2021 9:21 am
Forum: Blabla
Topic: Victor Luchits
Replies: 4
Views: 2945

Re: Victor Luchits

Hi Chilly,

I didn't find his registration on my log.
Perhaps he was rejected, my anti spam measures are sometimes too hard, sorry about that.
If he retries, I'll check and valid his registration.
by KanedaFr
Mon Nov 23, 2020 8:26 pm
Forum: Announcement
Topic: Spritesmind is back
Replies: 6
Views: 19004

Re: Spritesmind is back

New spammers attack this month :(

I think I blocked all of them but if I blocked you at the same time, sorry about that, newcomer ;)

Please re-register and drop me a mail (see spritesmind.net for contact info)
by KanedaFr
Sat May 09, 2020 4:31 pm
Forum: Announcement
Topic: Spritesmind is back
Replies: 6
Views: 19004

Spritesmind is back

Sorry for the problems.
Spritesmind suffers of its 'success" : the log table exploded (thanks spammers).

it should work for now, until the same problem occurs.
I'll see how to avoid it ASAP.

regards
by KanedaFr
Wed Mar 18, 2020 11:06 am
Forum: Mega/SegaCD
Topic: Best solution for anime VisualNovel
Replies: 3
Views: 5626

Re: Best solution for anime VisualNovel

thanks, I didn't think about lag when playing CDDA + loading frame :( Then I'll probably go with a fli/flc like format ie difference between 2 frames, better than a 'avi' like format I'll need to optimize it for genny (8x8 tile) and with frame reuse : For exemple, a dialog part where only the "mouth...
by KanedaFr
Sun Mar 08, 2020 10:11 pm
Forum: Mega/SegaCD
Topic: Best solution for anime VisualNovel
Replies: 3
Views: 5626

Best solution for anime VisualNovel

Hi there, I was looking for the best solution to handle an animated Visual Novel on MCD. By visual novel, I mean lot of animation which take 2/3 of screen, with bottom row for dialogs and right columns for actions. The one I'd like to port is mainly an "anime" style, not 3D nor live action. What rat...
by KanedaFr
Sun Oct 13, 2019 12:18 pm
Forum: Demos
Topic: 31-Color Dual Plane Images
Replies: 5
Views: 8346

Re: 31-Color Dual Plane Images

Hi,

Exactly how I made HIRES plugin for GenRes
Based on ToyStory intro way
by KanedaFr
Tue Sep 17, 2019 8:09 pm
Forum: SGDK
Topic: NM2WCH error / crash
Replies: 2
Views: 4757

Re: NM2WCH error / crash

Hi,

Surprised to learn someone is using NM2WCH ;)

I never released the source since I though it was not used.

Here it comes, if you're able to build it under gcc (forgot MSVC), let me know.
by KanedaFr
Tue Sep 10, 2019 12:11 am
Forum: Hardware
Topic: Making Light gun for LCD TV
Replies: 42
Views: 50800

Re: Making Light gun for LCD TV

@Sik : what do you say AV is different on model 1, 2 and 3 ? If you use a composite passthrough, it will be similar to any version (and not only Genny). I'm curious....
by KanedaFr
Sun Sep 08, 2019 10:15 am
Forum: Hardware
Topic: Making Light gun for LCD TV
Replies: 42
Views: 50800

Re: Making Light gun for LCD TV

This last project made me this again about using HSYNC, VSYNC and EDCLK from cart port, and so cart based only I'm back using the first idea : make a dedicated hardware with - video passthrough (to extract h v position with the help of a LMH1981 for ex) - OSD to add 'something' on screen (to help au...
by KanedaFr
Sun Sep 08, 2019 8:58 am
Forum: Hardware
Topic: Making Light gun for LCD TV
Replies: 42
Views: 50800

Re: Making Light gun for LCD TV

Here is another one

https://www.kickstarter.com/projects/si ... n-lightgun

but for PC and PS1/2 only for now
by KanedaFr
Sun Sep 08, 2019 8:56 am
Forum: Megadrive/Genesis
Topic: Megadrive was always the answer
Replies: 22
Views: 18704

Re: Megadrive was always the answer

I really like the 2 MD idea. Won't it be possible to use a slave MD like did with the MCD ? Is it possible to have a "slave cart" on the slave MD with all the logic and send message to the slave ? I don't remember of the MD/MCD sync is done but something similar will be needed ... Even more, could t...
by KanedaFr
Sat Aug 10, 2019 10:35 am
Forum: Announcement
Topic: Maintenance
Replies: 0
Views: 14580

Maintenance

Hi,
Time for some updates so
1/ don't be afraid if forum is unavailable, just wait some seconds/minutes and retry
2/ let me know if you find bugs
by KanedaFr
Sat Aug 10, 2019 10:12 am
Forum: Video Display Processor
Topic: Seamless dungeon crawler effect
Replies: 11
Views: 12054

Re: Seamless dungeon crawler effect

Of course, i'm able to see how it was done.
My question was more "is there a known/documented way to do ?"

but it seems every game reinvent the wheel every time...for every thing