Search found 39 matches

by Edge-`
Thu Nov 15, 2012 1:00 pm
Forum: Demos
Topic: Get your MD/GG/SMS/32x game released for real
Replies: 6
Views: 11101

Awesome!

Great idea, thanks for all your continued work fonzie!
by Edge-`
Wed Sep 28, 2011 12:00 am
Forum: Tools
Topic: Gens KMod++
Replies: 33
Views: 31537

Awesome!

This looks very promising! I'm also interested in your Visual Studio setup, it looks to be a very nice integrated environment. Making the dev. setup / tools easy will certainly encourage some development!
by Edge-`
Wed Mar 09, 2011 3:20 am
Forum: Super 32X
Topic: Super VDP
Replies: 167
Views: 199226

Awesome

Fantastic write up ob1 and great work!
by Edge-`
Wed Jul 21, 2010 6:48 pm
Forum: Demos
Topic: Scening
Replies: 19
Views: 16503

Freezedream: Love your tunes! I can't wait to hear it in a Genesis game/demo!
by Edge-`
Sat Mar 27, 2010 5:30 pm
Forum: Megadrive/Genesis
Topic: Unreleased Megadrive game from Digital Illusions demoed
Replies: 7
Views: 9139

Chilly Willy wrote:
Mic is being shared? How is that even possible? :?:

Or did you possibly mean, "Thanks for sharing, mic!"? :wink:
Yes, I did. Thanks for pointing that out. I need to try a bit hard to clean up my messy Internet grammar. :D
by Edge-`
Sat Mar 27, 2010 5:18 pm
Forum: Megadrive/Genesis
Topic: Unreleased Megadrive game from Digital Illusions demoed
Replies: 7
Views: 9139

Very cool stuff! Thanks for sharing, mic!
by Edge-`
Sat Mar 20, 2010 1:52 am
Forum: Announcement
Topic: Gens site and forum still alive.
Replies: 8
Views: 15276

Great to hear Stef! I'm glad you are still at it and am thankful for your many contributions to both the Genesis emulation and development scenes!
by Edge-`
Wed Sep 10, 2008 12:23 pm
Forum: Megadrive/Genesis
Topic: Need some help/ advice
Replies: 10
Views: 9284

A simple answer for your question is that there is a C compiler for both Genesis (check out Stef's Dev Kit for a quick start) and Saturn. The saturn definately does 3D, but isn't as easy as the Dreamcast. You can certainly apply some simple 3D concepts to the genesis and 32X, but will have a lot mor...
by Edge-`
Tue Jul 29, 2008 3:57 am
Forum: Blabla
Topic: md dev hardware for sale on ebay
Replies: 4
Views: 5534

Cool

Awesome, I would just like to see the source from the commercial games. Not sure I want to see it bad enough for what he is asking, but still ^_^.
by Edge-`
Sat May 24, 2008 12:29 am
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 852
Views: 1123518

I'm fairly sure GCC supports the asm keyword. Another alternative is to put your assembly code into a .asm or .s file and compile and link it, and then in your C code just extern in your variables and / or functions. Some of the other guys, especially Stef might have a better and for sure suggestion...
by Edge-`
Thu May 08, 2008 3:05 am
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 728106

Chilly Willy wrote:OSX doesn't degrade the OS to make versions, so it's
not like Home Premium, it's like Ultimate.
That's enough of this arc of the discussion :D, take it to the BlaBla forum ^_^. Keep on topic in helping AamirM makes him emulator better and thus better for the scene.
by Edge-`
Sun Mar 09, 2008 2:57 pm
Forum: SGDK
Topic: Sega Genesis Dev Kit (SGDK)
Replies: 852
Views: 1123518

I saw this last week at some point, fantastic Kaneda!
by Edge-`
Sat Mar 08, 2008 1:45 am
Forum: Demos
Topic: Japan is back ! Woman at work!
Replies: 15
Views: 21422

Awesome! Very neat demos. The Genesis hardware overview there, while in Japanese, is fantastic and very stylish!
by Edge-`
Thu Mar 06, 2008 12:49 pm
Forum: Announcement
Topic: "Gaming enthusiast to release hundreds of SEGA prototyp
Replies: 2
Views: 10827

I don't imagine there were any development tools or documentation included in this mass release? I think he would have mentioned it here having been here before if there were.
by Edge-`
Sat Mar 01, 2008 1:39 pm
Forum: Demos
Topic: Genesis Wars Release
Replies: 20
Views: 22651

Not really much there to play with :D. I would get so hung up on appearance and getting animation to work right that I never got too far in things before I would get busy again. I really need to finish it and/or just release the source and let others go town. I think that was part of the purpose of ...