Search found 2286 matches

by TmEE co.(TM)
Tue Oct 17, 2017 12:13 pm
Forum: Blabla
Topic: 3D printed cart....new paths ?
Replies: 5
Views: 325

Re: 3D printed cart....new paths ?

For small scale stuff it does make sense to 3D print things. Mechanically they can be good but you got to design things appropriately. If you need hundreds of cartridges then 3D printing is gonna be on the verge of not cheap plus it also takes a long time to make those carts. For thousands you can d...
by TmEE co.(TM)
Thu Oct 12, 2017 4:38 pm
Forum: Blabla
Topic: Make a wish / What if : Genesis
Replies: 20
Views: 558

Re: Make a wish / What if : Genesis

There's no sharing of VRAM access patterns (MD and SMS access patterns are night and day, SMS mode using patterns identical to real SMS VDP), no compatible data formats (everything is completely different, GFX, tilemaps, sprite list) or the rendering process (identical to real SMS in SMS mode). Not ...
by TmEE co.(TM)
Wed Oct 11, 2017 2:34 pm
Forum: Blabla
Topic: Make a wish / What if : Genesis
Replies: 20
Views: 558

Re: Make a wish / What if : Genesis

Writing is the part that isn't useful though, I got to pass stuff to Z80 side and almost never read back any responses. Workaround is using cart RAM, that's not subject to access issues from Z80. SMS compatibility is not a problem, NMI never happens in MD mode and YM IRQ never happens in SMS mode. Y...
by TmEE co.(TM)
Wed Oct 11, 2017 9:36 am
Forum: Blabla
Topic: Make a wish / What if : Genesis
Replies: 20
Views: 558

Re: Make a wish / What if : Genesis

* YM IRQ connected to Z80 * Bus management allowing to Z80 to make proper accesses to 68K side (so you can read and write RAM and VDP properly). * VDP turning unused sprite GFX fetches into CPU access slots * Line interrupts should start much earlier so that 68K hits the end of line rather than miss...
by TmEE co.(TM)
Mon Oct 09, 2017 2:51 pm
Forum: Hardware
Topic: TF530 as MD 68030 turbocard?
Replies: 3
Views: 316

Re: TF530 as MD 68030 turbocard?

I have doubts it remains compatible enough with existing games and whatnot. Even 68010 breaks a lot of games.
by TmEE co.(TM)
Wed Oct 04, 2017 7:25 pm
Forum: Collaboration
Topic: I need coder+writers MD/GENNY diskmag!!!
Replies: 6
Views: 352

Re: I need coder+writers MD/GENNY diskmag!!!

I think first you should put effort into getting the content, arrange it up, create some mockups and then you'll have something concrete to show to someone who will be implementing things. It'll narrow down the scope and allows to focus on exactly how to make the content presentation a reality.
by TmEE co.(TM)
Sun Sep 17, 2017 5:54 am
Forum: Blabla
Topic: Very Interested
Replies: 7
Views: 482

Re: Very Interested

I like the 1 to 16 bits. You need whole 65536 posts to get to 16 hahahaha.
by TmEE co.(TM)
Tue Sep 12, 2017 12:26 pm
Forum: Megadrive/Genesis
Topic: M68k opcode sizes test ROM
Replies: 19
Views: 1055

Re: M68k opcode sizes test ROM

I'll have to flash this on my bare flash cart and see what results I get with various CPUs. I have socketed the CPU in several of my machines and have multiple CPUs to test with.
by TmEE co.(TM)
Sun Sep 10, 2017 6:42 am
Forum: Mega/SegaCD
Topic: X-Eye Service Manual and Technical Manual
Replies: 3
Views: 400

Re: X-Eye Service Manual and Technical Manual

These are cool :D
by TmEE co.(TM)
Sat Sep 09, 2017 7:08 pm
Forum: Demos
Topic: Papi Commando RELOAD !! *SgdK* - Megadrive
Replies: 54
Views: 2747

Re: Papi Commando RELOAD !! *SgdK* - Megadrive

The numbers are gonna be difficult to read over composhit, pure red and blue are most smeary colors you can have. Green and combination colors aswell as bright values won't smear as much.
by TmEE co.(TM)
Tue Aug 22, 2017 7:59 pm
Forum: SGDK
Topic: ROM padding question
Replies: 22
Views: 948

Re: ROM padding question

SMD format files shouldn't exist at all, and all support for them should be removed IMO so that the format can die out...
by TmEE co.(TM)
Tue Aug 22, 2017 11:38 am
Forum: Megadrive/Genesis
Topic: Shadow/Highlight
Replies: 13
Views: 781

Re: Shadow/Highlight

Yes, it only affects sprites, BGs work normally.
by TmEE co.(TM)
Tue Aug 22, 2017 9:31 am
Forum: Megadrive/Genesis
Topic: Interlace mode (LSMx=3)
Replies: 20
Views: 898

Re: Interlace mode (LSMx=3)

This is what you're supposed to get :
http://www.tmeeco.eu/SMD/Sonic2interlace0.jpg (shows one field only)
http://www.tmeeco.eu/SMD/Sonic2interlace1.jpg (shows both, yay exposure shenanigans)
by TmEE co.(TM)
Tue Aug 01, 2017 7:08 am
Forum: Tools
Topic: Blastem 0.5.0 - Many accuracy improvements, basic SMS support, runs OD2
Replies: 33
Views: 1857

Re: Blastem 0.5.0 - Many accuracy improvements, basic SMS support, runs OD2

I'm using the most recent nightly and the GPU is intel GMA 4500, it happens in both XP pro 32 and Windows 7 Home Premium 64bit.

This is what I get :
Image

This is what it should look like :
Image
by TmEE co.(TM)
Mon Jul 31, 2017 2:36 pm
Forum: Blabla
Topic: Alien Soldier graphic glitch
Replies: 2
Views: 315

Re: Alien Soldier graphic glitch

My friend never experienced such a problem with his original carts on real hardware.