Search found 19 matches

by SegaDev
Sat Aug 08, 2015 4:11 am
Forum: Megadrive/Genesis
Topic: Sprite Isn't Showing Up
Replies: 35
Views: 22794

Sprite Isn't Showing Up

Hi guys, Still working on my guitar hero like game for the genny. Unfortinately i am having problems getting a single sprite to show even when following the tutorial. There doesn't seem to be any errors so my guess it's an addressing error of some sort. I am uploading the latest version of my source...
by SegaDev
Fri Jul 17, 2015 6:31 pm
Forum: Megadrive/Genesis
Topic: Mapping Output Not Whats Expected
Replies: 7
Views: 5363

Hello and welcome, SegaDev! The problem seems to be a combination of my unfinished framework, some gaps in my teaching, and some confusion with the number of rows/columns in the map. I've expanded the rows/cols to 64x32 (you had 40x30 in there), and updated to the most recent version of my framewor...
by SegaDev
Tue Jul 14, 2015 3:39 am
Forum: Megadrive/Genesis
Topic: Mapping Output Not Whats Expected
Replies: 7
Views: 5363

hello (and welcome here!), If i load the rom in GensKmod then open the plane Explorer, I notice the 3 rows are there First one is at 0, 10 Seconde one is at 40, 15 Thirs is at 56,21 (and so contine after 8 tiles to 8,22) So, 2 possibilities : - you create a 64x32 planes by mistake to handle 40tiles...
by SegaDev
Mon Jul 13, 2015 8:34 am
Forum: Megadrive/Genesis
Topic: Mapping Output Not Whats Expected
Replies: 7
Views: 5363

Mapping Output Not Whats Expected

I am creating my first full screen map for a music game similar to final fantasy theatrhythm without the rpg aspect. It will be mainly ddr like and you can read more about it here . Anyways for some reason i mapped 3 rows of the same tile using the same length and for some reason only the first row ...