Search found 115 matches

by Montserrat
Fri Jan 07, 2022 9:34 am
Forum: Megadrive/Genesis
Topic: HBlank wrong hardware behaviour
Replies: 1
Views: 3144

HBlank wrong hardware behaviour

Hello guys, its been a while. I'm playing arround with hBlank and vblank trying to undestand how really works, so i made a simple test (code bellow): Drawing background plane every odd line. I've tried the output on the emulator and works just as expected. But then i move to real hardware and some s...
by Montserrat
Tue Apr 16, 2019 7:23 am
Forum: Exodus
Topic: Load roms externally?
Replies: 6
Views: 12195

Re: Load roms externally?

Ok thanks for the reply anyway!
by Montserrat
Mon Apr 15, 2019 6:52 pm
Forum: Exodus
Topic: Load roms externally?
Replies: 6
Views: 12195

Load roms externally?

There is a way to load roms via command line? like c:\exodus.exe rom.bin. I need it to fire some macros in my IDE.

Thanks!
by Montserrat
Mon Apr 15, 2019 6:40 pm
Forum: UMDK
Topic: Problem building tools
Replies: 2
Views: 16560

Re: Problem building tools

First post was about building the tools in linux, and this one is for the windows ones, i cannot build them too :S here there is the build.log:

https://pastebin.com/ZZk1puVQ
by Montserrat
Mon Apr 15, 2019 11:23 am
Forum: UMDK
Topic: Problem building tools
Replies: 2
Views: 16560

Problem building tools

Hi there, its been a while :D I was installing the tools folowing the wiki commands, but seems somethings wrong with the files... cd ${HOME} mkdir 20151220 cd 20151220 wget -qO- http://tiny.cc/msbil | tar zxf - cd makestuff scripts/msget.sh makestuff/hdlmake/20151220 cd hdlmake/apps mkdir makestuff ...
by Montserrat
Thu Apr 20, 2017 8:00 pm
Forum: Megadrive/Genesis
Topic: Memory leak? Need some help -_-
Replies: 2
Views: 3024

Re: Memory leak? Need some help -_-

Wow that was fast, and yes, solved!

Definetly i have to learn much more about OPCODES, :oops:
by Montserrat
Thu Apr 20, 2017 7:44 pm
Forum: Megadrive/Genesis
Topic: Memory leak? Need some help -_-
Replies: 2
Views: 3024

Memory leak? Need some help -_-

Hi, im doing some basic tests, using guides from Bigevilcorp, and other sources. My test is doing well both in the emulator and real hardware (using sega nomad and UMDK to test), but the ram keeps geting filled until it runs out of space, i've tried to find the cause with REGEN debugger, but i dont ...
by Montserrat
Mon Apr 17, 2017 3:23 pm
Forum: Megadrive/Genesis
Topic: The perfect "Hello World" example for new starters
Replies: 11
Views: 13410

Re: The perfect "Hello World" example for new starters

thanks for the new code! ill try to get my scroll working.

Ill wait patiently for more guides ;D
by Montserrat
Mon Apr 17, 2017 11:35 am
Forum: Megadrive/Genesis
Topic: The perfect "Hello World" example for new starters
Replies: 11
Views: 13410

Re: The perfect "Hello World" example for new starters

This is much needed. I finally got some time to get back to megadrive and i was learning from your blog and other sources. Thanks for the effort. Also again, your vdp commands in p57 are wrong,(or i am wrong?) like in your blog: Commands: 100000 – VRAM Write 110000 – CRAM Write and should be: Comman...
by Montserrat
Wed Mar 30, 2016 7:19 pm
Forum: UMDK
Topic: Microsoft announces ubuntu into win 10, UMDK under win?
Replies: 1
Views: 7280

Microsoft announces ubuntu into win 10, UMDK under win?

Yup, just wondering if that will be enought to use the UMDK tools into windows...

http://www.zdnet.com/article/microsoft- ... indows-10/
by Montserrat
Sun Feb 14, 2016 11:33 pm
Forum: UMDK
Topic: Visible graphics problems on SGDK-based game
Replies: 20
Views: 24157

Re: Visible graphics problems on SGDK-based game

Also...did you notice some sound problems? like some random note out of nowhere? i get this from time to time.
by Montserrat
Thu Feb 11, 2016 8:09 pm
Forum: UMDK
Topic: Visible graphics problems on SGDK-based game
Replies: 20
Views: 24157

Re: Visible graphics problems on SGDK-based game

Yup, that's was the weird graphical issues i have withmine too, but not only in my code. It happens in some games, like streets of rage and megaturrican. I tought that was a md1 hardware problem, like a capacitor or something...but seems that is the umdk... Also noticed that this do not happens in t...
by Montserrat
Tue Jan 26, 2016 4:48 pm
Forum: UMDK
Topic: UMDK manufacturing, part 2: Software
Replies: 253
Views: 237768

Re: UMDK manufacturing, part 2: Software

"All DDD things related..." Already solved, i was invoking "ddd.sh 8000 menu.elf" (which works on my debian laptop) then loading a rom...that crashed DDD and console. So i only used "ddd.sh 8000" and thats it. Its strage since i can load menu.elf in the laptop without problems...but meh i dont care...
by Montserrat
Tue Jan 26, 2016 7:21 am
Forum: UMDK
Topic: UMDK manufacturing, part 2: Software
Replies: 253
Views: 237768

Re: UMDK manufacturing, part 2: Software

Sry i will look to all of this soon, im pretty busy this days, but im in.
by Montserrat
Thu Jan 21, 2016 12:51 am
Forum: UMDK
Topic: UMDK manufacturing, part 2: Software
Replies: 253
Views: 237768

Re: UMDK manufacturing, part 2: Software

BigEvilCorporation test was compiled using SN systems asm68k.exe for the hscrolltest.bin It doesn't matter which Assembler was used tbh but the linker script/layout matters. Perhaps Matt at that time had not tried his tutorial code out on real hardware - you will have to raise that with him. I do n...