Once in a while I see this EMU on youtube, usually by the user White_Pointer Gaming. Quite curious to try it, the tilemap debugger looks interesting.
Any ideas?
https://youtu.be/F12xqhwcjWs?si=XN99lG0C3umx-uWJ&t=475
best regards,
- dink
Search found 17 matches
- Mon Mar 24, 2025 12:44 am
- Forum: Blabla
- Topic: MD emu with tilemap / window & scrollregs overlay?
- Replies: 1
- Views: 4716
- Fri Aug 30, 2019 1:29 pm
- Forum: Demos
- Topic: Devwill Too MD
- Replies: 14
- Views: 36241
Re: Devwill Too MD
I love this - nice work!!
- Sat Dec 30, 2017 11:51 pm
- Forum: Demos
- Topic: Violence Pingouin + Source
- Replies: 9
- Views: 22430
Re: Violence Pingouin + Source
Wow, these games are really nice. I hope they will completed some day 

- Fri Oct 27, 2017 10:40 pm
- Forum: Demos
- Topic: War in the Machine for the Sega Genesis
- Replies: 8
- Views: 12930
Re: War in the Machine for the Sega Genesis
slobu, I can tell you must be a fan of Bosconian and Sinistar 

- Fri Oct 20, 2017 1:04 pm
- Forum: Demos
- Topic: Adventure of Lolo
- Replies: 14
- Views: 24772
Re: Adventure of Lolo
Of course, if the game turns out to be good I'll throw it in FBAlpha's game list, which is exploding right now. A year or 2 ago there were like 3 youtube videos about fbalpha, now there are an uncountable amount. You'll get at least 35 more plays this way 

- Sat Sep 23, 2017 1:04 am
- Forum: Demos
- Topic: Masiaka by Resistance, released at Evoke 2017, Koeln, Germany
- Replies: 17
- Views: 21996
Re: Masiaka by Resistance, released at Evoke 2017, Koeln, Germany
Kettenhund, Curious.. where exactly does that happen?
- Fri Sep 22, 2017 1:28 pm
- Forum: Announcement
- Topic: Future of SpritesMind
- Replies: 38
- Views: 80732
Re: Future of SpritesMind
Maybe I'm a bit late to join, but this place has been incredibly helpful to me. All of the old posts and data/info re MD emulation and the intricacies of such... well, I'd hate to see it go away!
It might not be the most active forum in the universe, but I do like to check it several times a day ...
It might not be the most active forum in the universe, but I do like to check it several times a day ...
- Mon Aug 21, 2017 4:11 am
- Forum: Demos
- Topic: Masiaka by Resistance, released at Evoke 2017, Koeln, Germany
- Replies: 17
- Views: 21996
Re: Masiaka by Resistance, released at Evoke 2017, Koeln, Germany
Awesome, especially love the music! Nice job, Resistance!
- Tue Aug 15, 2017 3:43 am
- Forum: Video Display Processor
- Topic: International Superstar Soccer Deluxe palette issue?
- Replies: 4
- Views: 17905
Re: International Superstar Soccer Deluxe palette issue?
Thanks! gensKMod helped me to find the source of the error by toggling the different layers/window/sprites.
- Mon Aug 14, 2017 2:29 pm
- Forum: Video Display Processor
- Topic: International Superstar Soccer Deluxe palette issue?
- Replies: 4
- Views: 17905
International Superstar Soccer Deluxe palette issue?
Hello,
Is there an emulator with nice vdp debugging stuff, such that allows one to show the different tilemap layers & sprites layers individually, and the palette?
I've got this weird issue with International Superstar Soccer Deluxe, the emulator I'm toying with is mostly based on PicoDrive, yet ...
Is there an emulator with nice vdp debugging stuff, such that allows one to show the different tilemap layers & sprites layers individually, and the palette?
I've got this weird issue with International Superstar Soccer Deluxe, the emulator I'm toying with is mostly based on PicoDrive, yet ...
- Sat Jul 22, 2017 10:07 pm
- Forum: Sound
- Topic: Sonic 3 stuck sound under waterfall
- Replies: 2
- Views: 14660
Re: Sonic 3 stuck sound under waterfall
Thanks for the "hints"
I re-ordered the syncing of z80 cpu in my frame and the problem is gone!
best regards & thanks,
- dink

best regards & thanks,
- dink
- Sat Jul 22, 2017 4:01 am
- Forum: Sound
- Topic: Sonic 3 stuck sound under waterfall
- Replies: 2
- Views: 14660
Sonic 3 stuck sound under waterfall
Hi all,
In Sonic 3 / first stage - after going past the 2nd loop, then go downward there is some water with a waterfall in the middle. When Sonic falls into the water, no problem - but when it goes under the waterfall, all sound emulation stops, and there's a hung fm note slowly decaying while he's ...
In Sonic 3 / first stage - after going past the 2nd loop, then go downward there is some water with a waterfall in the middle. When Sonic falls into the water, no problem - but when it goes under the waterfall, all sound emulation stops, and there's a hung fm note slowly decaying while he's ...
- Wed Jul 19, 2017 12:53 pm
- Forum: Sound
- Topic: YM2612: Streets of Rage 2 character select and punch sounds
- Replies: 6
- Views: 21205
Re: YM2612: Streets of Rage 2 character select and punch sounds
Was anything found that could possibly fix the funny punch sound in SOR2? I'm currently trying to fix this bug in FBAlpha's Megadrive core for a friend.
best regards,
- dink
best regards,
- dink
- Tue Jun 14, 2016 12:58 am
- Forum: Demos
- Topic: Satan Ball (Кровавыш)
- Replies: 14
- Views: 14488
Re: Satan Ball (Кровавыш)
Where is the rom at?
- Wed Feb 03, 2016 1:48 am
- Forum: Blabla
- Topic: Problems accessing Spritesmind
- Replies: 19
- Views: 51204
Re: Problems accessing Spritesmind
Very happy to say that SpritesMind is working for me, again, woohoo! :D
Theres a neat addon for Firefox called AnonymoX which I used to get to SpritesMind when there was issues, its easy to set up for times when things like this happen and disable when its not needed. I just wish I knew about it ...
Theres a neat addon for Firefox called AnonymoX which I used to get to SpritesMind when there was issues, its easy to set up for times when things like this happen and disable when its not needed. I just wish I knew about it ...